Player Matchup

Neith
Neith
AnderMarine
Neith
Level 21
God Stats
28W - 20L
1,752 SR
Queue Stats
43W - 34L
1,689 Elo+
Solo
Fenrir
Fenrir
ChunkDueces
Fenrir
Level 27
God Stats
10W - 11L
1,628 SR
Queue Stats
103W - 113L
1,561 Elo+
Solo
Scylla
Scylla
EzMonster
Scylla
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 52L
1,695 Elo+
Solo
Hera
Hera
burntpannncake
Hera
Level 26
God Stats
1W - 0L
1,754 SR
Queue Stats
140W - 123L
1,671 Elo+
Solo
Loki
Loki
deltoidfeet
Loki
Level 18
God Stats
4W - 2L
1,710 SR
Queue Stats
88W - 36L
1,738 Elo+
Solo
Team Averages
Level 22
1,669 SR
1,671 Elo+

VS

Team Averages
Level 22
1,474 SR
1,626 Elo+
Rama
Rama
Gbags02
Rama
Level 27
God Stats
2W - 3L
1,550 SR
Queue Stats
167W - 168L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Kieohmm
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SoloOrDrunk
Scylla
Level 30
God Stats
4W - 4L
1,817 SR
Queue Stats
113W - 90L
1,667 Elo+
Solo
Pele
Pele
ThannyOneTrick
Pele
Level 20
God Stats
0W - 4L
1,172 SR
Queue Stats
55W - 32L
1,675 Elo+
Solo
Bacchus
Bacchus
chupote
Bacchus
Level 7
God Stats
0W - 4L
1,333 SR
Queue Stats
5W - 11L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,690
738
164
1,033
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
5
0 / 1 / 0
3,265
653
1,113
2,785
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
EzMonster
Scylla
6
0 / 0 / 0
3,429
686
1,048
1,043
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 1
3,236
647
564
1,759
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 0
3,183
637
1,807
3,636
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gbags02
Rama
1
0 / 0 / 0
909
182
0
0
0
Guan Yu
Kieohmm
Guan Yu
6
2 / 1 / 0
3,910
782
3,216
3,889
1,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
6
1 / 0 / 0
3,393
679
624
1,275
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 2
3,511
702
632
2,994
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
chupote
Bacchus
1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Fenrir
0
1
0
0
W
Scylla
EzMonster
Scylla
0
0
0
0
L
Rama
Gbags02
Rama
0
0
0
0
L
Guan Yu
Kieohmm
Guan Yu
2
1
0
2
L
Scylla
1
0
0
1
L
0
0
2
1
W
0
0
1
0.5
L
Bacchus
chupote
Bacchus
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,696
Damage
4,472
10,256
Taken
8,158
2,565
Mitigated
2,385
4,272
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
164
0
0
628
1,033
232
50
0
1,033
0
15,346
W
Fenrir
1,113
205
0
1,193
2,785
600
0
63
2,722
0
10,906
W
Scylla
EzMonster
Scylla
1,048
243
0
665
1,043
226
0
457
482
14,512
0
L
Rama
Gbags02
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Kieohmm
Guan Yu
3,216
451
0
1,906
3,889
1,354
0
431
3,458
0
15,983
L
Scylla
624
104
0
482
1,275
325
0
784
393
11,708
0
L
632
202
0
1,264
2,994
706
0
275
2,695
0
12,296
W
564
175
0
471
1,759
644
0
0
1,759
12,530
0
L
Bacchus
chupote
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,807
574
0
1,315
3,636
863
0
0
3,636
0
12,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,803
Gold Earned
12,632
136
Minions Killed
100
0
Camps Cleared
0
466,752
Distance Traveled
298,300
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,690
738
32
6
0
94,386
1
W
Fenrir
3,265
653
29
6
0
111,059
0
W
Scylla
3,429
686
29
6
0
79,256
1
L
Rama
909
182
0
0
0
0
0
L
Guan Yu
3,910
782
31
6
0
86,350
1
L
Scylla
3,393
679
33
7
0
104,829
2
L
Pele
3,511
702
36
7
0
107,121
2
W
Hera
3,236
647
24
5
0
88,084
4
L
Bacchus
909
182
0
0
0
0
0
W
Loki
3,183
637
22
4
0
93,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role