Player Matchup

Xing Tian
Xing Tian
Asenhain
Xing Tian
Level 25
God Stats
3W - 3L
1,685 SR
Queue Stats
174W - 178L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Kaijus7866
Guan Yu
Level 120
God Stats
9W - 12L
1,724 SR
Queue Stats
683W - 672L
1,436 Elo+
Party 1
Izanami
Izanami
MaxRadicalMan
Izanami
Level 29
God Stats
11W - 13L
1,495 SR
Queue Stats
68W - 94L
1,410 Elo+
Solo
Scylla
Scylla
NArU93390
Scylla
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 190L
1,414 Elo+
Solo
Bakasura
Bakasura
Toddaka
Bakasura
Level 11
God Stats
4W - 6L
1,496 SR
Queue Stats
7W - 8L
1,354 Elo+
Party 1
Team Averages
Level 43
1,580 SR
1,406 Elo+

VS

Team Averages
Level 38
1,409 SR
1,427 Elo+
Set
Set
LolXD1839
Set
Level 5
God Stats
1W - 0L
1,296 SR
Queue Stats
9W - 18L
1,289 Elo+
Solo
Persephone
Persephone
SOVtonemc01
Persephone
Level 29
God Stats
6W - 9L
1,423 SR
Queue Stats
134W - 150L
1,386 Elo+
Solo
Terra
Terra
elijahdavis570
Terra
Level 122
God Stats
12W - 10L
1,658 SR
Queue Stats
375W - 327L
1,550 Elo+
Party 2
Bellona
Bellona
poke_Koke567
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
xXleftystitchXx
Pele
Level 29
God Stats
6W - 8L
1,166 SR
Queue Stats
770W - 805L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asenhain
Xing Tian
18
2 / 6 / 2
11,125
412
9,042
20,985
16,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Kaijus7866
Guan Yu
20
16 / 5 / 2
14,575
540
20,102
36,572
37,605
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
17
3 / 4 / 3
11,732
435
7,576
13,468
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NArU93390
Scylla
10
1 / 6 / 0
9,071
336
3,634
8,554
2,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Toddaka
Bakasura
19
2 / 7 / 4
12,760
473
8,310
24,464
13,522
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
11,037
409
3,195
21,545
17,286
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
SOVtonemc01
Persephone
20
11 / 3 / 12
17,215
638
28,896
13,973
5,661
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
4 / 1 / 12
13,688
507
11,927
22,985
29,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
poke_Koke567
Bellona
18
0 / 10 / 4
12,307
456
8,460
21,492
14,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 2 / 7
14,710
545
21,404
26,877
14,166
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
24
Kills
27
28
Deaths
26
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Asenhain
Xing Tian
2
6
2
0.5
L
Guan Yu
Kaijus7866
Guan Yu
16
5
2
3.4
W
0
10
3
0.15
L
Izanami
3
4
3
1.13
L
Scylla
NArU93390
Scylla
1
6
0
0.17
W
Persephone
SOVtonemc01
Persephone
11
3
12
5.67
L
Bakasura
Toddaka
Bakasura
2
7
4
0.57
W
4
1
12
10
W
Bellona
poke_Koke567
Bellona
0
10
4
0.2
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
73,882
104,043
Taken
106,872
73,951
Mitigated
81,121
21,768
Healing
31,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Asenhain
Xing Tian
9,042
979
0
2,538
20,985
16,314
121
10,269
10,470
42,214
0
L
Guan Yu
Kaijus7866
Guan Yu
20,102
2,403
497
10,772
36,572
37,605
1,236
14,585
21,548
552
91,186
W
3,195
1,714
0
1,613
21,545
17,286
529
3,395
18,150
0
76,822
L
Izanami
7,576
4,351
0
3,022
13,468
4,233
859
6,097
7,252
0
80,651
L
Scylla
NArU93390
Scylla
3,634
894
0
1,287
8,554
2,277
52
4,801
3,562
29,065
0
W
Persephone
SOVtonemc01
Persephone
28,896
1,913
1,059
4,815
13,973
5,661
2,362
4,248
9,442
105,565
0
L
Bakasura
Toddaka
Bakasura
8,310
6,409
0
3,652
24,464
13,522
2,498
4,157
20,064
0
101,326
W
11,927
1,844
6,136
7,019
22,985
29,846
1,456
4,259
18,726
48,365
0
W
Bellona
poke_Koke567
Bellona
8,460
2,637
0
3,405
21,492
14,162
1,602
725
20,237
0
60,202
W
21,404
6,897
0
7,833
26,877
14,166
4,946
7,681
18,409
0
116,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
68,957
567
Minions Killed
564
0
Camps Cleared
0
1,914,305
Distance Traveled
2,552,853
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,125
412
60
2
0
457,741
1
L
Guan Yu
14,575
540
174
6
0
460,794
2
W
Set
11,037
409
103
4
0
418,103
3
L
Izanami
11,732
435
150
6
0
397,563
2
L
Scylla
9,071
336
50
2
0
192,788
0
W
Persephone
17,215
638
170
6
0
489,211
3
L
Bakasura
12,760
473
133
5
0
405,419
1
W
Terra
13,688
507
55
2
0
561,212
2
W
Bellona
12,307
456
112
4
0
518,655
2
W
Pele
14,710
545
124
5
0
565,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role