Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Danosfist
Sylvanus
Level 7
God Stats
22W - 8L
1,800 SR
Queue Stats
33W - 16L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
IBeenTrippin
Danzaburou
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,763 Elo+
Party 1
Hercules
Hercules
ItsMeWiz97
Hercules
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 32L
1,684 Elo+
Party 1
Neith
Neith
TyTheTrueBossHD
Neith
Level 16
God Stats
8W - 2L
1,783 SR
Queue Stats
34W - 15L
1,837 Elo+
Party 1
Team Averages
Level 30
1,616 SR
1,705 Elo+

VS

Team Averages
Level 24
1,689 SR
1,719 Elo+
Ra
Ra
King__Fearsome
Ra
Level 22
God Stats
0W - 1L
1,537 SR
Queue Stats
4W - 1L
1,878 Elo+
Solo
Artemis
Artemis
NitroEnergy88
Artemis
Level 24
God Stats
20W - 20L
1,570 SR
Queue Stats
124W - 152L
1,587 Elo+
Solo
Aphrodite
Aphrodite
PeAnUt043571
Aphrodite
Level 27
God Stats
15W - 17L
1,605 SR
Queue Stats
57W - 70L
1,608 Elo+
Solo
King Arthur
King Arthur
Reborn Hydro
King Arthur
Level 22
God Stats
43W - 13L
1,931 SR
Queue Stats
318W - 168L
1,845 Elo+
Solo
Neith
Neith
cracking-milk0
Neith
Level 25
God Stats
5W - 7L
1,804 SR
Queue Stats
121W - 106L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 2 / 9
11,059
553
12,446
14,693
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Danosfist
Sylvanus
16
2 / 2 / 9
10,218
511
4,304
15,520
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
IBeenTrippin
Danzaburou
17
1 / 4 / 1
10,780
539
4,606
12,922
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ItsMeWiz97
Hercules
17
11 / 1 / 7
11,460
573
11,745
15,398
14,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
16 / 2 / 6
12,422
621
16,088
11,585
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,821
441
3,262
12,044
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
14
2 / 9 / 0
9,358
468
8,649
16,060
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
PeAnUt043571
Aphrodite
11
0 / 10 / 2
7,942
397
5,825
15,312
5,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Reborn Hydro
King Arthur
18
6 / 2 / 1
11,406
570
14,897
15,856
20,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 4 / 4
11,310
566
11,357
13,056
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
33
Kills
11
11
Deaths
33
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
9
3.75
W
Sylvanus
Danosfist
Sylvanus
2
2
9
3.25
W
Danzaburou
IBeenTrippin
Danzaburou
1
4
1
0.38
W
Hercules
ItsMeWiz97
Hercules
11
1
7
14.5
L
0
8
1
0.06
L
Artemis
2
9
0
0.22
L
Aphrodite
PeAnUt043571
Aphrodite
0
10
2
0.1
L
King Arthur
Reborn Hydro
King Arthur
6
2
1
3.25
W
16
2
6
9.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
43,990
70,118
Taken
72,328
48,841
Mitigated
40,626
24,263
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,446
8,894
0
6,278
14,693
6,133
1,800
2,426
12,267
0
79,587
W
Sylvanus
Danosfist
Sylvanus
4,304
829
2,566
5,560
15,520
15,078
629
3,145
12,375
28,533
0
W
Danzaburou
IBeenTrippin
Danzaburou
4,606
967
0
2,839
12,922
7,599
592
361
12,561
0
63,042
W
Hercules
ItsMeWiz97
Hercules
11,745
5,461
0
2,854
15,398
14,084
0
587
14,811
0
74,655
L
3,262
647
318
3,711
12,044
3,933
298
677
11,367
52,564
0
L
Artemis
8,649
3,255
0
2,036
16,060
5,587
300
1,287
14,773
0
53,285
L
Aphrodite
PeAnUt043571
Aphrodite
5,825
1,020
1,619
5,149
15,312
5,680
319
1,032
14,280
32,041
0
L
King Arthur
Reborn Hydro
King Arthur
14,897
1,984
0
3,455
15,856
20,311
0
706
14,597
0
82,160
W
16,088
5,864
0
4,166
11,585
5,947
1,955
2,568
9,017
0
73,248
L
11,357
5,423
0
2,033
13,056
5,115
892
602
12,424
0
83,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
48,837
528
Minions Killed
549
0
Camps Cleared
0
1,753,567
Distance Traveled
1,692,628
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,059
553
128
6
0
350,015
5
W
Sylvanus
10,218
511
44
2
0
330,380
7
W
Danzaburou
10,780
539
120
6
0
318,574
2
W
Hercules
11,460
573
112
6
0
415,160
5
L
Ra
8,821
441
100
5
0
344,046
4
L
Artemis
9,358
468
89
4
0
312,327
1
L
Aphrodite
7,942
397
69
3
0
275,689
4
L
King Arthur
11,406
570
152
8
0
412,433
1
W
Neith
12,422
621
124
6
0
339,438
6
L
Neith
11,310
566
139
7
0
348,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role