Player Matchup

Neith
Neith
ODST Eddie Buck
Neith
Level 16
God Stats
7W - 7L
1,410 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
ShrkLord ZEN
Gilgamesh
Level 61
God Stats
7W - 14L
1,556 SR
Queue Stats
122W - 122L
1,515 Elo+
Party 2
King Arthur
King Arthur
The Ranger Halt
King Arthur
Level 157
God Stats
42W - 47L
1,506 SR
Queue Stats
136W - 132L
1,512 Elo+
Party 2
Ra
Ra
VexingNightmare
Ra
Level 128
God Stats
2W - 0L
1,519 SR
Queue Stats
207W - 177L
1,587 Elo+
Party 2
Ratatoskr
Ratatoskr
wXDarkxAngelXw
Ratatoskr
Level 156
God Stats
4W - 4L
1,739 SR
Queue Stats
180W - 174L
1,522 Elo+
Party 2
Team Averages
Level 104
1,546 SR
1,517 Elo+

VS

Team Averages
Level 87
1,696 SR
1,507 Elo+
Cthulhu
Cthulhu
BigSalvadorz
Cthulhu
Level 106
God Stats
31W - 36L
1,483 SR
Queue Stats
565W - 568L
1,480 Elo+
Party 1
Loki
Loki
KanonVanDerMark
Loki
Level 160
God Stats
54W - 65L
1,615 SR
Queue Stats
632W - 688L
1,531 Elo+
Party 3
The Morrigan
The Morrigan
UmbrasEdge
The Morrigan
Level 101
God Stats
8W - 8L
1,768 SR
Queue Stats
214W - 231L
1,492 Elo+
Party 1
Neith
Neith
Yunniq
Neith
Level 45
God Stats
28W - 29L
1,792 SR
Queue Stats
446W - 481L
1,482 Elo+
Party 1
Hercules
Hercules
thedraigarM
Hercules
Level 25
God Stats
23W - 19L
1,820 SR
Queue Stats
753W - 778L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,044
478
2,511
7,060
2,706
Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ShrkLord ZEN
Gilgamesh
19
4 / 5 / 3
11,793
562
11,183
16,010
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
The Ranger Halt
King Arthur
16
5 / 1 / 6
10,547
502
11,461
18,577
10,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 1 / 5
14,295
681
15,123
12,953
6,392
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
wXDarkxAngelXw
Ratatoskr
19
7 / 2 / 6
12,543
597
10,249
13,261
11,307
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSalvadorz
Cthulhu
15
2 / 3 / 2
9,934
473
7,712
13,554
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 8 / 4
10,175
485
5,338
16,821
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
UmbrasEdge
The Morrigan
10
2 / 7 / 0
7,789
371
4,174
6,396
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Yunniq
Neith
14
2 / 6 / 1
9,136
435
5,217
13,419
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
thedraigarM
Hercules
17
5 / 5 / 0
11,029
525
7,226
24,056
18,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
29
Kills
11
11
Deaths
29
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigSalvadorz
Cthulhu
2
3
2
1
L
0
8
4
0.25
W
2
2
1
1.25
W
Gilgamesh
ShrkLord ZEN
Gilgamesh
4
5
3
1.1
W
King Arthur
The Ranger Halt
King Arthur
5
1
6
8
L
The Morrigan
UmbrasEdge
The Morrigan
2
7
0
0.29
W
11
1
5
13.5
L
Neith
Yunniq
Neith
2
6
1
0.42
L
Hercules
thedraigarM
Hercules
5
5
0
1
W
Ratatoskr
wXDarkxAngelXw
Ratatoskr
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,527
Damage
29,667
67,861
Taken
74,246
41,416
Mitigated
38,445
23,503
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigSalvadorz
Cthulhu
7,712
176
744
3,996
13,554
6,735
42
2,750
10,744
53,187
0
L
5,338
1,347
0
4,104
16,821
6,450
2,410
2,048
14,602
0
79,450
W
2,511
1,027
0
1,386
7,060
2,706
1,838
1,750
5,310
0
41,232
W
Gilgamesh
ShrkLord ZEN
Gilgamesh
11,183
4,229
0
5,283
16,010
10,387
1,355
326
15,684
0
77,655
W
King Arthur
The Ranger Halt
King Arthur
11,461
679
0
6,490
18,577
10,624
0
4,044
14,509
0
59,846
L
The Morrigan
UmbrasEdge
The Morrigan
4,174
840
0
145
6,396
1,934
0
2,946
3,190
21,882
1,576
W
15,123
2,022
1,742
5,780
12,953
6,392
1,479
2,306
10,521
122,631
0
L
Neith
Yunniq
Neith
5,217
2,521
0
3,365
13,419
4,564
0
125
13,294
0
46,413
L
Hercules
thedraigarM
Hercules
7,226
2,307
0
6,075
24,056
18,762
1,113
6,569
17,293
0
65,606
W
Ratatoskr
wXDarkxAngelXw
Ratatoskr
10,249
2,282
0
2,822
13,261
11,307
2,568
2,158
11,021
0
86,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,222
Gold Earned
48,063
653
Minions Killed
487
0
Camps Cleared
0
2,068,289
Distance Traveled
1,682,405
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,934
473
93
4
0
400,612
6
L
Loki
10,175
485
136
6
0
341,779
2
W
Neith
10,044
478
87
4
0
345,853
0
W
Gilgamesh
11,793
562
129
6
0
384,271
2
W
King Arthur
10,547
502
83
4
0
403,849
2
L
The Morrigan
7,789
371
50
2
0
276,096
0
W
Ra
14,295
681
213
10
0
464,214
3
L
Neith
9,136
435
72
3
0
329,296
2
L
Hercules
11,029
525
136
6
0
334,622
2
W
Ratatoskr
12,543
597
141
7
0
470,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role