Player Matchup

Bakasura
Bakasura
AetherKiler
Bakasura
Level 153
God Stats
2W - 3L
1,681 SR
Queue Stats
291W - 191L
1,679 Elo+
Party 2
Izanami
Izanami
ThermiKxl
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,593 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yeasty_lineage5
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,889 Elo+
Party 2
Team Averages
Level 58
1,560 SR
1,720 Elo+

VS

Team Averages
Level 110
1,675 SR
1,622 Elo+
Merlin
Merlin
Carrozino
Merlin
Level 146
God Stats
6W - 2L
1,642 SR
Queue Stats
53W - 46L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
HOKPOAcrazzy9080
Cthulhu
Level 26
God Stats
6W - 0L
1,699 SR
Queue Stats
118W - 75L
1,590 Elo+
Party 1
Rama
Rama
Zhinks-
Rama
Level 159
God Stats
4W - 2L
1,683 SR
Queue Stats
504W - 376L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AetherKiler
Bakasura
7
0 / 4 / 0
5,690
569
0
9,333
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ThermiKxl
Izanami
9
0 / 3 / 0
6,118
612
1,759
6,109
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
yeasty_lineage5
Kumbhakarna
9
0 / 2 / 0
6,425
643
865
9,048
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carrozino
Merlin
11
6 / 0 / 1
7,817
782
4,775
2,409
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 4
7,846
785
5,653
4,308
3,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Zhinks-
Rama
11
0 / 0 / 7
7,269
727
6,162
2,760
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AetherKiler
Bakasura
0
4
0
0
W
Merlin
Carrozino
Merlin
6
0
1
6.5
W
3
0
4
5
L
Izanami
ThermiKxl
Izanami
0
3
0
0
W
Rama
Zhinks-
Rama
0
0
7
3.5
L
Kumbhakarna
yeasty_lineage5
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,624
Damage
16,590
24,490
Taken
9,477
11,513
Mitigated
5,482
4,902
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AetherKiler
Bakasura
0
0
0
2,356
9,333
3,192
320
3,775
5,558
0
10,151
W
Merlin
Carrozino
Merlin
4,775
317
0
1,050
2,409
764
325
482
1,927
36,981
0
W
5,653
426
428
1,329
4,308
3,718
495
693
3,615
11,958
0
L
Izanami
ThermiKxl
Izanami
1,759
955
0
444
6,109
2,659
291
2,299
3,810
0
25,563
W
Rama
Zhinks-
Rama
6,162
5,602
0
811
2,760
1,000
2,374
72
2,688
0
25,531
L
Kumbhakarna
yeasty_lineage5
Kumbhakarna
865
57
0
2,102
9,048
5,662
36
4,374
4,674
5,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,233
Gold Earned
22,932
89
Minions Killed
123
0
Camps Cleared
0
511,821
Distance Traveled
529,232
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,690
569
29
3
0
177,598
2
W
Merlin
7,817
782
52
5
0
165,953
0
W
Cthulhu
7,846
785
27
3
0
198,535
1
L
Izanami
6,118
612
54
5
0
172,066
0
W
Rama
7,269
727
44
4
0
164,744
2
L
Kumbhakarna
6,425
643
6
1
0
162,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role