Player Matchup

Cabrakan
Cabrakan
Barrex
Cabrakan
Level 44
God Stats
7W - 8L
1,500 SR
Queue Stats
70W - 62L
1,480 Elo+
Solo
Discordia
Discordia
Hortleur
Discordia
Level 20
God Stats
15W - 10L
1,489 SR
Queue Stats
77W - 72L
1,443 Elo+
Party 2
Arachne
Arachne
LePyxx
Arachne
Level 74
God Stats
5W - 3L
1,643 SR
Queue Stats
226W - 233L
1,468 Elo+
Party 2
Cerberus
Cerberus
Pumbah
Cerberus
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 127L
1,491 Elo+
Party 2
Neith
Neith
tranchelame
Neith
Level 65
God Stats
28W - 15L
1,640 SR
Queue Stats
91W - 82L
1,447 Elo+
Party 2
Team Averages
Level 56
1,554 SR
1,466 Elo+

VS

Team Averages
Level 57
1,303 SR
1,396 Elo+
Merlin
Merlin
Bronsward
Merlin
Level 45
God Stats
0W - 2L
1,221 SR
Queue Stats
164W - 171L
1,381 Elo+
Party 3
Ares
Ares
GooseDaWeirdo
Ares
Level 90
God Stats
11W - 18L
1,399 SR
Queue Stats
158W - 173L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
HipsterJ3sus
Baron Samedi
Level 89
God Stats
5W - 12L
1,372 SR
Queue Stats
116W - 132L
1,427 Elo+
Party 1
Ymir
Ymir
Tommelhood
Ymir
Level 25
God Stats
0W - 5L
1,125 SR
Queue Stats
29W - 46L
1,356 Elo+
Party 1
Neith
Neith
Vikfrid
Neith
Level 37
God Stats
6W - 9L
1,397 SR
Queue Stats
129W - 148L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Barrex
Cabrakan
20
8 / 7 / 7
14,816
593
18,863
23,654
25,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Hortleur
Discordia
18
2 / 3 / 10
11,646
466
11,350
8,334
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LePyxx
Arachne
20
4 / 2 / 8
12,621
505
12,518
22,155
11,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Pumbah
Cerberus
18
2 / 4 / 26
13,740
550
14,268
31,620
34,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 3 / 6
14,658
586
25,480
18,285
8,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bronsward
Merlin
19
6 / 5 / 2
12,425
497
15,311
14,556
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 10
10,642
426
9,251
19,777
14,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
HipsterJ3sus
Baron Samedi
20
9 / 5 / 7
13,532
541
23,946
28,383
16,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 15 / 4
9,436
377
8,263
28,458
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Vikfrid
Neith
15
1 / 4 / 6
9,402
376
12,862
12,196
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
34
Kills
19
19
Deaths
34
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Barrex
Cabrakan
8
7
7
1.64
L
Merlin
Bronsward
Merlin
6
5
2
1.4
L
3
5
10
1.6
L
Baron Samedi
HipsterJ3sus
Baron Samedi
9
5
7
2.5
W
Discordia
Hortleur
Discordia
2
3
10
2.33
W
Arachne
LePyxx
Arachne
4
2
8
4
W
Cerberus
Pumbah
Cerberus
2
4
26
3.75
L
0
15
4
0.13
L
Neith
Vikfrid
Neith
1
4
6
1
W
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,479
Damage
69,633
104,048
Taken
103,370
82,699
Mitigated
66,693
38,812
Healing
29,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Barrex
Cabrakan
18,863
3,003
0
7,363
23,654
25,287
1,141
13,404
10,076
103,139
0
L
Merlin
Bronsward
Merlin
15,311
511
0
3,938
14,556
6,234
608
8,553
6,003
81,837
0
L
9,251
961
0
2,690
19,777
14,011
143
6,229
13,548
58,641
0
L
Baron Samedi
HipsterJ3sus
Baron Samedi
23,946
3,018
3,862
12,978
28,383
16,250
1,022
16,782
11,601
97,037
0
W
Discordia
Hortleur
Discordia
11,350
470
0
2,301
8,334
3,305
1,353
5,499
2,514
69,610
0
W
Arachne
LePyxx
Arachne
12,518
9,597
0
11,726
22,155
11,219
968
9,390
12,649
0
96,901
W
Cerberus
Pumbah
Cerberus
14,268
1,727
0
8,321
31,620
34,745
342
16,580
14,652
55,042
0
L
8,263
2,645
328
2,476
28,458
25,332
0
7,603
20,855
38,212
0
L
Neith
Vikfrid
Neith
12,862
5,868
0
2,962
12,196
4,866
84
5,704
6,492
0
49,259
W
25,480
18,011
0
9,101
18,285
8,143
4,730
11,497
6,630
0
102,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,481
Gold Earned
55,437
696
Minions Killed
532
0
Camps Cleared
0
2,356,865
Distance Traveled
2,084,960
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,816
593
199
8
0
424,387
2
L
Merlin
12,425
497
158
6
0
437,647
3
L
Ares
10,642
426
76
3
0
452,934
1
L
Baron Samedi
13,532
541
172
7
0
380,085
1
W
Discordia
11,646
466
118
5
0
477,937
9
W
Arachne
12,621
505
155
6
0
562,787
0
W
Cerberus
13,740
550
83
3
0
485,627
9
L
Ymir
9,436
377
57
2
0
407,089
3
L
Neith
9,402
376
69
3
0
407,205
1
W
Neith
14,658
586
141
6
0
406,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role