Player Matchup

Aphrodite
Aphrodite
LilAeroStatBrat
Aphrodite
Level 125
God Stats
5W - 8L
1,467 SR
Queue Stats
83W - 98L
1,433 Elo+
Solo
Odin
Odin
LittleSimsCraft
Odin
Level 133
God Stats
2W - 4L
1,727 SR
Queue Stats
182W - 207L
1,499 Elo+
Solo
Sobek
Sobek
Trigor03
Sobek
Level 100
God Stats
12W - 12L
1,462 SR
Queue Stats
73W - 80L
1,478 Elo+
Solo
Team Averages
Level 119
1,552 SR
1,470 Elo+

VS

Team Averages
Level 40
1,431 SR
1,579 Elo+
Fenrir
Fenrir
Dark_Indio23
Fenrir
Level 86
God Stats
12W - 24L
1,254 SR
Queue Stats
229W - 312L
1,243 Elo+
Solo
Mercury
Mercury
fondillo_real
Mercury
Level 7
God Stats
1W - 0L
1,539 SR
Queue Stats
8W - 3L
1,885 Elo+
Solo
Baron Samedi
Baron Samedi
oatmeal999
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 52L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LilAeroStatBrat
Aphrodite
15
1 / 10 / 11
14,173
644
17,729
30,429
18,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 9 / 4
14,081
640
20,502
31,007
32,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Trigor03
Sobek
18
7 / 7 / 9
15,220
692
18,547
33,104
32,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 5 / 13
14,486
658
16,111
26,694
18,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
16
2 / 5 / 14
14,156
643
17,342
24,489
12,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
oatmeal999
Baron Samedi
20
19 / 8 / 5
17,343
788
44,381
26,353
13,698
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
17
Kills
26
26
Deaths
18
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
13
2.3
L
Aphrodite
LilAeroStatBrat
Aphrodite
1
10
11
0.65
L
9
9
4
1.22
L
Sobek
Trigor03
Sobek
7
7
9
1.64
W
Mercury
2
5
14
1.8
W
Baron Samedi
oatmeal999
Baron Samedi
19
8
5
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,778
Damage
77,834
94,540
Taken
77,536
84,083
Mitigated
44,591
30,965
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,111
4,065
1,057
3,066
26,694
18,576
1,144
11,309
15,385
0
35,663
L
Aphrodite
LilAeroStatBrat
Aphrodite
17,729
2,303
9,342
12,056
30,429
18,904
1,120
14,903
15,526
53,834
0
L
20,502
5,704
0
583
31,007
32,968
339
15,974
15,033
0
57,209
L
Sobek
Trigor03
Sobek
18,547
1,638
1,962
7,022
33,104
32,211
52
13,644
19,460
55,835
0
W
Mercury
17,342
9,125
0
1,055
24,489
12,317
428
12,818
11,671
0
72,383
W
Baron Samedi
oatmeal999
Baron Samedi
44,381
5,959
4,179
8,549
26,353
13,698
1,543
12,217
14,136
119,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
45,985
190
Minions Killed
234
0
Camps Cleared
0
1,087,246
Distance Traveled
1,238,009
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,486
658
30
1
0
449,995
0
L
Aphrodite
14,173
644
66
3
0
329,080
6
L
Odin
14,081
640
78
4
0
367,878
6
L
Sobek
15,220
692
46
2
0
390,288
2
W
Mercury
14,156
643
72
3
0
471,027
4
W
Baron Samedi
17,343
788
132
6
0
316,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role