Player Matchup

Hades
Hades
FrenchKiss98
Hades
Level 28
God Stats
2W - 0L
1,695 SR
Queue Stats
94W - 81L
1,572 Elo+
Party 1
Chernobog
Chernobog
NotSoTyr
Chernobog
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,668 Elo+
Party 2
The Morrigan
The Morrigan
Obikwelo
The Morrigan
Level 18
God Stats
14W - 5L
1,778 SR
Queue Stats
126W - 89L
1,594 Elo+
Solo
Bastet
Bastet
not_so_jake
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,668 Elo+
Party 2
Chaac
Chaac
vokokiller
Chaac
Level 27
God Stats
25W - 13L
1,709 SR
Queue Stats
78W - 69L
1,588 Elo+
Party 1
Team Averages
Level 18
1,636 SR
1,618 Elo+

VS

Team Averages
Level 19
1,599 SR
1,617 Elo+
Mulan
Mulan
HouGong3000Gay
Mulan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jaeo
Ao Kuang
Level 27
God Stats
6W - 5L
1,595 SR
Queue Stats
56W - 46L
1,533 Elo+
Party 4
Thoth
Thoth
Rishouba
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Sviktaren
Izanami
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 14L
1,806 Elo+
Party 3
Hercules
Hercules
Thisisjustajoke
Hercules
Level 18
God Stats
4W - 2L
1,901 SR
Queue Stats
66W - 29L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 11
7,471
498
7,123
9,056
3,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
NotSoTyr
Chernobog
14
2 / 3 / 6
8,514
568
3,805
10,075
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Obikwelo
The Morrigan
17
6 / 1 / 10
9,819
655
9,012
7,933
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
5 / 1 / 7
9,006
600
5,389
11,059
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
16
8 / 1 / 8
9,509
634
17,094
13,974
14,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
6,865
458
6,381
12,827
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Jaeo
Ao Kuang
11
2 / 5 / 2
7,052
470
6,157
13,247
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
Rishouba
Thoth
14
3 / 5 / 0
8,313
554
5,721
8,091
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sviktaren
Izanami
12
1 / 3 / 6
7,681
512
6,916
8,467
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
11
2 / 4 / 4
7,782
519
6,460
14,649
6,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
24
Kills
10
10
Deaths
24
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
2
7
2
0.43
L
Ao Kuang
Jaeo
Ao Kuang
2
5
2
0.6
W
Chernobog
NotSoTyr
Chernobog
2
3
6
1.67
W
The Morrigan
Obikwelo
The Morrigan
6
1
10
11
L
Thoth
Rishouba
Thoth
3
5
0
0.6
L
Izanami
Sviktaren
Izanami
1
3
6
1.33
L
Hercules
2
4
4
1
W
Bastet
5
1
7
8.5
W
Chaac
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
31,635
52,097
Taken
57,281
27,979
Mitigated
23,033
23,448
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,123
1,080
192
2,747
9,056
3,564
1,082
2,942
5,889
19,803
0
L
6,381
1,285
488
2,709
12,827
7,907
0
1,941
10,316
0
21,960
L
Ao Kuang
Jaeo
Ao Kuang
6,157
1,624
0
3,790
13,247
3,711
0
3,466
9,721
37,161
0
W
Chernobog
NotSoTyr
Chernobog
3,805
2,436
0
3,593
10,075
3,336
417
480
9,595
0
54,959
W
The Morrigan
Obikwelo
The Morrigan
9,012
2,084
0
2,310
7,933
3,131
280
3,212
4,521
75,570
3,671
L
Thoth
Rishouba
Thoth
5,721
160
0
750
8,091
2,626
0
3,841
4,177
42,000
0
L
Izanami
Sviktaren
Izanami
6,916
4,462
0
2,762
8,467
2,562
693
752
7,608
0
41,800
L
Hercules
6,460
2,410
0
3,888
14,649
6,227
0
4,515
9,922
0
25,500
W
Bastet
5,389
1,159
0
5,469
11,059
3,816
1,356
2,041
8,896
0
55,749
W
Chaac
17,094
2,655
0
9,137
13,974
14,132
891
2,676
10,676
398
56,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
37,693
520
Minions Killed
327
0
Camps Cleared
0
1,460,955
Distance Traveled
1,376,458
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,471
498
42
3
0
297,436
1
L
Mulan
6,865
458
37
2
0
257,330
1
L
Ao Kuang
7,052
470
61
4
0
291,876
5
W
Chernobog
8,514
568
108
7
0
283,514
1
W
The Morrigan
9,819
655
148
10
0
296,391
6
L
Thoth
8,313
554
95
6
0
266,826
5
L
Izanami
7,681
512
99
7
0
248,562
2
L
Hercules
7,782
519
35
2
0
311,864
5
W
Bastet
9,006
600
116
8
0
303,064
0
W
Chaac
9,509
634
106
7
0
280,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role