Player Matchup

Medusa
Medusa
Foefoefoefoe
Medusa
Level 29
God Stats
34W - 33L
1,540 SR
Queue Stats
257W - 261L
1,524 Elo+
Solo
Tiamat
Tiamat
ImNotBlackOkay
Tiamat
Level 4
God Stats
1W - 1L
1,779 SR
Queue Stats
8W - 5L
1,600 Elo+
Solo
Thanatos
Thanatos
Trangula
Thanatos
Level 28
God Stats
8W - 10L
1,462 SR
Queue Stats
91W - 100L
1,505 Elo+
Solo
Chernobog
Chernobog
XxDemonKing1xX
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
paladinDelta
Kukulkan
Level 6
God Stats
0W - 3L
1,203 SR
Queue Stats
2W - 6L
1,395 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,505 Elo+

VS

Team Averages
Level 21
1,455 SR
1,540 Elo+
Anubis
Anubis
Boney knucks
Anubis
Level 6
God Stats
2W - 1L
1,439 SR
Queue Stats
15W - 8L
1,732 Elo+
Party 1
Erlang Shen
Erlang Shen
IDL Prince
Erlang Shen
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
87W - 89L
1,410 Elo+
Party 1
King Arthur
King Arthur
JudiStz40
King Arthur
Level 17
God Stats
4W - 5L
1,327 SR
Queue Stats
61W - 67L
1,466 Elo+
Solo
Olorun
Olorun
JusThtSimp
Olorun
Level 28
God Stats
32W - 18L
1,628 SR
Queue Stats
78W - 90L
1,552 Elo+
Solo
Bacchus
Bacchus
TheGodLikeKnight
Bacchus
Level 28
God Stats
14W - 14L
1,601 SR
Queue Stats
92W - 100L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
1 / 2 / 0
3,842
384
1,218
2,511
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 1
5,263
526
4,656
7,914
8,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Trangula
Thanatos
8
2 / 2 / 1
5,278
528
3,023
6,252
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
XxDemonKing1xX
Chernobog
3
0 / 7 / 1
3,625
363
1,061
4,869
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
paladinDelta
Kukulkan
8
2 / 3 / 0
4,923
492
3,175
4,113
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 0 / 0
7,009
701
4,712
4,358
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
IDL Prince
Erlang Shen
8
1 / 2 / 3
5,448
545
2,893
6,715
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
JudiStz40
King Arthur
10
2 / 1 / 2
6,137
614
6,719
9,524
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
JusThtSimp
Olorun
10
2 / 2 / 4
6,214
621
1,829
4,280
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 2
5,611
561
1,715
4,715
2,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
14
15
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
0
6
L
Medusa
1
2
0
0.5
W
Erlang Shen
IDL Prince
Erlang Shen
1
2
3
1.25
L
1
1
1
1.5
W
King Arthur
JudiStz40
King Arthur
2
1
2
3
W
Olorun
JusThtSimp
Olorun
2
2
4
2
W
3
1
2
4
L
Thanatos
Trangula
Thanatos
2
2
1
1.25
L
Chernobog
XxDemonKing1xX
Chernobog
0
7
1
0.07
L
Kukulkan
paladinDelta
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,133
Damage
17,868
25,659
Taken
29,592
13,231
Mitigated
13,952
9,338
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,712
294
0
2,540
4,358
2,209
0
340
3,904
44,836
0
L
Medusa
1,218
512
0
851
2,511
576
0
1,497
1,014
0
4,909
W
Erlang Shen
IDL Prince
Erlang Shen
2,893
1,811
0
2,340
6,715
2,236
0
1,307
5,366
0
22,814
L
4,656
1,039
0
4,334
7,914
8,928
0
743
6,620
27,180
0
W
King Arthur
JudiStz40
King Arthur
6,719
1,419
0
4,397
9,524
5,530
0
4,148
5,370
0
30,224
W
Olorun
JusThtSimp
Olorun
1,829
1,341
121
1,552
4,280
1,159
3,675
687
3,551
28,782
0
W
1,715
190
0
1,467
4,715
2,818
912
1,029
3,570
17,945
0
L
Thanatos
Trangula
Thanatos
3,023
943
0
3,946
6,252
1,650
0
1,923
4,299
0
27,248
L
Chernobog
XxDemonKing1xX
Chernobog
1,061
947
0
207
4,869
1,181
0
1,499
3,280
0
2,840
L
Kukulkan
paladinDelta
Kukulkan
3,175
132
0
0
4,113
896
0
2,594
1,519
17,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
30,419
150
Minions Killed
311
0
Camps Cleared
0
706,785
Distance Traveled
986,784
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,009
701
86
9
0
182,992
1
L
Medusa
3,842
384
6
1
0
47,162
2
W
Erlang Shen
5,448
545
55
6
0
207,724
0
L
Tiamat
5,263
526
49
5
0
157,324
1
W
King Arthur
6,137
614
54
5
0
201,317
0
W
Olorun
6,214
621
62
6
0
184,161
0
W
Bacchus
5,611
561
54
5
0
210,590
1
L
Thanatos
5,278
528
54
5
0
180,292
0
L
Chernobog
3,625
363
5
1
0
140,699
0
L
Kukulkan
4,923
492
36
4
0
181,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role