Player Matchup

Merlin
Merlin
Lusignan
Merlin
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 1
King Arthur
King Arthur
Xenonaid
King Arthur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 1
Medusa
Medusa
trawkker
Medusa
Level 106
God Stats
1W - 0L
1,664 SR
Queue Stats
14W - 11L
1,537 Elo+
Solo
Team Averages
Level 103
1,555 SR
1,509 Elo+

VS

Team Averages
Level 54
1,594 SR
1,401 Elo+
Cabrakan
Cabrakan
Gaju17
Cabrakan
Level 62
God Stats
14W - 27L
1,639 SR
Queue Stats
78W - 150L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
LaVitto
Nu Wa
Level 94
God Stats
33W - 46L
1,513 SR
Queue Stats
65W - 107L
1,417 Elo+
Party 2
Izanami
Izanami
TechnikAnimiarz
Izanami
Level 6
God Stats
14W - 9L
1,629 SR
Queue Stats
14W - 11L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lusignan
Merlin
18
9 / 3 / 8
14,227
711
23,491
12,546
4,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Xenonaid
King Arthur
17
5 / 6 / 8
13,010
651
6,577
21,097
11,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
trawkker
Medusa
16
3 / 4 / 10
12,602
630
18,318
17,645
5,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gaju17
Cabrakan
17
5 / 7 / 7
14,038
702
14,489
25,367
26,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
LaVitto
Nu Wa
15
3 / 4 / 7
11,858
593
15,130
13,553
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 7 / 7
12,555
628
9,115
15,360
5,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
17
Kills
13
13
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Gaju17
Cabrakan
5
7
7
1.21
L
Nu Wa
LaVitto
Nu Wa
3
4
7
1.63
W
Merlin
Lusignan
Merlin
9
3
8
4.33
L
5
7
7
1.21
W
King Arthur
Xenonaid
King Arthur
5
6
8
1.5
W
Medusa
trawkker
Medusa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
38,734
51,288
Taken
54,280
21,601
Mitigated
36,923
13,067
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Gaju17
Cabrakan
14,489
1,807
525
7,507
25,367
26,634
199
8,470
16,897
41,346
0
L
Nu Wa
LaVitto
Nu Wa
15,130
7,638
475
1,713
13,553
4,789
242
7,694
5,859
56,964
0
W
Merlin
Lusignan
Merlin
23,491
1,378
0
2,908
12,546
4,449
970
6,632
5,914
109,564
0
L
9,115
6,467
0
1,418
15,360
5,500
40
7,467
7,893
0
51,638
W
King Arthur
Xenonaid
King Arthur
6,577
726
730
3,311
21,097
11,737
0
12,402
8,695
0
52,861
W
Medusa
trawkker
Medusa
18,318
10,545
0
6,118
17,645
5,415
2,103
11,227
6,418
0
89,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
38,451
329
Minions Killed
201
0
Camps Cleared
0
974,275
Distance Traveled
915,029
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,038
702
58
3
0
273,397
0
L
Nu Wa
11,858
593
58
3
0
320,412
8
W
Merlin
14,227
711
149
7
0
306,739
0
L
Izanami
12,555
628
85
4
0
321,220
0
W
King Arthur
13,010
651
75
4
0
352,848
2
W
Medusa
12,602
630
105
5
0
314,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role