Player Matchup

Neith
Neith
Emmhaaa
Neith
Level 60
God Stats
10W - 6L
1,578 SR
Queue Stats
59W - 48L
1,548 Elo+
Solo
Jormungandr
Jormungandr
IImhotep
Jormungandr
Level 108
God Stats
1W - 1L
1,525 SR
Queue Stats
52W - 46L
1,555 Elo+
Solo
Bacchus
Bacchus
Rly08
Bacchus
Level 25
God Stats
7W - 11L
1,494 SR
Queue Stats
35W - 48L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Seraphkat
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,489 Elo+
Party 3
Vulcan
Vulcan
eXaFrost
Vulcan
Level 46
God Stats
1W - 5L
1,269 SR
Queue Stats
24W - 36L
1,426 Elo+
Party 3
Team Averages
Level 53
1,473 SR
1,488 Elo+

VS

Team Averages
Level 49
1,406 SR
1,483 Elo+
Yemoja
Yemoja
Brixn
Yemoja
Level 46
God Stats
3W - 3L
1,278 SR
Queue Stats
105W - 111L
1,479 Elo+
Party 1
Cupid
Cupid
Davinails
Cupid
Level 109
God Stats
160W - 177L
1,576 SR
Queue Stats
290W - 322L
1,524 Elo+
Solo
Ra
Ra
PsyFrog1804
Ra
Level 17
God Stats
2W - 3L
1,398 SR
Queue Stats
10W - 8L
1,476 Elo+
Party 2
Anhur
Anhur
Zakkary
Anhur
Level 29
God Stats
1W - 2L
1,182 SR
Queue Stats
127W - 136L
1,444 Elo+
Party 1
Chaac
Chaac
nastySquirel
Chaac
Level 45
God Stats
3W - 0L
1,595 SR
Queue Stats
19W - 17L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emmhaaa
Neith
20
8 / 6 / 8
17,503
921
36,916
29,434
13,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
IImhotep
Jormungandr
20
5 / 5 / 11
16,786
883
31,525
29,156
27,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Rly08
Bacchus
20
2 / 6 / 14
16,085
847
21,546
26,432
37,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Seraphkat
Cu Chulainn
20
3 / 5 / 12
16,421
864
17,096
44,932
47,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
eXaFrost
Vulcan
20
3 / 6 / 11
16,534
870
27,023
22,389
10,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brixn
Yemoja
20
6 / 1 / 15
18,568
977
16,456
24,865
39,345
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Davinails
Cupid
20
5 / 4 / 17
17,395
916
38,656
29,021
14,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 6 / 15
16,704
879
33,848
21,249
13,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Zakkary
Anhur
20
8 / 3 / 14
17,746
934
30,199
24,469
15,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 7 / 17
16,587
873
27,508
40,286
64,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
106
21
Kills
28
28
Deaths
21
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brixn
Yemoja
6
1
15
13.5
W
Cupid
Davinails
Cupid
5
4
17
3.38
L
Neith
Emmhaaa
Neith
8
6
8
2
L
Jormungandr
IImhotep
Jormungandr
5
5
11
2.1
W
5
6
15
2.08
L
Bacchus
Rly08
Bacchus
2
6
14
1.5
L
Cu Chulainn
Seraphkat
Cu Chulainn
3
5
12
1.8
W
Anhur
Zakkary
Anhur
8
3
14
5
L
Vulcan
eXaFrost
Vulcan
3
6
11
1.42
W
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,106
Damage
146,667
152,343
Taken
139,890
137,604
Mitigated
146,627
20,370
Healing
44,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brixn
Yemoja
16,456
1,534
6,113
3,746
24,865
39,345
0
17,325
7,540
44,480
0
W
Cupid
Davinails
Cupid
38,656
17,499
1,736
1,456
29,021
14,649
0
16,142
12,879
0
89,697
L
Neith
Emmhaaa
Neith
36,916
20,800
1,245
4,009
29,434
13,222
0
10,757
18,677
0
82,942
L
Jormungandr
IImhotep
Jormungandr
31,525
4,614
0
0
29,156
27,961
0
12,979
16,177
63,687
0
W
33,848
1,569
11,350
6,924
21,249
13,613
0
13,801
7,448
73,987
0
L
Bacchus
Rly08
Bacchus
21,546
996
0
622
26,432
37,968
0
9,199
17,233
37,544
0
L
Cu Chulainn
Seraphkat
Cu Chulainn
17,096
4,203
0
11,991
44,932
47,681
0
11,486
33,446
3,664
39,989
W
Anhur
Zakkary
Anhur
30,199
20,309
656
2,836
24,469
15,002
0
11,387
13,082
0
61,128
L
Vulcan
eXaFrost
Vulcan
27,023
12,200
541
1,962
22,389
10,772
0
7,642
14,747
64,848
0
W
27,508
4,266
0
10,162
40,286
64,018
0
22,483
17,803
1,771
55,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,329
Gold Earned
87,000
343
Minions Killed
411
8
Camps Cleared
12
1,758,004
Distance Traveled
1,754,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
18,568
977
40
2
0
368,194
0
W
Cupid
17,395
916
121
6
5
346,160
0
L
Neith
17,503
921
88
5
2
337,857
0
L
Jormungandr
16,786
883
76
4
4
360,093
0
W
Ra
16,704
879
118
6
0
331,346
0
L
Bacchus
16,085
847
28
1
0
395,918
0
L
Cu Chulainn
16,421
864
62
3
0
299,060
0
W
Anhur
17,746
934
71
4
7
343,087
0
L
Vulcan
16,534
870
89
5
2
365,076
0
W
Chaac
16,587
873
61
3
0
365,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role