Player Matchup

Pele
Pele
Hokarou
Pele
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,620 Elo+
Party 1
Hades
Hades
TanjiroSlayer
Hades
Level 160
God Stats
1W - 0L
1,702 SR
Queue Stats
28W - 22L
1,723 Elo+
Party 1
Ares
Ares
ZSexyReus
Ares
Level 160
God Stats
5W - 3L
1,798 SR
Queue Stats
71W - 48L
1,713 Elo+
Party 1
Anhur
Anhur
iRapids TT
Anhur
Level 160
God Stats
5W - 3L
1,757 SR
Queue Stats
79W - 54L
1,742 Elo+
Party 1
Janus
Janus
vTuroo
Janus
Level 160
God Stats
8W - 2L
1,697 SR
Queue Stats
64W - 46L
1,699 Elo+
Party 1
Team Averages
Level 158
1,691 SR
1,699 Elo+

VS

Team Averages
Level 139
1,506 SR
1,635 Elo+
Pele
Pele
Bloody 0tter
Pele
Level 148
God Stats
12W - 19L
1,523 SR
Queue Stats
483W - 440L
1,687 Elo+
Solo
Xing Tian
Xing Tian
Chxrchh
Xing Tian
Level 121
God Stats
1W - 3L
1,331 SR
Queue Stats
437W - 446L
1,550 Elo+
Solo
Chernobog
Chernobog
RoxenZoux
Chernobog
Level 158
God Stats
1W - 5L
1,271 SR
Queue Stats
165W - 162L
1,643 Elo+
Solo
Scylla
Scylla
cetir
Scylla
Level 127
God Stats
1W - 3L
1,520 SR
Queue Stats
83W - 87L
1,653 Elo+
Solo
Mercury
Mercury
gamerx9494
Mercury
Level 140
God Stats
0W - 1L
1,887 SR
Queue Stats
121W - 109L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hokarou
Pele
11
0 / 1 / 2
5,872
587
1,572
6,104
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 2 / 1
6,486
649
4,416
6,049
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
5 / 2 / 5
6,317
632
6,166
7,376
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
3 / 3 / 3
6,355
636
6,014
7,782
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
vTuroo
Janus
13
3 / 0 / 0
6,844
684
6,632
4,112
1,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,462
546
2,577
8,206
4,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Chxrchh
Xing Tian
8
2 / 4 / 4
5,671
567
3,847
8,535
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
RoxenZoux
Chernobog
9
0 / 3 / 5
5,320
532
2,673
6,202
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
cetir
Scylla
11
2 / 1 / 3
5,824
582
2,974
4,618
1,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
gamerx9494
Mercury
10
4 / 4 / 2
6,085
609
3,993
7,663
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
15
Kills
8
8
Deaths
15
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Xing Tian
Chxrchh
Xing Tian
2
4
4
1
W
Pele
Hokarou
Pele
0
1
2
1
L
Chernobog
RoxenZoux
Chernobog
0
3
5
0.83
W
4
2
1
2.25
W
Ares
5
2
5
3.75
L
Scylla
cetir
Scylla
2
1
3
3.5
L
Mercury
gamerx9494
Mercury
4
4
2
1.25
W
Anhur
3
3
3
1.5
W
Janus
vTuroo
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
16,064
31,423
Taken
35,224
13,548
Mitigated
12,387
11,453
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
532
0
2,708
8,206
4,162
0
6,254
1,952
0
28,266
L
Xing Tian
Chxrchh
Xing Tian
3,847
730
0
279
8,535
3,616
0
3,647
4,888
15,930
0
W
Pele
Hokarou
Pele
1,572
458
0
536
6,104
1,873
0
1,656
4,448
0
40,111
L
Chernobog
RoxenZoux
Chernobog
2,673
1,518
0
1,348
6,202
1,357
0
2,336
3,866
0
21,583
W
4,416
135
64
3,230
6,049
2,707
0
1,933
4,116
35,442
0
W
Ares
6,166
823
0
2,555
7,376
5,052
0
1,146
6,230
15,702
0
L
Scylla
cetir
Scylla
2,974
360
0
727
4,618
1,249
0
2,274
2,344
34,329
0
L
Mercury
gamerx9494
Mercury
3,993
1,670
0
2,233
7,663
2,003
0
2,703
4,960
0
30,872
W
Anhur
6,014
3,001
0
3,151
7,782
2,415
766
1,937
5,845
0
33,123
W
Janus
vTuroo
Janus
6,632
705
0
1,917
4,112
1,501
0
149
3,963
46,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
28,362
315
Minions Killed
264
0
Camps Cleared
0
1,002,074
Distance Traveled
1,061,073
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,462
546
57
6
0
204,426
0
L
Xing Tian
5,671
567
20
2
0
229,392
3
W
Pele
5,872
587
86
9
0
210,031
1
L
Chernobog
5,320
532
48
5
0
186,334
1
W
Hades
6,486
649
72
7
0
191,505
1
W
Ares
6,317
632
15
2
0
216,279
3
L
Scylla
5,824
582
64
6
0
189,390
2
L
Mercury
6,085
609
75
8
0
251,531
4
W
Anhur
6,355
636
60
6
0
164,527
1
W
Janus
6,844
684
82
8
0
219,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role