Player Matchup

Merlin
Merlin
G1amorou
Merlin
Level 27
God Stats
11W - 9L
1,765 SR
Queue Stats
108W - 95L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
Kuroo173
Baron Samedi
Level 25
God Stats
9W - 9L
1,542 SR
Queue Stats
34W - 31L
1,518 Elo+
Party 3
Anubis
Anubis
PaAydin
Anubis
Level 26
God Stats
10W - 4L
1,672 SR
Queue Stats
59W - 71L
1,465 Elo+
Party 3
Artemis
Artemis
SergeyLVP
Artemis
Level 20
God Stats
22W - 22L
1,506 SR
Queue Stats
40W - 64L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
хомяк8
Cthulhu
Level 25
God Stats
3W - 16L
1,274 SR
Queue Stats
114W - 200L
1,363 Elo+
Party 1
Team Averages
Level 25
1,552 SR
1,487 Elo+

VS

Team Averages
Level 22
1,494 SR
1,562 Elo+
Neith
Neith
K1DDERZ
Neith
Level 14
God Stats
4W - 5L
1,589 SR
Queue Stats
53W - 47L
1,514 Elo+
Solo
Merlin
Merlin
LasmaIux1996
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,527 Elo+
Party 2
Khepri
Khepri
RedDragonos
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,634 Elo+
Solo
Kukulkan
Kukulkan
WasteD2212
Kukulkan
Level 28
God Stats
2W - 1L
1,400 SR
Queue Stats
59W - 58L
1,479 Elo+
Party 2
Loki
Loki
bt807
Loki
Level 24
God Stats
3W - 4L
1,481 SR
Queue Stats
54W - 43L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G1amorou
Merlin
20
6 / 3 / 2
13,176
627
15,046
14,530
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Kuroo173
Baron Samedi
14
1 / 6 / 2
9,195
438
6,735
11,258
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
PaAydin
Anubis
13
6 / 9 / 2
9,879
470
6,427
14,680
6,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SergeyLVP
Artemis
14
0 / 9 / 2
8,442
402
5,809
12,923
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
хомяк8
Cthulhu
13
2 / 7 / 2
8,415
401
4,542
21,901
17,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K1DDERZ
Neith
20
7 / 2 / 9
13,077
623
12,290
11,700
4,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
4 / 4 / 8
11,333
540
9,595
8,221
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
3 / 2 / 11
11,151
531
4,361
13,417
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
WasteD2212
Kukulkan
17
5 / 4 / 7
11,523
549
8,438
10,455
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
bt807
Loki
20
15 / 3 / 8
13,884
661
25,228
18,232
6,823
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
15
Kills
34
34
Deaths
15
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
G1amorou
Merlin
6
3
2
2.33
W
Neith
K1DDERZ
Neith
7
2
9
5.75
L
Baron Samedi
Kuroo173
Baron Samedi
1
6
2
0.33
W
Merlin
4
4
8
2
L
Anubis
PaAydin
Anubis
6
9
2
0.78
W
Khepri
3
2
11
4.25
L
Artemis
SergeyLVP
Artemis
0
9
2
0.11
W
Kukulkan
WasteD2212
Kukulkan
5
4
7
2.13
W
Loki
bt807
Loki
15
3
8
6.33
L
Cthulhu
хомяк8
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
59,912
75,292
Taken
62,025
38,785
Mitigated
28,547
12,442
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
G1amorou
Merlin
15,046
744
0
4,063
14,530
5,255
545
7,519
6,239
120,027
0
W
Neith
K1DDERZ
Neith
12,290
5,837
0
5,208
11,700
4,022
3,910
3,729
7,691
0
94,823
L
Baron Samedi
Kuroo173
Baron Samedi
6,735
794
51
1,717
11,258
4,156
1,256
3,579
7,412
45,235
0
W
Merlin
9,595
355
0
623
8,221
2,862
1,137
5,321
2,840
52,289
0
L
Anubis
PaAydin
Anubis
6,427
341
87
3,128
14,680
6,542
132
2,575
11,865
30,882
0
W
Khepri
4,361
455
0
2,533
13,417
11,018
0
7,196
5,971
36,250
0
L
Artemis
SergeyLVP
Artemis
5,809
2,078
0
213
12,923
4,967
985
2,741
10,046
0
47,323
W
Kukulkan
WasteD2212
Kukulkan
8,438
518
678
2,068
10,455
3,822
690
6,244
3,963
63,935
0
W
Loki
bt807
Loki
25,228
8,724
0
6,674
18,232
6,823
1,700
9,311
8,810
0
121,809
L
Cthulhu
хомяк8
Cthulhu
4,542
811
0
3,183
21,901
17,865
89
4,505
16,872
28,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,107
Gold Earned
60,968
491
Minions Killed
637
0
Camps Cleared
0
1,704,980
Distance Traveled
2,049,634
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,176
627
214
10
0
401,037
4
W
Neith
13,077
623
184
9
0
368,170
6
L
Baron Samedi
9,195
438
96
5
0
284,130
0
W
Merlin
11,333
540
104
5
0
387,678
0
L
Anubis
9,879
470
48
2
0
304,829
0
W
Khepri
11,151
531
49
2
0
444,796
6
L
Artemis
8,442
402
76
4
0
334,179
1
W
Kukulkan
11,523
549
123
6
0
413,814
3
W
Loki
13,884
661
177
8
0
435,176
4
L
Cthulhu
8,415
401
57
3
0
380,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role