Player Matchup

Ganesha
Ganesha
ESPIA1314
Ganesha
Level 142
God Stats
2W - 1L
1,789 SR
Queue Stats
117W - 66L
1,683 Elo+
Solo
Ah Puch
Ah Puch
GameWardenQC
Ah Puch
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
202W - 265L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Wolfassassin1232
Gilgamesh
Level 106
God Stats
4W - 3L
1,533 SR
Queue Stats
204W - 222L
1,562 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,620 Elo+

VS

Team Averages
Level 135
1,570 SR
1,644 Elo+
Sol
Sol
Got lnk
Sol
Level 160
God Stats
13W - 12L
1,615 SR
Queue Stats
601W - 453L
1,820 Elo+
Party 1
Erlang Shen
Erlang Shen
InvsbleGhst
Erlang Shen
Level 88
God Stats
13W - 15L
1,524 SR
Queue Stats
49W - 65L
1,458 Elo+
Solo
Apollo
Apollo
Sir Coco Moo
Apollo
Level 158
God Stats
16W - 18L
1,571 SR
Queue Stats
211W - 127L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ESPIA1314
Ganesha
16
0 / 4 / 18
12,796
711
6,986
19,099
22,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
GameWardenQC
Ah Puch
18
13 / 4 / 8
14,115
784
26,029
25,754
13,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
17
8 / 2 / 8
13,001
722
16,726
22,076
22,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 6 / 1
12,324
685
25,567
19,548
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
InvsbleGhst
Erlang Shen
12
2 / 10 / 2
10,437
580
9,018
22,144
14,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
13
1 / 5 / 4
10,286
571
10,320
15,786
5,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
10
10
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ESPIA1314
Ganesha
0
4
18
2.25
W
Ah Puch
GameWardenQC
Ah Puch
13
4
8
4.25
L
Sol
7
6
1
1.25
L
Erlang Shen
InvsbleGhst
Erlang Shen
2
10
2
0.3
L
Apollo
1
5
4
0.6
W
Gilgamesh
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
44,905
66,929
Taken
57,478
58,567
Mitigated
28,395
17,938
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ESPIA1314
Ganesha
6,986
570
0
97
19,099
22,556
537
7,304
11,379
24,423
0
W
Ah Puch
GameWardenQC
Ah Puch
26,029
1,773
880
14,976
25,754
13,015
1,053
10,122
15,238
89,489
0
L
Sol
25,567
6,590
0
7,731
19,548
7,668
1,500
12,519
6,729
66,089
0
L
Erlang Shen
InvsbleGhst
Erlang Shen
9,018
4,826
0
1,809
22,144
14,865
624
11,678
10,253
0
30,202
L
Apollo
10,320
6,099
0
2,515
15,786
5,862
1,244
8,947
6,539
0
41,503
W
Gilgamesh
16,726
5,035
0
1,985
22,076
22,996
944
6,836
14,712
0
57,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
33,047
205
Minions Killed
212
0
Camps Cleared
0
1,011,979
Distance Traveled
869,856
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,796
711
4
0
0
348,518
4
W
Ah Puch
14,115
784
106
6
0
309,109
2
L
Sol
12,324
685
96
5
0
276,366
1
L
Erlang Shen
10,437
580
42
2
0
286,832
4
L
Apollo
10,286
571
74
4
0
306,658
2
W
Gilgamesh
13,001
722
95
5
0
354,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role