Player Matchup

Horus
Horus
Vivisei
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,408 Elo+
Solo
Tiamat
Tiamat
roquesrolando
Tiamat
Level 146
God Stats
9W - 18L
1,544 SR
Queue Stats
241W - 261L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
woojabelowme
Ah Muzen Cab
Level 132
God Stats
6W - 6L
1,605 SR
Queue Stats
148W - 192L
1,590 Elo+
Solo
Team Averages
Level 126
1,550 SR
1,507 Elo+

VS

Team Averages
Level 117
1,432 SR
1,620 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ThndrStrck89
Kukulkan
Level 149
God Stats
3W - 4L
1,147 SR
Queue Stats
120W - 154L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
しもにかるが
Gilgamesh
Level 155
God Stats
10W - 2L
1,649 SR
Queue Stats
256W - 127L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Vivisei
Horus
8
0 / 3 / 2
5,920
592
3,118
8,743
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
5,935
594
4,785
5,907
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
woojabelowme
Ah Muzen Cab
8
2 / 4 / 0
6,200
620
1,924
7,554
2,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 7
6,438
644
2,829
3,628
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ThndrStrck89
Kukulkan
10
2 / 1 / 6
7,324
732
6,092
4,695
1,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 0 / 2
8,871
887
9,825
7,005
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
7
3.5
W
Kukulkan
ThndrStrck89
Kukulkan
2
1
6
5
L
Horus
Vivisei
Horus
0
3
2
0.33
L
0
3
1
0.17
L
Ah Muzen Cab
woojabelowme
Ah Muzen Cab
2
4
0
0.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,827
Damage
18,746
22,204
Taken
15,328
12,781
Mitigated
5,953
3,968
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,829
745
0
961
3,628
846
466
1,404
2,022
12,479
0
W
Kukulkan
ThndrStrck89
Kukulkan
6,092
225
0
375
4,695
1,496
636
2,052
2,329
37,165
0
L
Horus
Vivisei
Horus
3,118
1,039
697
1,330
8,743
6,797
0
2,613
5,964
0
9,958
L
4,785
664
0
700
5,907
3,467
0
3,396
2,348
21,035
0
L
Ah Muzen Cab
woojabelowme
Ah Muzen Cab
1,924
615
0
1,241
7,554
2,517
0
2,483
4,935
0
17,212
W
9,825
3,551
0
1,833
7,005
3,611
490
1,003
5,754
0
28,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,055
Gold Earned
22,633
84
Minions Killed
132
0
Camps Cleared
0
500,893
Distance Traveled
560,471
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,438
644
27
3
0
175,495
2
W
Kukulkan
7,324
732
71
7
0
161,491
0
L
Horus
5,920
592
15
2
0
178,073
4
L
Tiamat
5,935
594
42
4
0
171,373
4
L
Ah Muzen Cab
6,200
620
27
3
0
151,447
1
W
Gilgamesh
8,871
887
34
3
0
223,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role