Player Matchup

Cupid
Cupid
BamTheKill3r
Cupid
Level 59
God Stats
15W - 18L
1,506 SR
Queue Stats
71W - 87L
1,505 Elo+
Party 2
Tiamat
Tiamat
TheMoaningDragon
Tiamat
Level 86
God Stats
0W - 2L
1,333 SR
Queue Stats
104W - 83L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
ZinDaGreat
Gilgamesh
Level 64
God Stats
2W - 7L
1,354 SR
Queue Stats
203W - 209L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
dosarj
Aphrodite
Level 9
God Stats
2W - 3L
1,558 SR
Queue Stats
4W - 7L
1,582 Elo+
Party 2
Set
Set
fawkesb123
Set
Level 74
God Stats
0W - 2L
1,333 SR
Queue Stats
84W - 73L
1,546 Elo+
Party 2
Team Averages
Level 58
1,417 SR
1,541 Elo+

VS

Team Averages
Level 87
1,592 SR
1,568 Elo+
Ares
Ares
DemyAdrian
Ares
Level 32
God Stats
3W - 1L
1,854 SR
Queue Stats
231W - 248L
1,459 Elo+
Solo
Janus
Janus
KermieFinesse
Janus
Level 122
God Stats
18W - 12L
1,586 SR
Queue Stats
435W - 374L
1,615 Elo+
Party 1
Cupid
Cupid
Munch715
Cupid
Level 18
God Stats
22W - 10L
1,614 SR
Queue Stats
105W - 73L
1,597 Elo+
Party 1
Fafnir
Fafnir
VVqde
Fafnir
Level 124
God Stats
6W - 8L
1,405 SR
Queue Stats
388W - 338L
1,570 Elo+
Party 1
Pele
Pele
Νightingale
Pele
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
493W - 446L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,954
458
4,784
8,104
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 0
6,724
517
2,640
6,781
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
ZinDaGreat
Gilgamesh
13
2 / 1 / 0
7,363
566
8,107
9,603
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
dosarj
Aphrodite
10
1 / 3 / 0
6,467
497
3,654
8,198
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 2 / 1
6,582
506
3,387
7,424
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,560
505
4,458
9,214
9,121
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 2
8,256
635
3,952
3,182
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Munch715
Cupid
11
3 / 2 / 2
7,207
554
4,950
7,513
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
VVqde
Fafnir
10
2 / 0 / 7
6,986
537
4,990
8,685
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 0 / 4
7,861
605
4,714
9,016
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
2
0
0
W
4
0
2
5
W
Cupid
Munch715
Cupid
3
2
2
2
L
0
4
0
0
W
Fafnir
VVqde
Fafnir
2
0
7
5.5
L
Gilgamesh
ZinDaGreat
Gilgamesh
2
1
0
2
L
Aphrodite
dosarj
Aphrodite
1
3
0
0.33
L
0
2
1
0.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
23,064
40,110
Taken
37,610
15,050
Mitigated
21,815
15,666
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,784
2,441
47
1,098
8,104
2,074
404
1,870
6,169
0
25,094
W
4,458
675
0
2,863
9,214
9,121
0
0
9,214
33,185
0
W
3,952
569
0
1,266
3,182
1,044
0
662
2,450
68,546
0
W
Cupid
Munch715
Cupid
4,950
2,555
172
2,672
7,513
2,266
0
2,649
4,864
0
37,674
L
2,640
766
0
2,245
6,781
3,367
0
2,426
4,100
37,397
0
W
Fafnir
VVqde
Fafnir
4,990
847
0
3,650
8,685
6,186
0
1,508
7,149
13,349
0
L
Gilgamesh
ZinDaGreat
Gilgamesh
8,107
3,360
0
3,096
9,603
4,053
864
4,458
5,145
0
45,242
L
Aphrodite
dosarj
Aphrodite
3,654
558
1,749
3,972
8,198
3,150
144
1,885
6,235
32,819
0
L
3,387
723
0
3,459
7,424
2,406
0
2,253
5,061
0
40,361
W
4,714
1,026
0
3,328
9,016
3,198
0
1,311
7,639
0
57,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
36,870
396
Minions Killed
416
0
Camps Cleared
0
1,280,872
Distance Traveled
1,284,225
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,954
458
35
3
0
258,665
1
W
Ares
6,560
505
59
5
0
235,548
4
W
Janus
8,256
635
153
12
0
270,209
5
W
Cupid
7,207
554
83
6
0
216,011
0
L
Tiamat
6,724
517
110
8
0
255,025
2
W
Fafnir
6,986
537
12
1
0
248,697
6
L
Gilgamesh
7,363
566
85
7
0
254,701
1
L
Aphrodite
6,467
497
75
6
0
229,740
1
L
Set
6,582
506
91
7
0
282,741
6
W
Pele
7,861
605
109
8
0
313,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role