Player Matchup

Da Ji
Da Ji
Sant4n42020
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,627 Elo+
Party 2
Janus
Janus
Sinister Banks0
Janus
Level 27
God Stats
69W - 45L
1,541 SR
Queue Stats
92W - 79L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
TheBrzerkeR
Gilgamesh
Level 151
God Stats
7W - 3L
1,807 SR
Queue Stats
42W - 31L
1,607 Elo+
Party 2
Chronos
Chronos
kainagoncalves
Chronos
Level 28
God Stats
10W - 10L
1,500 SR
Queue Stats
548W - 557L
1,451 Elo+
Party 1
Athena
Athena
kamikaze_-NS
Athena
Level 23
God Stats
29W - 17L
1,777 SR
Queue Stats
121W - 139L
1,447 Elo+
Party 1
Team Averages
Level 46
1,625 SR
1,503 Elo+

VS

Team Averages
Level 47
1,509 SR
1,481 Elo+
Jormungandr
Jormungandr
EZC Termless
Jormungandr
Level 5
God Stats
14W - 14L
1,524 SR
Queue Stats
26W - 26L
1,517 Elo+
Party 3
He Bo
He Bo
FoF Jr
He Bo
Level 63
God Stats
8W - 10L
1,436 SR
Queue Stats
315W - 291L
1,453 Elo+
Party 3
Athena
Athena
HotTomatoSoup4u
Athena
Level 124
God Stats
7W - 10L
1,402 SR
Queue Stats
927W - 914L
1,431 Elo+
Party 3
Amaterasu
Amaterasu
PinkLettuce360
Amaterasu
Level 13
God Stats
6W - 3L
1,708 SR
Queue Stats
116W - 127L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hecko5
Cu Chulainn
Level 28
God Stats
32W - 32L
1,477 SR
Queue Stats
305W - 259L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 3 / 3
10,941
608
18,665
14,935
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
2 / 8 / 1
6,771
376
2,975
7,967
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
TheBrzerkeR
Gilgamesh
15
4 / 5 / 4
9,012
501
13,577
14,876
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 4
7,503
417
8,133
10,375
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
1 / 4 / 6
7,324
407
3,827
9,815
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZC Termless
Jormungandr
12
4 / 5 / 2
7,860
437
7,445
13,281
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
FoF Jr
He Bo
17
8 / 5 / 5
10,559
587
10,066
12,304
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
8 / 4 / 9
9,948
553
11,150
14,137
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PinkLettuce360
Amaterasu
11
0 / 6 / 4
7,158
398
2,664
12,207
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
hecko5
Cu Chulainn
16
5 / 4 / 1
10,161
565
9,433
14,705
7,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
24
Kills
25
25
Deaths
24
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EZC Termless
Jormungandr
4
5
2
1
W
He Bo
FoF Jr
He Bo
8
5
5
2.1
W
8
4
9
3.13
W
Amaterasu
PinkLettuce360
Amaterasu
0
6
4
0.33
L
15
3
3
5.5
L
2
8
1
0.31
L
Gilgamesh
TheBrzerkeR
Gilgamesh
4
5
4
1.2
W
Cu Chulainn
hecko5
Cu Chulainn
5
4
1
1.38
L
2
5
4
0.8
L
Athena
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
40,758
57,968
Taken
66,634
26,622
Mitigated
36,223
9,222
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EZC Termless
Jormungandr
7,445
2,019
807
3,009
13,281
11,506
413
4,369
8,840
34,743
0
W
He Bo
FoF Jr
He Bo
10,066
1,113
0
5,066
12,304
4,453
632
2,187
9,937
66,605
0
W
11,150
3,250
0
3,034
14,137
6,067
0
3,919
10,060
34,825
0
W
Amaterasu
PinkLettuce360
Amaterasu
2,664
1,118
0
880
12,207
6,395
1,112
4,425
7,684
0
19,137
L
18,665
5,125
0
1,001
14,935
6,465
0
4,600
10,082
0
72,573
L
2,975
361
0
380
7,967
2,688
116
5,488
2,197
20,239
0
L
Gilgamesh
TheBrzerkeR
Gilgamesh
13,577
4,828
0
3,783
14,876
9,544
560
3,564
11,274
755
50,151
W
Cu Chulainn
hecko5
Cu Chulainn
9,433
1,868
0
2,750
14,705
7,802
706
178
14,064
0
49,824
L
8,133
2,802
0
2,548
10,375
3,233
0
6,754
3,264
35,118
0
L
Athena
3,827
956
0
1,510
9,815
4,692
0
7,157
2,490
11,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
45,686
290
Minions Killed
359
0
Camps Cleared
0
1,539,754
Distance Traveled
1,741,331
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,860
437
41
2
0
313,358
0
W
He Bo
10,559
587
121
7
0
330,319
2
W
Athena
9,948
553
62
3
0
386,935
0
W
Amaterasu
7,158
398
42
2
0
341,953
0
L
Da Ji
10,941
608
112
6
0
349,287
1
L
Janus
6,771
376
46
3
0
205,572
0
L
Gilgamesh
9,012
501
66
4
0
263,041
0
W
Cu Chulainn
10,161
565
93
5
0
368,766
6
L
Chronos
7,503
417
52
3
0
332,339
2
L
Athena
7,324
407
14
1
0
389,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role