Player Matchup

Guan Yu
Guan Yu
CaptnButterbum
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Medusa
Medusa
STGxWIGGLES
Medusa
Level 7
God Stats
46W - 25L
1,692 SR
Queue Stats
105W - 74L
1,705 Elo+
Party 1
Arachne
Arachne
SpacePhoenix974
Arachne
Level 7
God Stats
0W - 3L
1,316 SR
Queue Stats
100W - 69L
1,705 Elo+
Party 1
Fafnir
Fafnir
lazylazer2
Fafnir
Level 5
God Stats
4W - 5L
1,532 SR
Queue Stats
4W - 6L
1,535 Elo+
Solo
Artemis
Artemis
nViolence
Artemis
Level 28
God Stats
15W - 14L
1,594 SR
Queue Stats
107W - 92L
1,578 Elo+
Solo
Team Averages
Level 10
1,527 SR
1,635 Elo+

VS

Team Averages
Level 15
1,665 SR
1,653 Elo+
Janus
Janus
MagedMercTTV
Janus
Level 27
God Stats
2W - 1L
1,770 SR
Queue Stats
42W - 25L
1,604 Elo+
Solo
Khepri
Khepri
Orban_Victory
Khepri
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,692 Elo+
Party 2
Skadi
Skadi
PiciW1nkler
Skadi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,692 Elo+
Party 2
Set
Set
elguSanyto
Set
Level 18
God Stats
2W - 0L
1,779 SR
Queue Stats
48W - 39L
1,595 Elo+
Solo
Amaterasu
Amaterasu
shmussy
Amaterasu
Level 20
God Stats
2W - 1L
1,775 SR
Queue Stats
104W - 86L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,306
379
1,262
4,261
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
14
0 / 1 / 0
7,868
562
1,941
6,190
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 2
8,738
624
7,216
9,834
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
lazylazer2
Fafnir
1
0 / 0 / 0
2,709
194
0
0
0
Artemis
nViolence
Artemis
13
5 / 5 / 2
7,698
550
10,848
8,635
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,590
685
5,858
7,019
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 1
6,791
485
1,844
5,561
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 2
6,021
430
1,466
7,018
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 2
7,944
567
1,941
8,764
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
shmussy
Amaterasu
13
2 / 2 / 1
7,708
551
3,623
8,369
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
11
Kills
9
9
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
2
1
2.25
W
2
3
1
0.83
W
0
3
2
0.33
L
Medusa
0
1
0
0
L
6
1
2
7
W
1
1
2
2
L
Fafnir
lazylazer2
Fafnir
0
0
0
0
L
Artemis
nViolence
Artemis
5
5
2
1.2
W
Amaterasu
shmussy
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
14,732
28,920
Taken
36,731
12,330
Mitigated
17,573
7,695
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,262
364
50
2,056
4,261
2,279
40
0
4,261
0
10,438
W
5,858
544
0
1,457
7,019
2,139
154
0
7,019
67,723
0
W
1,844
79
0
756
5,561
4,107
417
0
5,561
13,173
0
W
1,466
723
0
90
7,018
2,358
0
0
7,018
0
15,585
L
Medusa
1,941
267
0
2,702
6,190
2,250
623
1,670
4,520
0
58,399
L
7,216
4,957
0
1,892
9,834
4,558
0
2,135
7,699
0
56,532
W
1,941
934
0
644
8,764
3,384
0
0
8,764
0
59,082
L
Fafnir
lazylazer2
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
nViolence
Artemis
10,848
4,728
0
995
8,635
3,243
182
3,897
4,738
0
44,216
W
Amaterasu
shmussy
Amaterasu
3,623
1,433
0
2,780
8,369
5,585
568
0
8,369
0
39,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
38,054
333
Minions Killed
404
0
Camps Cleared
0
896,346
Distance Traveled
1,341,195
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,306
379
19
1
0
136,200
0
W
Janus
9,590
685
152
11
0
305,223
3
W
Khepri
6,791
485
24
2
0
268,954
4
W
Skadi
6,021
430
34
2
0
241,227
1
L
Medusa
7,868
562
120
9
0
226,037
3
L
Arachne
8,738
624
125
9
0
315,204
0
W
Set
7,944
567
102
7
0
265,232
5
L
Fafnir
2,709
194
0
0
0
0
0
L
Artemis
7,698
550
69
5
0
218,905
3
W
Amaterasu
7,708
551
92
7
0
260,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role