Player Matchup

Ares
Ares
Coldman93
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Party 1
Thor
Thor
Coldwomen96
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Kayon22
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,298 Elo+
Solo
He Bo
He Bo
NaorCrusher10
He Bo
Level 14
God Stats
2W - 0L
1,394 SR
Queue Stats
20W - 15L
1,370 Elo+
Solo
Anubis
Anubis
Vistri
Anubis
Level 28
God Stats
2W - 0L
1,464 SR
Queue Stats
25W - 17L
1,434 Elo+
Solo
Team Averages
Level 13
1,472 SR
1,446 Elo+

VS

Team Averages
Level 15
1,505 SR
1,280 Elo+
Neith
Neith
GerardMajong
Neith
Level 9
God Stats
6W - 11L
1,389 SR
Queue Stats
90W - 100L
1,265 Elo+
Party 2
Scylla
Scylla
GodGekon
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 3
Kukulkan
Kukulkan
Patzim
Kukulkan
Level 8
God Stats
2W - 12L
1,323 SR
Queue Stats
91W - 107L
1,223 Elo+
Party 2
Sun Wukong
Sun Wukong
RajaKertai
Sun Wukong
Level 28
God Stats
16W - 6L
1,810 SR
Queue Stats
84W - 69L
1,537 Elo+
Solo
Kali
Kali
marcelll9090
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 4 / 6
8,570
536
3,437
11,222
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 12 / 4
6,070
379
204
11,668
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Kayon22
Bellona
12
1 / 3 / 4
7,906
494
2,829
8,468
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
17 / 3 / 5
11,197
700
14,708
11,546
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Vistri
Anubis
17
10 / 0 / 4
10,794
675
11,861
5,540
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 8 / 7
8,448
528
11,490
11,335
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
GodGekon
Scylla
7
2 / 10 / 2
5,979
374
3,145
7,424
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Patzim
Kukulkan
11
5 / 5 / 8
7,829
489
7,236
5,808
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RajaKertai
Sun Wukong
14
7 / 7 / 2
9,103
569
8,425
14,979
9,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 2 / 0
5,135
321
215
2,473
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
32
Kills
21
22
Deaths
32
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
6
1.75
W
0
12
4
0.17
L
7
8
7
1.31
L
Scylla
GodGekon
Scylla
2
10
2
0.3
W
Bellona
Kayon22
Bellona
1
3
4
1
W
17
3
5
6.5
L
Kukulkan
Patzim
Kukulkan
5
5
8
1.8
L
Sun Wukong
RajaKertai
Sun Wukong
7
7
2
1.14
W
Anubis
Vistri
Anubis
10
0
4
12
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,039
Damage
30,511
48,444
Taken
42,019
27,710
Mitigated
17,492
8,051
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,437
676
0
553
11,222
8,837
508
2,384
8,508
23,208
0
W
204
107
0
65
11,668
4,264
1,118
2,446
9,036
0
7,035
L
11,490
6,447
0
2,024
11,335
3,572
540
8,790
2,545
0
34,480
L
Scylla
GodGekon
Scylla
3,145
557
0
0
7,424
2,474
0
5,394
2,030
10,593
0
W
Bellona
Kayon22
Bellona
2,829
668
0
212
8,468
6,295
2,284
1,917
6,309
148
32,567
W
14,708
1,406
366
2,566
11,546
4,785
1,951
1,818
9,558
70,320
0
L
Kukulkan
Patzim
Kukulkan
7,236
1,063
0
0
5,808
1,364
366
4,425
1,383
26,875
0
L
Sun Wukong
RajaKertai
Sun Wukong
8,425
2,505
0
1,534
14,979
9,346
0
10,579
4,400
0
42,403
W
Anubis
Vistri
Anubis
11,861
315
0
4,289
5,540
3,529
3,181
772
4,652
63,035
0
L
215
67
0
464
2,473
736
0
934
1,539
0
8,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,537
Gold Earned
36,494
360
Minions Killed
226
0
Camps Cleared
0
1,359,274
Distance Traveled
1,012,691
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,570
536
32
2
0
313,533
0
W
Thor
6,070
379
14
1
0
235,987
1
L
Neith
8,448
528
63
4
0
250,348
0
L
Scylla
5,979
374
12
1
0
184,372
0
W
Bellona
7,906
494
64
4
0
220,909
0
W
He Bo
11,197
700
109
7
0
291,162
0
L
Kukulkan
7,829
489
47
3
0
251,902
0
L
Sun Wukong
9,103
569
76
5
0
244,049
3
W
Anubis
10,794
675
141
9
0
297,683
0
L
Kali
5,135
321
28
2
0
82,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role