Player Matchup

Chang'e
Chang'e
Heliaths
Chang'e
Level 81
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 2
Sobek
Sobek
Hookhan
Sobek
Level 69
God Stats
0W - 1L
1,137 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2
Xbalanque
Xbalanque
PabloEscob4r
Xbalanque
Level 47
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Pachulozkill
Nu Wa
Level 127
God Stats
42W - 29L
1,618 SR
Queue Stats
75W - 58L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
yukaaa
Sun Wukong
Level 86
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 2
Team Averages
Level 82
1,587 SR
1,702 Elo+

VS

Team Averages
Level 144
1,547 SR
1,550 Elo+
Cabrakan
Cabrakan
C0C0NVT
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CounterZebra466
Ne Zha
Level 95
God Stats
1W - 0L
1,392 SR
Queue Stats
7W - 9L
1,375 Elo+
Solo
Cernunnos
Cernunnos
Zakshy
Cernunnos
Level 158
God Stats
2W - 0L
1,661 SR
Queue Stats
38W - 8L
1,928 Elo+
Solo
Anubis
Anubis
bΞzzØĿi
Anubis
Level 146
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
guillegroso
Thor
Level 160
God Stats
1W - 0L
1,470 SR
Queue Stats
5W - 3L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Heliaths
Chang'e
13
0 / 5 / 2
6,584
658
6,074
9,100
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Hookhan
Sobek
13
0 / 3 / 3
7,459
746
3,812
13,815
10,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
PabloEscob4r
Xbalanque
13
2 / 7 / 1
7,397
740
8,328
11,769
3,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 7 / 2
7,717
772
8,097
9,253
2,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
yukaaa
Sun Wukong
12
0 / 5 / 1
6,311
631
5,068
11,063
6,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C0C0NVT
Cabrakan
14
3 / 1 / 17
9,103
910
8,496
10,462
14,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 10
9,075
908
7,398
10,467
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Zakshy
Cernunnos
16
7 / 0 / 10
9,633
963
11,237
7,900
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
bΞzzØĿi
Anubis
16
6 / 0 / 10
9,618
962
10,122
7,564
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 10
9,669
967
9,387
9,432
4,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
4
Kills
27
27
Deaths
4
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
C0C0NVT
Cabrakan
3
1
17
11.5
W
4
1
10
9
L
Chang'e
Heliaths
Chang'e
0
5
2
0.2
L
Sobek
Hookhan
Sobek
0
3
3
0.5
L
Xbalanque
PabloEscob4r
Xbalanque
2
7
1
0.36
L
2
7
2
0.43
W
Cernunnos
Zakshy
Cernunnos
7
0
10
12
W
Anubis
bΞzzØĿi
Anubis
6
0
10
11
W
7
2
10
6
L
Sun Wukong
yukaaa
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
46,640
55,000
Taken
45,825
26,659
Mitigated
33,515
8,055
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
C0C0NVT
Cabrakan
8,496
1,124
0
831
10,462
14,964
234
3,298
7,164
20,531
0
W
7,398
1,787
0
2,562
10,467
5,961
402
3,952
6,515
0
25,162
L
Chang'e
Heliaths
Chang'e
6,074
257
2,859
1,993
9,100
3,070
1
3,107
5,993
24,261
0
L
Sobek
Hookhan
Sobek
3,812
204
0
1,638
13,815
10,673
0
4,360
9,455
14,245
0
L
Xbalanque
PabloEscob4r
Xbalanque
8,328
2,985
0
1,095
11,769
3,471
30
5,966
5,803
0
17,909
L
8,097
1,640
0
0
9,253
2,699
85
3,168
6,085
30,783
0
W
Cernunnos
Zakshy
Cernunnos
11,237
6,411
0
3,655
7,900
3,464
3,072
3,081
4,819
0
37,721
W
Anubis
bΞzzØĿi
Anubis
10,122
516
0
3,272
7,564
4,418
1,330
3,563
4,001
42,027
0
W
9,387
1,450
0
407
9,432
4,708
386
4,316
5,116
0
24,735
L
Sun Wukong
yukaaa
Sun Wukong
5,068
535
0
470
11,063
6,746
0
2,538
8,525
0
16,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
47,098
182
Minions Killed
238
6
Camps Cleared
11
894,850
Distance Traveled
983,187
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,103
910
16
2
0
194,139
6
W
Ne Zha
9,075
908
30
3
2
227,366
4
L
Chang'e
6,584
658
54
5
3
173,389
4
L
Sobek
7,459
746
25
3
2
210,897
1
L
Xbalanque
7,397
740
28
3
0
155,202
0
L
Nu Wa
7,717
772
45
5
1
159,386
2
W
Cernunnos
9,633
963
80
8
2
192,162
2
W
Anubis
9,618
962
70
7
3
184,384
2
W
Thor
9,669
967
42
4
4
185,136
3
L
Sun Wukong
6,311
631
30
3
0
195,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role