Player Matchup

Achilles
Achilles
BigBoiKletus
Achilles
Level 92
God Stats
1W - 0L
1,261 SR
Queue Stats
90W - 86L
1,452 Elo+
Party 2
Hachiman
Hachiman
BigMFNJubes
Hachiman
Level 57
God Stats
12W - 9L
1,609 SR
Queue Stats
616W - 624L
1,439 Elo+
Party 3
Geb
Geb
CrewSaddr
Geb
Level 65
God Stats
21W - 25L
1,418 SR
Queue Stats
346W - 368L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShiestySchmuck
Tsukuyomi
Level 29
God Stats
8W - 10L
1,559 SR
Queue Stats
182W - 194L
1,456 Elo+
Party 3
Ah Puch
Ah Puch
swordsfate
Ah Puch
Level 128
God Stats
2W - 1L
1,559 SR
Queue Stats
65W - 55L
1,510 Elo+
Party 2
Team Averages
Level 74
1,481 SR
1,458 Elo+

VS

Team Averages
Level 55
1,396 SR
1,426 Elo+
Sobek
Sobek
BreakingHoriz0n
Sobek
Level 39
God Stats
3W - 5L
1,455 SR
Queue Stats
136W - 148L
1,441 Elo+
Party 1
Serqet
Serqet
Diisease
Serqet
Level 119
God Stats
7W - 13L
1,456 SR
Queue Stats
102W - 87L
1,463 Elo+
Solo
King Arthur
King Arthur
NotKresh
King Arthur
Level 46
God Stats
18W - 18L
1,272 SR
Queue Stats
230W - 231L
1,383 Elo+
Party 1
Izanami
Izanami
TheRigs065
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
electrisonic16
Sol
Level 7
God Stats
2W - 6L
1,296 SR
Queue Stats
14W - 28L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBoiKletus
Achilles
15
3 / 4 / 2
9,373
493
10,173
14,535
17,388
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
BigMFNJubes
Hachiman
17
6 / 2 / 5
10,735
565
11,079
8,148
3,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 10
9,630
507
4,592
10,990
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ShiestySchmuck
Tsukuyomi
17
6 / 1 / 8
10,677
562
10,211
12,069
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
swordsfate
Ah Puch
18
7 / 2 / 4
11,463
603
19,436
9,153
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,514
448
3,390
15,052
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
Diisease
Serqet
16
5 / 8 / 3
10,117
532
10,190
18,550
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NotKresh
King Arthur
16
3 / 2 / 0
9,592
505
10,920
19,695
14,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
TheRigs065
Izanami
13
1 / 5 / 3
8,072
425
6,234
11,743
3,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
8,093
426
1,193
7,205
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
10
10
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigBoiKletus
Achilles
3
4
2
1
W
Hachiman
BigMFNJubes
Hachiman
6
2
5
4.25
L
1
5
3
0.5
W
1
1
10
6
L
Serqet
Diisease
Serqet
5
8
3
0.81
L
King Arthur
NotKresh
King Arthur
3
2
0
1.5
W
Tsukuyomi
ShiestySchmuck
Tsukuyomi
6
1
8
10
L
Izanami
TheRigs065
Izanami
1
5
3
0.5
L
0
3
0
0
W
Ah Puch
swordsfate
Ah Puch
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,491
Damage
31,927
54,895
Taken
72,245
37,239
Mitigated
38,030
10,253
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigBoiKletus
Achilles
10,173
3,513
0
527
14,535
17,388
0
190
13,749
0
45,033
W
Hachiman
BigMFNJubes
Hachiman
11,079
6,386
0
2,597
8,148
3,072
4,318
428
7,471
0
67,746
L
3,390
122
0
3,681
15,052
11,440
0
4,954
10,098
12,884
0
W
4,592
598
0
2,035
10,990
9,320
237
1,164
9,538
38,000
0
L
Serqet
Diisease
Serqet
10,190
2,724
0
6,861
18,550
6,560
0
6,071
12,479
0
58,942
L
King Arthur
NotKresh
King Arthur
10,920
1,532
0
5,114
19,695
14,284
165
4,086
15,609
0
62,155
W
Tsukuyomi
ShiestySchmuck
Tsukuyomi
10,211
2,836
0
2,050
12,069
4,233
1,289
1,382
9,677
0
60,800
L
Izanami
TheRigs065
Izanami
6,234
3,985
0
1,967
11,743
3,681
207
2,724
9,019
0
60,282
L
1,193
241
0
638
7,205
2,065
672
6,193
1,012
30,594
1,634
W
Ah Puch
swordsfate
Ah Puch
19,436
1,736
0
3,044
9,153
3,226
1,352
1,375
7,197
85,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
44,388
488
Minions Killed
463
0
Camps Cleared
0
1,798,831
Distance Traveled
1,731,272
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,373
493
71
4
0
297,239
0
W
Hachiman
10,735
565
126
7
0
318,280
4
L
Sobek
8,514
448
22
1
0
368,139
4
W
Geb
9,630
507
37
2
0
376,222
8
L
Serqet
10,117
532
120
6
0
355,037
0
L
King Arthur
9,592
505
113
6
0
343,860
2
W
Tsukuyomi
10,677
562
105
6
0
437,980
10
L
Izanami
8,072
425
131
7
0
314,109
3
L
Sol
8,093
426
77
4
0
350,127
2
W
Ah Puch
11,463
603
149
8
0
369,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role