Player Matchup

Bellona
Bellona
AckNSlash10
Bellona
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 21L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AlphaRED718
Tsukuyomi
Level 3
God Stats
2W - 5L
1,349 SR
Queue Stats
7W - 7L
1,455 Elo+
Party 1
Artemis
Artemis
LyMiZ
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
WILIVONG
Kukulkan
Level 6
God Stats
3W - 2L
1,780 SR
Queue Stats
26W - 21L
1,641 Elo+
Solo
Olorun
Olorun
Xmaolly
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,455 Elo+
Party 1
Team Averages
Level 5
1,526 SR
1,492 Elo+

VS

Team Averages
Level 19
1,556 SR
1,547 Elo+
Scylla
Scylla
AfriCuDa
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,705 Elo+
Solo
Bastet
Bastet
Babaey
Bastet
Level 25
God Stats
1W - 1L
1,342 SR
Queue Stats
88W - 76L
1,504 Elo+
Solo
Athena
Athena
E1ron
Athena
Level 10
God Stats
28W - 12L
1,585 SR
Queue Stats
71W - 34L
1,539 Elo+
Party 2
Nemesis
Nemesis
Schonungslos
Nemesis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,410 Elo+
Solo
Artemis
Artemis
WlOttring
Artemis
Level 18
God Stats
16W - 4L
1,853 SR
Queue Stats
100W - 57L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AckNSlash10
Bellona
16
0 / 9 / 6
9,395
854
4,253
22,159
14,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
AlphaRED718
Tsukuyomi
15
3 / 12 / 4
10,287
935
7,610
21,003
7,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LyMiZ
Artemis
17
5 / 7 / 3
11,137
1,012
13,205
15,764
5,549
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
WILIVONG
Kukulkan
17
2 / 6 / 7
10,827
984
13,289
14,418
5,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Xmaolly
Olorun
16
1 / 6 / 8
9,947
904
11,291
16,956
6,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

66

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AfriCuDa
Scylla
19
10 / 0 / 21
12,771
1,161
30,141
6,716
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Babaey
Bastet
18
14 / 2 / 16
13,175
1,198
21,190
11,632
5,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
E1ron
Athena
18
5 / 4 / 25
11,814
1,074
9,157
16,237
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Schonungslos
Nemesis
18
4 / 3 / 21
11,266
1,024
8,452
11,176
5,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
WlOttring
Artemis
19
7 / 2 / 23
11,703
1,064
18,658
10,655
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
11
Kills
40
40
Deaths
11
28
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bellona
AckNSlash10
Bellona
0
9
6
0.33
W
Scylla
AfriCuDa
Scylla
10
0
21
20.5
L
Tsukuyomi
AlphaRED718
Tsukuyomi
3
12
4
0.42
W
Bastet
Babaey
Bastet
14
2
16
11
W
Athena
E1ron
Athena
5
4
25
4.38
L
Artemis
LyMiZ
Artemis
5
7
3
0.93
W
Nemesis
Schonungslos
Nemesis
4
3
21
4.83
L
Kukulkan
WILIVONG
Kukulkan
2
6
7
0.92
W
Artemis
WlOttring
Artemis
7
2
23
9.25
L
Olorun
Xmaolly
Olorun
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,648
Damage
87,598
90,300
Taken
56,416
40,091
Mitigated
33,200
6,056
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AckNSlash10
Bellona
4,253
1,686
0
771
22,159
14,581
0
10,628
11,161
34
11,505
W
Scylla
AfriCuDa
Scylla
30,141
1,260
0
1,343
6,716
2,523
0
2,272
4,444
41,589
0
L
Tsukuyomi
AlphaRED718
Tsukuyomi
7,610
2,525
0
93
21,003
7,424
0
8,567
12,150
0
19,373
W
Bastet
Babaey
Bastet
21,190
4,320
0
0
11,632
5,117
0
4,709
6,923
0
36,958
W
Athena
E1ron
Athena
9,157
2,282
0
2,116
16,237
15,728
0
6,937
9,300
12,052
0
L
Artemis
LyMiZ
Artemis
13,205
6,456
0
0
15,764
5,549
0
6,622
8,872
0
35,699
W
Nemesis
Schonungslos
Nemesis
8,452
1,973
0
1,336
11,176
5,262
0
5,481
5,695
0
31,189
L
Kukulkan
WILIVONG
Kukulkan
13,289
847
0
0
14,418
5,768
0
5,107
9,109
51,034
0
W
Artemis
WlOttring
Artemis
18,658
7,879
0
4,010
10,655
4,570
0
5,215
5,440
0
51,160
L
Olorun
Xmaolly
Olorun
11,291
4,025
2,181
3,011
16,956
6,769
0
7,008
9,710
29,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
60,729
205
Minions Killed
194
4
Camps Cleared
11
890,912
Distance Traveled
1,047,879
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,395
854
6
1
1
180,678
1
W
Scylla
12,771
1,161
24
2
0
223,386
0
L
Tsukuyomi
10,287
935
21
2
0
168,495
0
W
Bastet
13,175
1,198
37
3
5
219,201
0
W
Athena
11,814
1,074
7
1
0
201,263
0
L
Artemis
11,137
1,012
41
4
3
170,114
0
W
Nemesis
11,266
1,024
49
4
1
209,979
1
L
Kukulkan
10,827
984
95
9
0
185,236
2
W
Artemis
11,703
1,064
77
7
5
194,050
0
L
Olorun
9,947
904
42
4
0
186,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role