Player Matchup

Thoth
Thoth
Beaxd
Thoth
Level 129
God Stats
0W - 1L
1,430 SR
Queue Stats
30W - 20L
1,641 Elo+
Party 1
Bacchus
Bacchus
Conesnail
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ElPrimero10
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 378L
1,326 Elo+
Party 3
Nemesis
Nemesis
Rematch
Nemesis
Level 149
God Stats
4W - 1L
1,864 SR
Queue Stats
50W - 41L
1,635 Elo+
Party 1
Medusa
Medusa
RenanMallet10
Medusa
Level 36
God Stats
1W - 10L
1,091 SR
Queue Stats
174W - 224L
1,273 Elo+
Party 3
Team Averages
Level 82
1,477 SR
1,475 Elo+

VS

Team Averages
Level 83
1,562 SR
1,433 Elo+
Athena
Athena
Baritxne
Athena
Level 99
God Stats
15W - 8L
1,744 SR
Queue Stats
401W - 374L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
Gam3rs
Ah Puch
Level 77
God Stats
1W - 0L
1,749 SR
Queue Stats
12W - 15L
1,378 Elo+
Party 4
Pele
Pele
Heber_2105
Pele
Level 17
God Stats
8W - 9L
1,346 SR
Queue Stats
20W - 33L
1,180 Elo+
Party 4
Set
Set
NotoriousAisac
Set
Level 136
God Stats
1W - 1L
1,426 SR
Queue Stats
168W - 178L
1,521 Elo+
Solo
Chernobog
Chernobog
storybox6198
Chernobog
Level 86
God Stats
23W - 23L
1,543 SR
Queue Stats
457W - 425L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Beaxd
Thoth
18
6 / 5 / 8
11,817
537
15,704
15,926
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Conesnail
Bacchus
14
1 / 5 / 8
9,687
440
6,871
16,477
17,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
ElPrimero10
Hun Batz
12
1 / 6 / 2
8,721
396
3,590
10,424
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Rematch
Nemesis
19
18 / 7 / 2
12,510
569
25,877
19,074
10,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 3
8,417
383
2,825
7,757
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Baritxne
Athena
16
2 / 4 / 11
11,393
518
7,396
19,085
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Gam3rs
Ah Puch
19
4 / 8 / 10
12,454
566
9,974
16,907
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 1
12,189
554
7,232
16,044
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 4 / 4
13,710
623
9,048
18,083
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
storybox6198
Chernobog
19
8 / 4 / 8
13,195
600
14,882
12,579
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
26
Kills
28
28
Deaths
26
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
Baritxne
Athena
2
4
11
1.88
L
Thoth
Beaxd
Thoth
6
5
8
2
L
Bacchus
Conesnail
Bacchus
1
5
8
1
L
Hun Batz
ElPrimero10
Hun Batz
1
6
2
0.33
W
Ah Puch
Gam3rs
Ah Puch
4
8
10
1.13
W
5
6
1
0.92
W
9
4
4
2.75
L
Nemesis
Rematch
Nemesis
18
7
2
2.71
L
0
5
3
0.3
W
Chernobog
storybox6198
Chernobog
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,867
Damage
48,532
69,658
Taken
82,698
39,302
Mitigated
37,203
9,226
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Baritxne
Athena
7,396
1,709
0
1,742
19,085
14,408
263
5,807
13,104
34,357
0
L
Thoth
Beaxd
Thoth
15,704
989
0
3,563
15,926
6,142
372
4,541
11,207
84,161
0
L
Bacchus
Conesnail
Bacchus
6,871
587
0
1,840
16,477
17,746
374
3,985
12,283
21,631
0
L
Hun Batz
ElPrimero10
Hun Batz
3,590
977
0
1,750
10,424
3,000
353
1,658
8,686
0
36,292
W
Ah Puch
Gam3rs
Ah Puch
9,974
408
0
4,846
16,907
4,998
388
3,928
12,671
73,894
0
W
7,232
1,676
0
3,833
16,044
5,613
3,644
2,038
13,966
0
64,670
W
9,048
3,642
0
5,200
18,083
7,523
1,968
4,122
13,809
0
79,693
L
Nemesis
Rematch
Nemesis
25,877
13,856
0
2,073
19,074
10,402
607
5,695
13,255
0
77,748
L
2,825
1,545
0
0
7,757
2,012
1,126
860
6,857
0
31,385
W
Chernobog
storybox6198
Chernobog
14,882
9,540
0
3,154
12,579
4,661
5,174
5,818
6,573
0
101,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
62,941
452
Minions Killed
589
0
Camps Cleared
0
1,798,939
Distance Traveled
2,007,559
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,393
518
65
3
0
454,329
10
L
Thoth
11,817
537
166
8
0
394,427
4
L
Bacchus
9,687
440
28
1
0
408,621
2
L
Hun Batz
8,721
396
86
4
0
300,517
0
W
Ah Puch
12,454
566
112
5
0
372,723
0
W
Pele
12,189
554
131
6
0
345,085
1
W
Set
13,710
623
126
6
0
435,361
5
L
Nemesis
12,510
569
112
5
0
433,908
1
L
Medusa
8,417
383
60
3
0
261,466
0
W
Chernobog
13,195
600
155
7
0
400,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role