Player Matchup

Janus
Janus
BlackMamba4ever2
Janus
Level 21
God Stats
11W - 8L
1,939 SR
Queue Stats
76W - 84L
1,514 Elo+
Solo
Bellona
Bellona
Gubbiss
Bellona
Level 13
God Stats
15W - 6L
1,558 SR
Queue Stats
70W - 63L
1,425 Elo+
Party 2
Ymir
Ymir
JB-Henrik
Ymir
Level 5
God Stats
8W - 9L
1,341 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 2
Bastet
Bastet
Kyousiph
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Neith
Neith
søpplekødd
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 2
Team Averages
Level 9
1,568 SR
1,426 Elo+

VS

Team Averages
Level 16
1,466 SR
1,438 Elo+
Janus
Janus
EpicRedditMann
Janus
Level 28
God Stats
8W - 13L
1,328 SR
Queue Stats
109W - 132L
1,397 Elo+
Solo
Guan Yu
Guan Yu
PuraVerdade
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Sabel21210
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,474 Elo+
Party 1
Cerberus
Cerberus
Shawnbean
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,503 Elo+
Party 1
Nemesis
Nemesis
adrienh
Nemesis
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 70L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,949
524
10,229
12,036
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gubbiss
Bellona
15
3 / 3 / 4
9,707
511
8,019
12,389
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
0 / 3 / 3
7,839
413
2,059
7,296
4,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Kyousiph
Bastet
10
0 / 21 / 2
6,825
359
2,813
18,998
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 10 / 2
9,488
499
9,035
13,155
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
10,848
571
11,421
9,925
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PuraVerdade
Guan Yu
14
2 / 5 / 4
8,808
464
7,336
13,663
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Sabel21210
Jing Wei
14
10 / 2 / 5
9,712
511
7,275
10,218
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Shawnbean
Cerberus
14
7 / 6 / 16
9,967
525
9,326
13,163
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
adrienh
Nemesis
17
11 / 4 / 9
10,891
573
12,078
13,432
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
15
Kills
43
44
Deaths
18
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
13
1
9
17.5
L
Bellona
Gubbiss
Bellona
3
3
4
1.67
L
Ymir
0
3
3
0.5
L
Bastet
Kyousiph
Bastet
0
21
2
0.05
W
Guan Yu
PuraVerdade
Guan Yu
2
5
4
0.8
W
Jing Wei
Sabel21210
Jing Wei
10
2
5
6.25
W
Cerberus
Shawnbean
Cerberus
7
6
16
2.5
W
Nemesis
adrienh
Nemesis
11
4
9
3.88
L
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
47,436
63,874
Taken
60,401
25,226
Mitigated
39,536
5,101
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,229
406
0
1,536
12,036
3,650
0
4,785
7,011
51,274
0
W
11,421
1,016
0
3,237
9,925
3,476
905
2,872
6,817
65,344
0
L
Bellona
Gubbiss
Bellona
8,019
755
0
1,149
12,389
8,120
148
1,715
10,144
0
38,921
L
Ymir
2,059
395
0
749
7,296
4,782
914
1,922
5,344
28,026
0
L
Bastet
Kyousiph
Bastet
2,813
1,055
0
194
18,998
4,376
581
7,106
11,728
0
16,485
W
Guan Yu
PuraVerdade
Guan Yu
7,336
1,077
1,111
2,362
13,663
15,737
286
3,067
10,474
0
34,414
W
Jing Wei
Sabel21210
Jing Wei
7,275
5,135
0
130
10,218
3,968
1,474
2,901
7,205
0
51,455
W
Cerberus
Shawnbean
Cerberus
9,326
885
0
1,898
13,163
10,553
696
3,465
9,542
23,679
0
W
Nemesis
adrienh
Nemesis
12,078
5,281
0
4,320
13,432
5,802
1,212
841
12,523
0
67,541
L
9,035
5,575
0
1,473
13,155
4,298
256
4,655
8,270
0
27,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
50,226
282
Minions Killed
417
0
Camps Cleared
0
1,664,477
Distance Traveled
1,848,741
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,949
524
90
5
0
265,549
1
W
Janus
10,848
571
102
5
0
396,867
0
L
Bellona
9,707
511
68
4
0
401,556
3
L
Ymir
7,839
413
51
3
0
391,823
0
L
Bastet
6,825
359
32
2
0
324,628
0
W
Guan Yu
8,808
464
64
3
0
358,884
1
W
Jing Wei
9,712
511
89
5
0
345,752
1
W
Cerberus
9,967
525
53
3
0
359,265
0
W
Nemesis
10,891
573
109
6
0
387,973
0
L
Neith
9,488
499
41
2
0
280,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role