Player Matchup

Fafnir
Fafnir
Alexmonster99
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,403 Elo+
Solo
Kali
Kali
Cainsy31
Kali
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 68L
1,539 Elo+
Party 2
Izanami
Izanami
DeadlyAsBanana
Izanami
Level 23
God Stats
9W - 12L
1,542 SR
Queue Stats
102W - 104L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Incazz_Nero
Tsukuyomi
Level 23
God Stats
57W - 47L
1,556 SR
Queue Stats
257W - 306L
1,484 Elo+
Solo
Nu Wa
Nu Wa
The_Haughton
Nu Wa
Level 35
God Stats
6W - 4L
1,861 SR
Queue Stats
170W - 142L
1,551 Elo+
Party 2
Team Averages
Level 27
1,592 SR
1,499 Elo+

VS

Team Averages
Level 17
1,449 SR
1,444 Elo+
Gilgamesh
Gilgamesh
Jorex9
Gilgamesh
Level 20
God Stats
1W - 1L
1,741 SR
Queue Stats
16W - 18L
1,345 Elo+
Solo
Hou Yi
Hou Yi
MegaYakxza
Hou Yi
Level 14
God Stats
11W - 10L
1,564 SR
Queue Stats
87W - 77L
1,457 Elo+
Party 1
Thor
Thor
XoXoTyH90
Thor
Level 11
God Stats
1W - 5L
1,271 SR
Queue Stats
9W - 14L
1,352 Elo+
Solo
Ymir
Ymir
Yarbleu10
Ymir
Level 12
God Stats
6W - 8L
1,171 SR
Queue Stats
79W - 54L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Yilmaz_Dilan
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 134L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
9,883
549
4,798
13,332
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
13
5 / 6 / 2
9,153
509
5,660
11,359
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 6
10,071
560
17,800
17,306
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Incazz_Nero
Tsukuyomi
15
4 / 3 / 9
9,832
546
9,395
12,286
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 7
9,471
526
11,604
9,056
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jorex9
Gilgamesh
12
4 / 8 / 1
8,325
463
7,486
16,391
11,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
MegaYakxza
Hou Yi
14
0 / 3 / 0
7,790
433
3,786
10,866
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
4
0 / 4 / 0
5,294
294
368
5,080
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
15
3 / 6 / 3
9,044
502
10,835
16,279
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Yilmaz_Dilan
Baron Samedi
17
7 / 4 / 3
10,781
599
17,644
18,130
9,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
24
Kills
14
14
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Kali
5
6
2
1
W
6
1
6
9
W
Tsukuyomi
Incazz_Nero
Tsukuyomi
4
3
9
2.83
L
Gilgamesh
Jorex9
Gilgamesh
4
8
1
0.56
L
Hou Yi
MegaYakxza
Hou Yi
0
3
0
0
W
5
4
7
2.13
L
Thor
0
4
0
0
L
Ymir
3
6
3
0.75
L
Baron Samedi
Yilmaz_Dilan
Baron Samedi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,257
Damage
40,119
63,339
Taken
66,746
34,610
Mitigated
31,941
17,599
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,798
1,399
0
2,133
13,332
15,547
758
4,776
8,556
19,828
0
W
Kali
5,660
2,571
0
2,495
11,359
4,834
0
4,982
6,377
0
37,574
W
17,800
12,372
0
8,667
17,306
6,510
2,737
6,868
10,438
0
88,385
W
Tsukuyomi
Incazz_Nero
Tsukuyomi
9,395
2,778
0
2,217
12,286
4,756
829
5,303
6,983
0
60,241
L
Gilgamesh
Jorex9
Gilgamesh
7,486
1,646
0
1,686
16,391
11,797
0
3,179
12,968
0
24,564
L
Hou Yi
MegaYakxza
Hou Yi
3,786
2,323
0
1,563
10,866
3,258
969
2,046
8,738
0
46,587
W
11,604
3,186
0
2,087
9,056
2,963
84
6,550
2,506
36,008
0
L
Thor
368
368
0
415
5,080
1,059
0
1,508
3,460
0
3,902
L
Ymir
10,835
1,934
0
1,171
16,279
6,564
0
4,699
11,346
62,864
0
L
Baron Samedi
Yilmaz_Dilan
Baron Samedi
17,644
1,142
652
9,004
18,130
9,263
640
3,946
13,832
86,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
41,234
418
Minions Killed
350
0
Camps Cleared
0
1,573,126
Distance Traveled
1,380,494
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,883
549
25
1
0
363,830
3
W
Kali
9,153
509
71
4
0
296,375
3
W
Izanami
10,071
560
166
9
0
288,714
0
W
Tsukuyomi
9,832
546
104
6
0
333,052
0
L
Gilgamesh
8,325
463
32
2
0
322,405
0
L
Hou Yi
7,790
433
73
4
0
297,230
0
W
Nu Wa
9,471
526
52
3
0
291,155
2
L
Thor
5,294
294
11
1
0
157,109
2
L
Ymir
9,044
502
99
6
0
311,521
4
L
Baron Samedi
10,781
599
135
8
0
292,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role