Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DHeggs90
Ne Zha
Level 149
God Stats
10W - 8L
1,579 SR
Queue Stats
123W - 117L
1,498 Elo+
Solo
Tiamat
Tiamat
Mohdgta5q8
Tiamat
Level 129
God Stats
14W - 23L
1,300 SR
Queue Stats
305W - 304L
1,533 Elo+
Solo
Medusa
Medusa
YoungDilly69
Medusa
Level 54
God Stats
9W - 7L
1,496 SR
Queue Stats
32W - 29L
1,474 Elo+
Solo
Jormungandr
Jormungandr
o-yeo
Jormungandr
Level 81
God Stats
4W - 3L
1,404 SR
Queue Stats
116W - 102L
1,469 Elo+
Solo
Team Averages
Level 95
1,456 SR
1,495 Elo+

VS

Team Averages
Level 92
1,568 SR
1,442 Elo+
Cupid
Cupid
DeniedDegree69
Cupid
Level 128
God Stats
9W - 18L
1,364 SR
Queue Stats
133W - 124L
1,399 Elo+
Solo
Bastet
Bastet
Josienatrc
Bastet
Level 64
God Stats
1W - 2L
1,508 SR
Queue Stats
244W - 303L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
PixelFreya
Amaterasu
Level 79
God Stats
1W - 6L
1,525 SR
Queue Stats
241W - 294L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
hunkstriker
Nu Wa
Level 128
God Stats
43W - 27L
1,724 SR
Queue Stats
383W - 414L
1,495 Elo+
Solo
Apollo
Apollo
laurodriguez18
Apollo
Level 62
God Stats
1W - 1L
1,722 SR
Queue Stats
46W - 39L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 2 / 13
13,195
1,015
22,154
11,010
4,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DHeggs90
Ne Zha
17
3 / 3 / 9
11,642
896
5,937
7,450
3,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Mohdgta5q8
Tiamat
19
7 / 0 / 13
13,403
1,031
21,498
15,196
21,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
3 / 5 / 11
11,793
907
13,662
15,087
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
o-yeo
Jormungandr
19
4 / 3 / 17
12,562
966
15,238
13,535
7,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

181

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
12,115
932
9,282
17,235
7,191
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Josienatrc
Bastet
18
7 / 5 / 4
12,943
996
14,174
14,415
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
PixelFreya
Amaterasu
18
2 / 4 / 4
11,597
892
5,835
25,192
16,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 0 / 4
10,699
823
14,879
6,308
2,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 8 / 6
11,514
886
11,297
19,684
7,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
24
Kills
13
13
Deaths
24
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
13
6.75
W
Ne Zha
DHeggs90
Ne Zha
3
3
9
2.5
L
2
7
7
0.79
L
Bastet
Josienatrc
Bastet
7
5
4
1.8
W
Tiamat
Mohdgta5q8
Tiamat
7
0
13
13.5
L
Amaterasu
PixelFreya
Amaterasu
2
4
4
1
W
Medusa
3
5
11
1.7
L
0
0
4
2
L
2
8
6
0.63
W
Jormungandr
o-yeo
Jormungandr
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,489
Damage
55,467
62,278
Taken
82,834
42,815
Mitigated
38,993
14,645
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
22,154
6,420
212
1,386
11,010
4,488
0
3,192
7,818
42,820
0
W
Ne Zha
DHeggs90
Ne Zha
5,937
392
0
119
7,450
3,014
0
2,396
5,054
0
22,069
L
9,282
5,132
1,187
2,898
17,235
7,191
0
13,122
4,113
0
45,765
L
Bastet
Josienatrc
Bastet
14,174
2,998
0
0
14,415
5,385
0
10,151
4,264
0
30,193
W
Tiamat
Mohdgta5q8
Tiamat
21,498
1,268
606
7,499
15,196
21,207
0
3,269
11,927
53,047
0
L
Amaterasu
PixelFreya
Amaterasu
5,835
2,504
0
1,971
25,192
16,793
0
15,864
9,328
0
24,486
W
Medusa
13,662
6,659
909
2,553
15,087
6,315
0
2,418
12,669
0
32,207
L
14,879
3,290
0
387
6,308
2,281
0
4,423
1,885
37,406
0
L
11,297
5,060
0
1,287
19,684
7,343
0
15,330
4,354
0
45,047
W
Jormungandr
o-yeo
Jormungandr
15,238
2,017
356
1,005
13,535
7,791
0
3,604
9,931
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,595
Gold Earned
58,868
248
Minions Killed
242
4
Camps Cleared
9
1,106,174
Distance Traveled
1,262,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,195
1,015
55
4
1
214,920
0
W
Ne Zha
11,642
896
31
2
2
201,498
0
L
Cupid
12,115
932
91
7
1
225,420
0
L
Bastet
12,943
996
28
2
6
284,470
1
W
Tiamat
13,403
1,031
61
5
0
244,571
0
L
Amaterasu
11,597
892
22
2
1
280,699
0
W
Medusa
11,793
907
53
4
0
213,587
0
L
Nu Wa
10,699
823
41
3
1
232,576
2
L
Apollo
11,514
886
60
5
0
239,010
0
W
Jormungandr
12,562
966
48
4
1
231,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role