Player Matchup

Gilgamesh
Gilgamesh
Eternal Outlawz
Gilgamesh
Level 160
God Stats
94W - 92L
1,445 SR
Queue Stats
511W - 528L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
MackMoney1
Danzaburou
Level 121
God Stats
1W - 0L
1,556 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 3
Scylla
Scylla
RogueOxSolo909
Scylla
Level 160
God Stats
14W - 5L
1,893 SR
Queue Stats
224W - 223L
1,574 Elo+
Party 1
The Morrigan
The Morrigan
bakabuso
The Morrigan
Level 121
God Stats
20W - 18L
1,496 SR
Queue Stats
253W - 245L
1,454 Elo+
Solo
Khepri
Khepri
drawkwAeM
Khepri
Level 107
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 3
Team Averages
Level 134
1,524 SR
1,416 Elo+

VS

Team Averages
Level 112
1,373 SR
1,511 Elo+
Anhur
Anhur
ArticBech
Anhur
Level 111
God Stats
0W - 1L
1,284 SR
Queue Stats
46W - 33L
1,515 Elo+
Solo
Vulcan
Vulcan
BrutalRAH
Vulcan
Level 64
God Stats
1W - 3L
1,318 SR
Queue Stats
53W - 52L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
II-RagnarLodbrok
Baron Samedi
Level 156
God Stats
0W - 1L
1,638 SR
Queue Stats
36W - 32L
1,561 Elo+
Solo
Danzaburou
Danzaburou
ISupreme_E
Danzaburou
Level 104
God Stats
0W - 3L
1,184 SR
Queue Stats
64W - 76L
1,447 Elo+
Party 2
Merlin
Merlin
Sparks408
Merlin
Level 123
God Stats
3W - 4L
1,438 SR
Queue Stats
108W - 106L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eternal Outlawz
Gilgamesh
20
9 / 12 / 18
15,620
1,041
23,699
36,532
18,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MackMoney1
Danzaburou
20
8 / 3 / 20
16,327
1,088
19,537
20,096
10,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 8 / 16
16,594
1,106
34,361
18,323
8,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
bakabuso
The Morrigan
20
7 / 7 / 15
15,004
1,000
21,678
19,112
8,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
drawkwAeM
Khepri
20
3 / 1 / 21
14,460
964
8,085
14,770
23,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArticBech
Anhur
20
17 / 7 / 11
19,208
1,281
30,047
26,413
10,058
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
BrutalRAH
Vulcan
20
6 / 9 / 18
15,468
1,031
27,524
19,452
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
II-RagnarLodbrok
Baron Samedi
19
0 / 9 / 11
12,347
823
5,079
19,004
8,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ISupreme_E
Danzaburou
20
5 / 8 / 19
15,708
1,047
22,811
27,757
10,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Sparks408
Merlin
20
3 / 11 / 15
14,098
940
16,270
21,641
8,598
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
105
44
Kills
31
31
Deaths
44
90
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anhur
ArticBech
Anhur
17
7
11
3.21
L
Vulcan
BrutalRAH
Vulcan
6
9
18
1.67
W
Gilgamesh
Eternal Outlawz
Gilgamesh
9
12
18
1.5
L
Baron Samedi
II-RagnarLodbrok
Baron Samedi
0
9
11
0.61
L
Danzaburou
ISupreme_E
Danzaburou
5
8
19
1.81
W
Danzaburou
MackMoney1
Danzaburou
8
3
20
6
W
17
8
16
3.13
L
Merlin
Sparks408
Merlin
3
11
15
0.95
W
The Morrigan
bakabuso
The Morrigan
7
7
15
2.07
W
Khepri
drawkwAeM
Khepri
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,360
Damage
101,731
108,833
Taken
114,267
69,596
Mitigated
44,471
17,601
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ArticBech
Anhur
30,047
21,367
0
2,971
26,413
10,058
0
12,779
13,634
0
59,445
L
Vulcan
BrutalRAH
Vulcan
27,524
6,785
566
1,438
19,452
7,418
0
10,304
9,148
62,857
0
W
Gilgamesh
Eternal Outlawz
Gilgamesh
23,699
8,650
0
5,486
36,532
18,998
0
17,484
19,048
0
49,173
L
Baron Samedi
II-RagnarLodbrok
Baron Samedi
5,079
287
507
1,251
19,004
8,394
0
11,367
7,637
15,911
0
L
Danzaburou
ISupreme_E
Danzaburou
22,811
9,549
0
4,139
27,757
10,003
0
15,370
12,387
0
57,900
W
Danzaburou
MackMoney1
Danzaburou
19,537
9,560
321
8,234
20,096
10,147
0
9,607
10,489
0
55,041
W
34,361
5,024
0
564
18,323
8,079
0
7,259
11,064
59,641
0
L
Merlin
Sparks408
Merlin
16,270
1,061
0
0
21,641
8,598
0
10,722
10,919
53,715
0
W
The Morrigan
bakabuso
The Morrigan
21,678
3,508
305
767
19,112
8,905
0
9,779
9,278
38,828
6,044
W
Khepri
drawkwAeM
Khepri
8,085
314
829
1,095
14,770
23,467
0
4,744
10,026
21,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,005
Gold Earned
76,829
280
Minions Killed
297
10
Camps Cleared
9
1,308,727
Distance Traveled
1,284,742
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
19,208
1,281
62
4
3
267,472
0
L
Vulcan
15,468
1,031
86
6
1
305,385
0
W
Gilgamesh
15,620
1,041
28
2
2
249,308
1
L
Baron Samedi
12,347
823
21
1
0
200,991
0
L
Danzaburou
15,708
1,047
68
5
5
267,857
1
W
Danzaburou
16,327
1,088
94
6
2
258,318
0
W
Scylla
16,594
1,106
70
5
1
254,948
1
L
Merlin
14,098
940
60
4
0
243,037
0
W
The Morrigan
15,004
1,000
59
4
3
250,326
2
W
Khepri
14,460
964
29
2
2
295,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role