Player Matchup

Apollo
Apollo
Doughboy-Of-Doom
Apollo
Level 67
God Stats
2W - 5L
1,350 SR
Queue Stats
113W - 149L
1,441 Elo+
Solo
Chiron
Chiron
MiniRambo36
Chiron
Level 84
God Stats
6W - 4L
1,213 SR
Queue Stats
47W - 34L
1,544 Elo+
Solo
Anubis
Anubis
XCallmeJoe
Anubis
Level 95
God Stats
8W - 8L
1,617 SR
Queue Stats
313W - 332L
1,551 Elo+
Solo
Hercules
Hercules
defianthekid
Hercules
Level 86
God Stats
6W - 9L
1,639 SR
Queue Stats
97W - 121L
1,444 Elo+
Solo
Da Ji
Da Ji
xxGR1Mxx
Da Ji
Level 96
God Stats
4W - 1L
1,556 SR
Queue Stats
73W - 62L
1,563 Elo+
Solo
Team Averages
Level 86
1,475 SR
1,509 Elo+

VS

Team Averages
Level 54
1,422 SR
1,386 Elo+
Ah Puch
Ah Puch
BurningNardz
Ah Puch
Level 47
God Stats
2W - 7L
1,310 SR
Queue Stats
112W - 143L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
RandaruTheGreat-
Gilgamesh
Level 56
God Stats
9W - 8L
1,283 SR
Queue Stats
23W - 27L
1,400 Elo+
Solo
Bastet
Bastet
Truckflipper
Bastet
Level 74
God Stats
1W - 1L
1,671 SR
Queue Stats
211W - 337L
1,396 Elo+
Party 1
Loki
Loki
alysiabruce
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 452L
1,403 Elo+
Party 1
Hercules
Hercules
emcinas
Hercules
Level 49
God Stats
10W - 19L
1,348 SR
Queue Stats
67W - 113L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 30
11,468
1,043
15,520
9,999
3,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
20
20 / 2 / 13
14,667
1,333
29,579
11,578
5,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
XCallmeJoe
Anubis
18
9 / 2 / 20
12,003
1,091
14,219
10,283
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
defianthekid
Hercules
19
7 / 1 / 31
12,131
1,103
12,192
16,366
18,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
xxGR1Mxx
Da Ji
19
7 / 3 / 28
12,445
1,131
12,879
13,056
6,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BurningNardz
Ah Puch
17
2 / 7 / 5
11,226
1,021
15,806
11,676
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
16
2 / 9 / 4
11,041
1,004
13,244
20,022
14,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
17
2 / 11 / 5
10,620
965
17,259
21,321
7,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 14 / 5
9,638
876
5,495
19,087
6,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
emcinas
Hercules
16
2 / 5 / 4
10,246
931
5,273
21,227
18,903
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
31
46
Kills
8
8
Deaths
46
122
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BurningNardz
Ah Puch
2
7
5
0.64
W
3
0
30
18
W
Chiron
20
2
13
13.25
L
Gilgamesh
2
9
4
0.44
L
Bastet
2
11
5
0.41
W
Anubis
XCallmeJoe
Anubis
9
2
20
9.5
L
0
14
5
0.18
W
Hercules
defianthekid
Hercules
7
1
31
22.5
L
Hercules
emcinas
Hercules
2
5
4
0.8
W
Da Ji
xxGR1Mxx
Da Ji
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,389
Damage
57,077
61,282
Taken
93,333
39,314
Mitigated
51,972
11,756
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BurningNardz
Ah Puch
15,806
356
0
1,164
11,676
4,280
0
1,440
10,236
39,755
0
W
15,520
8,714
569
1,508
9,999
3,817
0
3,086
6,687
0
30,975
W
Chiron
29,579
19,282
617
4,135
11,578
5,413
0
1,957
9,494
0
64,795
L
Gilgamesh
13,244
5,227
0
1,458
20,022
14,589
0
2,105
17,917
399
29,742
L
Bastet
17,259
2,267
0
7
21,321
7,744
0
4,406
16,915
0
32,777
W
Anubis
XCallmeJoe
Anubis
14,219
940
0
1,145
10,283
4,859
0
3,201
6,856
28,349
0
L
5,495
1,532
0
0
19,087
6,456
0
3,667
15,420
0
21,851
W
Hercules
defianthekid
Hercules
12,192
3,189
0
3,782
16,366
18,974
0
4,580
11,456
0
15,267
L
Hercules
emcinas
Hercules
5,273
2,585
0
4,473
21,227
18,903
0
2,601
18,626
0
11,762
W
Da Ji
xxGR1Mxx
Da Ji
12,879
3,851
0
0
13,056
6,251
0
2,279
10,589
0
25,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
52,771
242
Minions Killed
176
8
Camps Cleared
4
1,013,629
Distance Traveled
960,037
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,226
1,021
60
5
0
202,371
0
W
Apollo
11,468
1,043
58
5
0
186,414
0
W
Chiron
14,667
1,333
105
10
3
191,810
0
L
Gilgamesh
11,041
1,004
34
3
3
207,873
0
L
Bastet
10,620
965
32
3
1
225,188
0
W
Anubis
12,003
1,091
38
3
1
188,089
0
L
Loki
9,638
876
32
3
0
173,855
4
W
Hercules
12,131
1,103
15
1
1
218,765
0
L
Hercules
10,246
931
18
2
0
150,750
0
W
Da Ji
12,445
1,131
26
2
3
228,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role