Player Matchup

Hades
Hades
Cambrillians
Hades
Level 8
God Stats
11W - 12L
1,779 SR
Queue Stats
69W - 73L
1,286 Elo+
Party 2
Cerberus
Cerberus
PeppitaloHC
Cerberus
Level 12
God Stats
29W - 37L
1,739 SR
Queue Stats
90W - 91L
1,165 Elo+
Party 2
Hel
Hel
Sgabrix
Hel
Level 11
God Stats
31W - 45L
1,317 SR
Queue Stats
87W - 101L
1,185 Elo+
Party 2
Fenrir
Fenrir
Sturaa420
Fenrir
Level 60
God Stats
18W - 15L
1,540 SR
Queue Stats
291W - 341L
1,351 Elo+
Party 3
Anhur
Anhur
c0tropic
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Team Averages
Level 19
1,575 SR
1,297 Elo+

VS

Team Averages
Level 13
1,451 SR
1,282 Elo+
Set
Set
Lod_Azrak
Set
Level 15
God Stats
12W - 24L
1,296 SR
Queue Stats
66W - 82L
1,267 Elo+
Solo
Janus
Janus
Mynce
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,403 Elo+
Solo
Ares
Ares
NecroExzodia342
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,251 Elo+
Party 1
Neith
Neith
aneuron
Neith
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 4L
1,240 Elo+
Solo
Zeus
Zeus
proprio_protoBTW
Zeus
Level 6
God Stats
1W - 2L
1,284 SR
Queue Stats
10W - 23L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 13
10,654
561
12,657
8,710
6,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PeppitaloHC
Cerberus
16
6 / 0 / 12
10,579
557
9,745
14,117
10,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
15
7 / 1 / 17
10,224
538
7,723
10,896
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sturaa420
Fenrir
15
18 / 3 / 14
11,617
611
18,656
15,181
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
c0tropic
Anhur
17
9 / 3 / 13
11,663
614
14,392
16,941
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,081
373
5,451
12,524
3,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Mynce
Janus
11
2 / 11 / 4
7,780
409
10,366
15,111
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 12 / 1
6,541
344
3,696
22,339
9,073
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
aneuron
Neith
13
3 / 7 / 2
8,652
455
8,690
13,226
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 11 / 0
6,592
347
5,781
13,666
2,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
49
Kills
7
8
Deaths
49
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
L
1
8
4
0.38
L
Janus
Mynce
Janus
2
11
4
0.36
L
0
12
1
0.04
W
Cerberus
PeppitaloHC
Cerberus
6
0
12
12
W
Hel
7
1
17
15.5
W
Fenrir
Sturaa420
Fenrir
18
3
14
8.33
L
Neith
aneuron
Neith
3
7
2
0.57
W
Anhur
c0tropic
Anhur
9
3
13
5.17
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,173
Damage
33,984
65,845
Taken
76,866
33,180
Mitigated
21,201
34,818
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,657
638
595
4,792
8,710
6,276
1,701
4,790
3,920
46,559
0
L
5,451
2,313
0
248
12,524
3,731
0
5,137
7,387
0
17,108
L
Janus
Mynce
Janus
10,366
534
0
1,104
15,111
2,388
0
6,455
8,656
33,679
0
L
3,696
514
0
1,275
22,339
9,073
109
10,611
11,728
18,103
0
W
Cerberus
PeppitaloHC
Cerberus
9,745
586
569
6,460
14,117
10,561
3,557
4,603
9,514
48,062
0
W
Hel
7,723
371
7,464
7,912
10,896
3,720
965
3,623
7,273
38,982
0
W
Fenrir
Sturaa420
Fenrir
18,656
3,365
0
3,136
15,181
6,384
50
4,453
10,728
0
51,125
L
Neith
aneuron
Neith
8,690
3,385
0
3,000
13,226
3,298
0
3,109
10,117
0
33,119
W
Anhur
c0tropic
Anhur
14,392
8,869
0
3,890
16,941
6,239
7,979
2,374
14,567
0
95,448
L
5,781
966
0
480
13,666
2,711
20
4,813
8,853
24,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
36,646
451
Minions Killed
197
0
Camps Cleared
0
1,768,419
Distance Traveled
1,420,596
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,654
561
86
5
0
367,659
2
L
Set
7,081
373
25
1
0
312,811
0
L
Janus
7,780
409
45
2
0
304,114
4
L
Ares
6,541
344
32
2
0
263,071
1
W
Cerberus
10,579
557
83
4
0
310,925
0
W
Hel
10,224
538
59
3
0
400,440
1
W
Fenrir
11,617
611
77
4
0
394,566
0
L
Neith
8,652
455
55
3
0
287,722
2
W
Anhur
11,663
614
146
8
0
294,829
2
L
Zeus
6,592
347
40
2
0
252,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role