Player Matchup

Ullr
Ullr
Platinum II
MMRavenger
Ullr
Platinum II
Level 100
God Stats
11W - 16L
1,518 SR
Queue Stats
577W - 548L
1,855 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Musician
Sun Wukong
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,760 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
NotKhas
Gilgamesh
Gold III
Level 37
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 110L
1,772 MMR
Party 1
Cerberus
Cerberus
Gold I
Pocoyó
Cerberus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
warmcrab
Raijin
Gold IV
Level 62
God Stats
5W - 0L
1,861 SR
Queue Stats
11W - 2L
1,760 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,576 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,538 SR
1,785 MMR
Bacchus
Bacchus
Gold II
Para42
Bacchus
Gold II
Level 143
God Stats
1W - 4L
1,419 SR
Queue Stats
213W - 204L
1,758 MMR
Solo
Da Ji
Da Ji
Platinum II
SosDavid
Da Ji
Platinum II
Level 158
God Stats
17W - 27L
1,509 SR
Queue Stats
292W - 289L
1,822 MMR
Solo
Rama
Rama
Gold I
ThuÑder
Rama
Gold I
Level 156
God Stats
3W - 3L
1,458 SR
Queue Stats
101W - 87L
1,782 MMR
Solo
Anubis
Anubis
Gold I
ihaveamoose
Anubis
Gold I
Level 80
God Stats
106W - 88L
1,660 SR
Queue Stats
108W - 92L
1,827 MMR
Solo
Heimdallr
Heimdallr
Platinum V
itsRoger
Heimdallr
Platinum V
Level 145
God Stats
5W - 6L
1,643 SR
Queue Stats
134W - 127L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,446
563
5,705
9,492
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Musician
Sun Wukong
16
3 / 1 / 4
8,692
579
8,077
13,519
7,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
NotKhas
Gilgamesh
13
1 / 3 / 2
7,281
485
5,177
11,969
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Pocoyó
Cerberus
11
2 / 3 / 3
7,220
481
5,357
10,067
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
warmcrab
Raijin
15
6 / 0 / 5
8,812
587
11,740
8,503
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatSetGuan YuAthenaAnhur

VS

Bans
ScyllaJanusYmirCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Para42
Bacchus
10
1 / 3 / 2
6,140
409
5,366
10,153
7,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
SosDavid
Da Ji
11
2 / 3 / 0
7,066
471
6,800
10,923
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
14
3 / 3 / 2
8,963
598
10,182
11,895
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 3 / 0
9,020
601
7,358
10,113
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
itsRoger
Heimdallr
12
1 / 3 / 1
7,643
510
6,261
10,120
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
9
9
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Sun Wukong
Musician
Sun Wukong
3
1
4
5
W
Gilgamesh
NotKhas
Gilgamesh
1
3
2
0.67
L
Bacchus
Para42
Bacchus
1
3
2
0.67
W
Cerberus
Pocoyó
Cerberus
2
3
3
1.17
L
Da Ji
SosDavid
Da Ji
2
3
0
0.67
L
Rama
3
3
2
1.33
L
Anubis
2
3
0
0.67
L
Heimdallr
itsRoger
Heimdallr
1
3
1
0.5
W
Raijin
warmcrab
Raijin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
35,967
53,550
Taken
53,204
24,487
Mitigated
22,952
12,592
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
2,847
0
1,538
9,492
3,317
0
1,323
8,169
0
60,472
W
Sun Wukong
Musician
Sun Wukong
8,077
2,179
0
3,431
13,519
7,987
214
6,059
7,460
0
58,018
W
Gilgamesh
NotKhas
Gilgamesh
5,177
1,894
0
1,270
11,969
5,410
0
2,263
9,706
0
47,870
L
Bacchus
Para42
Bacchus
5,366
944
0
2,694
10,153
7,369
0
5,055
5,000
20,190
0
W
Cerberus
Pocoyó
Cerberus
5,357
125
0
2,725
10,067
4,551
0
1,466
8,601
21,230
0
L
Da Ji
SosDavid
Da Ji
6,800
2,639
0
750
10,923
4,548
0
2,447
8,392
0
46,099
L
Rama
10,182
8,219
0
5,099
11,895
3,530
0
1,818
10,077
0
60,998
L
Anubis
7,358
1,015
0
5,650
10,113
4,554
975
1,678
8,349
70,566
0
L
Heimdallr
itsRoger
Heimdallr
6,261
3,923
0
2,652
10,120
2,951
0
5,609
4,289
0
48,894
W
Raijin
warmcrab
Raijin
11,740
1,272
0
3,628
8,503
3,222
303
1,613
6,890
59,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
38,832
490
Minions Killed
480
0
Camps Cleared
0
1,475,774
Distance Traveled
1,342,487
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,446
563
127
8
0
281,780
4
W
Sun Wukong
8,692
579
125
8
0
306,410
2
W
Gilgamesh
7,281
485
90
6
0
303,631
2
L
Bacchus
6,140
409
12
1
0
306,410
5
W
Cerberus
7,220
481
22
1
0
290,112
7
L
Da Ji
7,066
471
79
5
0
281,090
4
L
Rama
8,963
598
133
9
0
248,839
4
L
Anubis
9,020
601
145
10
0
232,571
7
L
Heimdallr
7,643
510
111
7
0
273,577
4
W
Raijin
8,812
587
126
8
0
293,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role