Player Matchup

Artemis
Artemis
DillDoeDanny
Artemis
Level 7
God Stats
4W - 1L
1,697 SR
Queue Stats
9W - 9L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Fischmakrele
Baron Samedi
Level 16
God Stats
2W - 0L
1,738 SR
Queue Stats
35W - 36L
1,660 Elo+
Party 1
Ymir
Ymir
SpeedyAtomic
Ymir
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 33L
1,502 Elo+
Solo
Susano
Susano
feignlecker
Susano
Level 23
God Stats
2W - 3L
1,317 SR
Queue Stats
63W - 56L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
zupperboy
Gilgamesh
Level 29
God Stats
8W - 9L
1,566 SR
Queue Stats
74W - 68L
1,549 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,514 Elo+

VS

Team Averages
Level 15
1,516 SR
1,473 Elo+
Thanatos
Thanatos
AreXinc
Thanatos
Level 26
God Stats
22W - 28L
1,391 SR
Queue Stats
93W - 103L
1,458 Elo+
Solo
Hercules
Hercules
JayPhii
Hercules
Level 14
God Stats
6W - 12L
1,601 SR
Queue Stats
70W - 60L
1,469 Elo+
Solo
Yemoja
Yemoja
Michal07072010
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo
Persephone
Persephone
Necrosiakm
Persephone
Level 23
God Stats
12W - 10L
1,587 SR
Queue Stats
72W - 60L
1,475 Elo+
Solo
Bastet
Bastet
Sh1mano
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DillDoeDanny
Artemis
11
1 / 4 / 2
6,990
466
2,306
5,051
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fischmakrele
Baron Samedi
16
11 / 1 / 4
9,922
661
11,106
9,443
4,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 4
7,567
504
5,358
6,700
4,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
12
5 / 2 / 8
7,920
528
5,871
9,466
2,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
zupperboy
Gilgamesh
14
8 / 3 / 1
8,639
576
7,288
11,263
7,898
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AreXinc
Thanatos
10
3 / 6 / 1
6,617
441
4,339
9,705
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
JayPhii
Hercules
11
2 / 4 / 2
6,573
438
7,903
10,988
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 10 / 1
4,794
320
1,183
9,815
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Necrosiakm
Persephone
14
5 / 3 / 0
9,039
603
8,990
8,099
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Sh1mano
Bastet
11
1 / 5 / 5
6,264
418
3,676
6,625
2,158
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
28
Kills
11
12
Deaths
28
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AreXinc
Thanatos
3
6
1
0.58
W
Artemis
DillDoeDanny
Artemis
1
4
2
0.5
W
Baron Samedi
Fischmakrele
Baron Samedi
11
1
4
13
L
Hercules
JayPhii
Hercules
2
4
2
0.75
L
0
10
1
0.05
L
Persephone
Necrosiakm
Persephone
5
3
0
1.67
L
Bastet
Sh1mano
Bastet
1
5
5
0.7
W
3
2
4
2.5
W
Susano
5
2
8
4.5
W
Gilgamesh
zupperboy
Gilgamesh
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
26,091
41,923
Taken
45,232
21,843
Mitigated
21,424
11,734
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AreXinc
Thanatos
4,339
1,517
0
4,014
9,705
3,118
0
1,996
7,709
0
29,610
W
Artemis
DillDoeDanny
Artemis
2,306
797
0
150
5,051
1,826
1,331
1,081
3,923
0
29,196
W
Baron Samedi
Fischmakrele
Baron Samedi
11,106
1,602
309
5,855
9,443
4,420
0
4,231
4,829
60,524
0
L
Hercules
JayPhii
Hercules
7,903
1,549
0
2,831
10,988
9,958
77
1,724
9,264
0
34,247
L
1,183
1,030
149
0
9,815
3,700
130
5,421
4,394
5,138
0
L
Persephone
Necrosiakm
Persephone
8,990
873
141
1,554
8,099
2,490
140
4,669
3,427
53,137
0
L
Bastet
Sh1mano
Bastet
3,676
1,245
0
0
6,625
2,158
0
2,679
3,946
0
12,453
W
5,358
1,002
0
0
6,700
4,721
276
2,183
4,435
21,001
0
W
Susano
5,871
1,769
0
2,989
9,466
2,978
0
160
9,216
0
34,967
W
Gilgamesh
zupperboy
Gilgamesh
7,288
2,216
0
2,431
11,263
7,898
1,870
2,052
8,717
27
37,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
33,287
363
Minions Killed
244
0
Camps Cleared
0
1,331,757
Distance Traveled
1,311,213
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,617
441
59
4
0
239,945
4
W
Artemis
6,990
466
61
4
0
271,769
0
W
Baron Samedi
9,922
661
106
7
0
280,020
3
L
Hercules
6,573
438
55
4
0
271,912
1
L
Yemoja
4,794
320
8
1
0
244,964
1
L
Persephone
9,039
603
104
7
0
254,004
1
L
Bastet
6,264
418
18
1
0
300,388
2
W
Ymir
7,567
504
49
3
0
216,408
3
W
Susano
7,920
528
66
4
0
302,797
2
W
Gilgamesh
8,639
576
81
5
0
260,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role