Player Matchup

Hachiman
Hachiman
Ghost of 211
Hachiman
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 107L
1,370 Elo+
Solo
Danzaburou
Danzaburou
RaumZwerg
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
RenBerrie
Terra
Level 82
God Stats
6W - 1L
1,252 SR
Queue Stats
395W - 411L
1,466 Elo+
Solo
Artemis
Artemis
Venpig
Artemis
Level 124
God Stats
4W - 3L
1,537 SR
Queue Stats
333W - 384L
1,398 Elo+
Party 2
Artio
Artio
s0ng_sparr0w
Artio
Level 83
God Stats
5W - 4L
1,503 SR
Queue Stats
345W - 421L
1,402 Elo+
Party 2
Team Averages
Level 94
1,458 SR
1,427 Elo+

VS

Team Averages
Level 122
1,655 SR
1,469 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AlwaysLegend10
Thoth
Level 82
God Stats
2W - 1L
1,799 SR
Queue Stats
85W - 104L
1,436 Elo+
Solo
Nemesis
Nemesis
SAYKO666
Nemesis
Level 124
God Stats
1W - 5L
1,802 SR
Queue Stats
241W - 271L
1,411 Elo+
Solo
Anhur
Anhur
TruPops4Life
Anhur
Level 159
God Stats
16W - 14L
1,671 SR
Queue Stats
952W - 998L
1,466 Elo+
Party 1
Raijin
Raijin
mortikae7
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghost of 211
Hachiman
19
4 / 7 / 8
12,032
668
16,769
17,539
7,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
RaumZwerg
Danzaburou
2
0 / 0 / 0
5,027
279
0
0
0
Terra
RenBerrie
Terra
20
2 / 4 / 11
12,871
715
6,041
23,915
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Venpig
Artemis
20
9 / 2 / 8
14,218
790
27,786
16,992
9,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 11
12,048
669
4,201
27,095
41,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
2
0 / 0 / 0
4,952
275
0
0
0
20
5 / 3 / 7
13,311
740
25,886
14,127
5,685
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SAYKO666
Nemesis
18
1 / 4 / 10
11,164
620
10,314
17,237
7,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 7 / 7
13,584
755
16,205
18,793
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
mortikae7
Raijin
20
3 / 4 / 10
13,208
734
19,029
14,050
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
18
Kills
17
17
Deaths
18
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
5
3
7
2.83
W
Hachiman
Ghost of 211
Hachiman
4
7
8
1.14
W
Danzaburou
RaumZwerg
Danzaburou
0
0
0
0
W
Terra
RenBerrie
Terra
2
4
11
1.88
L
Nemesis
SAYKO666
Nemesis
1
4
10
1.5
L
8
7
7
1.64
W
Artemis
Venpig
Artemis
9
2
8
6.5
L
Raijin
mortikae7
Raijin
3
4
10
2
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,797
Damage
71,434
85,541
Taken
64,207
83,470
Mitigated
28,105
38,324
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
25,886
1,227
5,969
5,058
14,127
5,685
2,220
3,243
10,884
46,797
0
W
Hachiman
Ghost of 211
Hachiman
16,769
8,965
1,649
3,864
17,539
7,204
1,951
9,052
8,091
0
42,029
W
Danzaburou
RaumZwerg
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Terra
RenBerrie
Terra
6,041
704
11,652
8,871
23,915
26,009
992
14,704
8,663
22,526
0
L
Nemesis
SAYKO666
Nemesis
10,314
3,042
3,903
5,282
17,237
7,988
727
1,585
15,652
0
16,021
L
16,205
9,150
220
3,286
18,793
8,201
353
2,909
15,884
0
37,606
W
Artemis
Venpig
Artemis
27,786
12,782
1,262
5,350
16,992
9,181
2,188
7,491
9,124
0
60,358
L
Raijin
mortikae7
Raijin
19,029
804
2,204
1,741
14,050
6,231
1,052
2,505
11,545
50,492
0
W
4,201
528
2,539
3,137
27,095
41,076
474
11,803
14,748
17,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
56,219
175
Minions Killed
181
0
Camps Cleared
0
1,188,849
Distance Traveled
1,177,452
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,952
275
0
0
0
0
0
L
Thoth
13,311
740
48
3
0
295,887
0
W
Hachiman
12,032
668
52
3
0
254,898
1
W
Danzaburou
5,027
279
0
0
0
0
0
W
Terra
12,871
715
34
2
0
323,863
1
L
Nemesis
11,164
620
11
1
0
320,456
0
L
Anhur
13,584
755
43
2
0
281,043
1
W
Artemis
14,218
790
66
4
0
291,828
1
L
Raijin
13,208
734
79
4
0
280,066
0
W
Artio
12,048
669
23
1
0
318,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role