Player Matchup

Neith
Neith
Jingle1669
Neith
Level 49
God Stats
19W - 13L
1,680 SR
Queue Stats
29W - 28L
1,573 Elo+
Party 3
Gilgamesh
Gilgamesh
Musicbraker
Gilgamesh
Level 94
God Stats
8W - 7L
1,652 SR
Queue Stats
166W - 118L
1,568 Elo+
Party 3
Ra
Ra
TheInnocentSeal
Ra
Level 26
God Stats
1W - 0L
1,280 SR
Queue Stats
20W - 14L
1,592 Elo+
Party 3
Bastet
Bastet
drunkpotatoe
Bastet
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
538W - 552L
1,507 Elo+
Party 2
Sobek
Sobek
nachtje
Sobek
Level 87
God Stats
5W - 3L
1,925 SR
Queue Stats
140W - 119L
1,546 Elo+
Party 2
Team Averages
Level 61
1,607 SR
1,557 Elo+

VS

Team Averages
Level 75
1,418 SR
1,467 Elo+
Set
Set
Chikitro2000
Set
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 186L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
KiriaKun
Ratatoskr
Level 102
God Stats
1W - 3L
1,406 SR
Queue Stats
126W - 125L
1,452 Elo+
Party 1
Ymir
Ymir
Loonalicht
Ymir
Level 127
God Stats
21W - 54L
1,471 SR
Queue Stats
452W - 520L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Perxingtian
Danzaburou
Level 14
God Stats
8W - 10L
1,230 SR
Queue Stats
54W - 54L
1,440 Elo+
Party 1
Olorun
Olorun
THERAURU
Olorun
Level 55
God Stats
0W - 3L
1,482 SR
Queue Stats
250W - 228L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 4
8,984
499
5,531
7,876
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Musicbraker
Gilgamesh
17
4 / 1 / 1
11,644
647
12,782
13,171
8,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 1 / 2
10,747
597
13,116
10,139
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
3 / 0 / 5
10,113
562
5,980
11,787
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
nachtje
Sobek
15
3 / 2 / 7
9,835
546
4,728
14,092
11,505
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,899
494
7,300
12,282
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
KiriaKun
Ratatoskr
16
1 / 1 / 0
10,406
578
4,259
13,543
7,289
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
2 / 3 / 0
6,592
366
2,989
5,989
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Perxingtian
Danzaburou
14
2 / 5 / 2
8,946
497
8,658
14,552
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
THERAURU
Olorun
14
1 / 5 / 2
8,368
465
5,921
13,184
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
8
8
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Neith
1
4
4
0.75
L
Ratatoskr
KiriaKun
Ratatoskr
1
1
0
1
L
2
3
0
0.67
W
Gilgamesh
Musicbraker
Gilgamesh
4
1
1
4.5
L
Danzaburou
Perxingtian
Danzaburou
2
5
2
0.6
L
Olorun
THERAURU
Olorun
1
5
2
0.4
W
6
1
2
7
W
Bastet
3
0
5
5.5
W
Sobek
nachtje
Sobek
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
29,127
57,065
Taken
59,550
31,452
Mitigated
25,455
20,816
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
2,751
0
444
12,282
5,173
0
3,970
8,312
0
64,596
W
Neith
5,531
2,726
0
2,484
7,876
2,535
3,464
1,687
6,189
0
51,493
L
Ratatoskr
KiriaKun
Ratatoskr
4,259
137
0
3,925
13,543
7,289
0
1,667
11,876
0
55,058
L
2,989
1,158
0
1,054
5,989
2,626
0
2,109
3,880
16,951
0
W
Gilgamesh
Musicbraker
Gilgamesh
12,782
3,518
0
2,578
13,171
8,235
918
355
12,816
0
64,537
L
Danzaburou
Perxingtian
Danzaburou
8,658
3,211
0
4,767
14,552
5,596
0
3,005
11,547
0
56,621
L
Olorun
THERAURU
Olorun
5,921
2,873
86
4,566
13,184
4,771
0
7,093
6,091
58,512
0
W
13,116
2,160
1,827
4,556
10,139
4,433
810
3,430
6,709
86,099
0
W
Bastet
5,980
1,782
0
6,451
11,787
4,744
0
270
11,517
0
72,134
W
Sobek
nachtje
Sobek
4,728
658
0
2,920
14,092
11,505
114
3,168
10,924
17,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
43,211
565
Minions Killed
472
0
Camps Cleared
0
1,779,215
Distance Traveled
1,472,242
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,899
494
109
6
0
357,004
3
W
Neith
8,984
499
107
6
0
289,417
4
L
Ratatoskr
10,406
578
132
7
0
383,774
4
L
Ymir
6,592
366
27
2
0
150,689
0
W
Gilgamesh
11,644
647
140
8
0
361,147
1
L
Danzaburou
8,946
497
106
6
0
295,399
5
L
Olorun
8,368
465
98
5
0
285,376
2
W
Ra
10,747
597
170
9
0
353,608
0
W
Bastet
10,113
562
124
7
0
405,079
1
W
Sobek
9,835
546
24
1
0
369,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role