Player Matchup

Athena
Athena
Bluntgameking67
Athena
Level 93
God Stats
6W - 3L
1,712 SR
Queue Stats
189W - 180L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Lu_cades
Gilgamesh
Level 67
God Stats
12W - 12L
1,674 SR
Queue Stats
42W - 45L
1,479 Elo+
Solo
Ullr
Ullr
ShadyEggs
Ullr
Level 140
God Stats
4W - 1L
1,864 SR
Queue Stats
316W - 320L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
bossfrisone
Ao Kuang
Level 80
God Stats
26W - 15L
1,619 SR
Queue Stats
586W - 567L
1,498 Elo+
Solo
Osiris
Osiris
juniormoreira
Osiris
Level 124
God Stats
20W - 19L
1,773 SR
Queue Stats
459W - 403L
1,523 Elo+
Solo
Team Averages
Level 101
1,728 SR
1,494 Elo+

VS

Team Averages
Level 109
1,434 SR
1,426 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bonjulio99
Heimdallr
Level 103
God Stats
7W - 5L
1,506 SR
Queue Stats
306W - 275L
1,491 Elo+
Solo
Guan Yu
Guan Yu
JubilantHydra3
Guan Yu
Level 69
God Stats
0W - 1L
1,202 SR
Queue Stats
8W - 11L
1,236 Elo+
Party 1
Ares
Ares
Marmas_Maraca
Ares
Level 126
God Stats
3W - 6L
1,332 SR
Queue Stats
36W - 50L
1,357 Elo+
Party 1
Persephone
Persephone
lane6535
Persephone
Level 127
God Stats
8W - 7L
1,632 SR
Queue Stats
170W - 176L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
9,654
568
8,050
15,600
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Lu_cades
Gilgamesh
18
14 / 0 / 3
11,529
678
16,757
12,178
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
13
2 / 3 / 6
7,776
457
5,263
11,078
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
bossfrisone
Ao Kuang
14
3 / 5 / 3
8,830
519
4,351
13,016
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 1
9,830
578
7,650
11,700
5,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 5 / 1
8,459
498
6,446
12,583
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Bonjulio99
Heimdallr
12
3 / 5 / 1
7,850
462
9,655
12,032
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 3
7,865
463
6,399
11,006
9,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 8 / 0
6,271
369
6,665
16,157
8,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
lane6535
Persephone
13
0 / 6 / 1
7,814
460
4,010
7,850
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
28
Kills
11
12
Deaths
28
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
1
1.1
W
7
2
8
5.5
L
Heimdallr
Bonjulio99
Heimdallr
3
5
1
0.7
L
2
4
3
0.88
W
Gilgamesh
Lu_cades
Gilgamesh
14
0
3
15.5
L
1
8
0
0.13
W
Ullr
2
3
6
1.67
W
Ao Kuang
bossfrisone
Ao Kuang
3
5
3
0.9
W
2
2
1
1.25
L
Persephone
lane6535
Persephone
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
33,175
63,572
Taken
59,628
30,058
Mitigated
32,339
17,392
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,446
1,168
0
1,884
12,583
7,473
0
2,563
10,020
0
53,068
W
8,050
2,387
0
5,774
15,600
9,398
315
4,720
10,880
27,489
0
L
Heimdallr
Bonjulio99
Heimdallr
9,655
4,824
0
2,726
12,032
4,711
0
3,522
8,510
0
43,837
L
6,399
1,802
50
1,864
11,006
9,075
0
1,211
9,795
0
34,677
W
Gilgamesh
Lu_cades
Gilgamesh
16,757
4,076
0
6,188
12,178
6,196
480
1,975
10,203
0
81,137
L
6,665
704
118
3,085
16,157
8,724
14
4,673
11,484
23,555
0
W
Ullr
5,263
2,087
0
2,765
11,078
3,731
66
2,229
8,849
0
47,951
W
Ao Kuang
bossfrisone
Ao Kuang
4,351
884
0
1,425
13,016
4,776
1,088
1,218
11,798
55,491
0
W
7,650
2,978
0
1,240
11,700
5,957
2,384
533
11,167
0
63,081
L
Persephone
lane6535
Persephone
4,010
178
0
1,053
7,850
2,356
0
431
7,413
45,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,619
Gold Earned
38,259
474
Minions Killed
378
0
Camps Cleared
0
1,771,005
Distance Traveled
1,552,826
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,459
498
105
6
0
321,468
5
W
Athena
9,654
568
47
3
0
369,000
5
L
Heimdallr
7,850
462
84
5
0
306,401
5
L
Guan Yu
7,865
463
72
4
0
334,385
4
W
Gilgamesh
11,529
678
142
8
0
389,542
4
L
Ares
6,271
369
27
2
0
300,299
1
W
Ullr
7,776
457
65
4
0
353,514
2
W
Ao Kuang
8,830
519
85
5
0
357,033
5
W
Osiris
9,830
578
135
8
0
301,916
3
L
Persephone
7,814
460
90
5
0
290,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role