Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chluckybot
Baron Samedi
Level 26
God Stats
10W - 2L
1,949 SR
Queue Stats
82W - 66L
1,451 Elo+
Solo
Loki
Loki
FOSQUITOMORENO
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo
Chaac
Chaac
ToraQ11
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
iGromek
Hou Yi
Level 29
God Stats
2W - 4L
1,559 SR
Queue Stats
48W - 54L
1,430 Elo+
Party 1
Team Averages
Level 22
1,602 SR
1,395 Elo+

VS

Team Averages
Level 15
1,478 SR
1,402 Elo+
Sobek
Sobek
Echu
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,415 Elo+
Party 2
Anubis
Anubis
Jimy15H
Anubis
Level 23
God Stats
39W - 33L
1,572 SR
Queue Stats
119W - 124L
1,527 Elo+
Solo
Pele
Pele
Madimaa
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,415 Elo+
Party 2
Chaac
Chaac
UltraK0MiTi
Chaac
Level 17
God Stats
26W - 22L
1,571 SR
Queue Stats
49W - 43L
1,428 Elo+
Solo
Neith
Neith
makhlouf
Neith
Level 2
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 4
6,202
517
3,276
7,738
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Chluckybot
Baron Samedi
9
2 / 6 / 2
5,948
496
3,167
7,179
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 5 / 3
6,230
519
2,254
7,487
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
ToraQ11
Chaac
10
1 / 4 / 1
5,986
499
4,294
9,426
6,653
Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
iGromek
Hou Yi
10
6 / 5 / 2
6,800
567
8,223
8,163
1,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Echu
Sobek
9
3 / 2 / 9
6,465
539
4,086
9,116
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Jimy15H
Anubis
13
10 / 0 / 3
8,199
683
8,376
5,568
2,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Madimaa
Pele
11
4 / 4 / 6
7,071
589
5,786
9,650
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 2
7,523
627
7,872
6,542
3,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
makhlouf
Neith
6
0 / 5 / 2
4,795
400
2,544
4,237
945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
22
22
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
4
1.5
L
Baron Samedi
Chluckybot
Baron Samedi
2
6
2
0.5
W
Sobek
Echu
Sobek
3
2
9
3.75
L
2
5
3
0.7
W
Anubis
Jimy15H
Anubis
10
0
3
11.5
W
Pele
Madimaa
Pele
4
4
6
1.75
L
Chaac
ToraQ11
Chaac
1
4
1
0.38
W
5
2
2
3
L
Hou Yi
iGromek
Hou Yi
6
5
2
1.4
W
Neith
makhlouf
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
28,664
39,993
Taken
35,113
16,013
Mitigated
16,322
10,451
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,276
247
0
2,504
7,738
3,942
503
3,099
4,639
23,027
0
L
Baron Samedi
Chluckybot
Baron Samedi
3,167
209
527
1,387
7,179
1,537
1,000
5,008
2,171
12,923
0
W
Sobek
Echu
Sobek
4,086
469
0
2,397
9,116
6,296
0
3,043
5,999
9,902
0
L
2,254
476
0
1,503
7,487
1,933
0
652
6,835
0
21,897
W
Anubis
Jimy15H
Anubis
8,376
759
0
3,061
5,568
2,798
60
1,199
4,261
50,384
0
W
Pele
Madimaa
Pele
5,786
1,936
0
3,295
9,650
2,763
0
313
9,265
0
37,423
L
Chaac
ToraQ11
Chaac
4,294
845
0
2,855
9,426
6,653
0
731
8,695
0
21,077
W
7,872
2,729
0
1,916
6,542
3,520
692
0
6,542
0
35,067
L
Hou Yi
iGromek
Hou Yi
8,223
4,794
0
1,675
8,163
1,948
1,703
2,972
5,191
0
29,888
W
Neith
makhlouf
Neith
2,544
1,376
0
598
4,237
945
0
1,520
2,603
0
10,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
34,053
209
Minions Killed
248
0
Camps Cleared
0
1,056,193
Distance Traveled
1,093,423
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,202
517
43
4
0
216,044
4
L
Baron Samedi
5,948
496
35
3
0
189,458
3
W
Sobek
6,465
539
15
1
0
261,341
1
L
Loki
6,230
519
47
4
0
223,911
0
W
Anubis
8,199
683
84
7
0
221,927
0
W
Pele
7,071
589
66
6
0
250,172
2
L
Chaac
5,986
499
35
3
0
208,675
1
W
Chaac
7,523
627
72
6
0
239,901
0
L
Hou Yi
6,800
567
49
4
0
218,105
3
W
Neith
4,795
400
11
1
0
120,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role