Player Matchup

Hercules
Hercules
Abe Owner8946
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Brodith
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GnomeGiant
Kumbhakarna
Level 140
God Stats
7W - 9L
1,500 SR
Queue Stats
924W - 911L
1,480 Elo+
Solo
Skadi
Skadi
Neil Amblomi
Skadi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,564 Elo+
Party 2
Da Ji
Da Ji
peroxwhyLUSH
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,297 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,468 Elo+

VS

Team Averages
Level 92
1,487 SR
1,471 Elo+
Neith
Neith
Baxter Auburn
Neith
Level 102
God Stats
3W - 1L
1,552 SR
Queue Stats
43W - 35L
1,499 Elo+
Solo
Khepri
Khepri
EustasCKidd
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,287 Elo+
Solo
Terra
Terra
Heaga Beaga
Terra
Level 106
God Stats
12W - 9L
1,527 SR
Queue Stats
358W - 333L
1,551 Elo+
Party 1
Thor
Thor
PBleacher
Thor
Level 64
God Stats
2W - 1L
1,312 SR
Queue Stats
407W - 456L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
Quiuri
The Morrigan
Level 82
God Stats
5W - 2L
1,544 SR
Queue Stats
92W - 71L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abe Owner8946
Hercules
17
3 / 4 / 9
10,042
669
11,035
27,186
26,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Brodith
Ah Puch
19
6 / 2 / 6
11,342
756
22,461
10,191
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GnomeGiant
Kumbhakarna
17
1 / 6 / 14
10,113
674
7,534
30,667
28,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 9 / 8
10,371
691
13,467
16,223
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 9
10,419
695
5,776
15,161
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 16
12,354
824
32,272
15,609
8,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
18
1 / 4 / 22
10,429
695
9,625
17,720
20,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 2 / 20
11,487
766
16,072
15,763
24,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
15
2 / 7 / 12
10,016
668
8,854
14,100
7,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Quiuri
The Morrigan
20
12 / 3 / 13
12,650
843
22,615
10,572
5,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
18
Kills
30
30
Deaths
18
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abe Owner8946
Hercules
3
4
9
1.88
W
9
2
16
8.5
L
Ah Puch
Brodith
Ah Puch
6
2
6
4.5
W
Khepri
1
4
22
3
L
Kumbhakarna
GnomeGiant
Kumbhakarna
1
6
14
1.33
W
6
2
20
8
L
4
9
8
0.89
W
Thor
2
7
12
1.14
W
The Morrigan
Quiuri
The Morrigan
12
3
13
6.17
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,273
Damage
89,438
99,428
Taken
73,764
74,324
Mitigated
66,163
31,199
Healing
38,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abe Owner8946
Hercules
11,035
1,404
1,245
11,052
27,186
26,830
0
10,019
17,167
167
23,822
W
32,272
13,779
2,499
6,101
15,609
8,739
2,350
8,298
7,221
0
62,240
L
Ah Puch
Brodith
Ah Puch
22,461
507
1,346
2,890
10,191
4,792
318
5,685
4,506
55,262
0
W
Khepri
9,625
882
1,653
3,122
17,720
20,230
452
5,426
12,117
17,683
0
L
Kumbhakarna
GnomeGiant
Kumbhakarna
7,534
1,064
1,492
10,241
30,667
28,720
63
13,930
16,737
18,799
0
W
16,072
1,367
9,527
6,103
15,763
24,218
576
4,926
10,436
23,431
0
L
13,467
7,648
0
918
16,223
7,215
511
7,251
8,972
0
33,247
W
Thor
8,854
1,408
1,468
963
14,100
7,242
959
6,825
7,125
0
14,559
W
The Morrigan
Quiuri
The Morrigan
22,615
4,569
4,299
3,010
10,572
5,734
1,198
4,657
5,855
40,949
4,148
L
5,776
501
927
1,088
15,161
6,767
889
8,239
6,922
0
10,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
56,936
168
Minions Killed
187
0
Camps Cleared
0
1,082,008
Distance Traveled
1,259,107
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,042
669
22
1
0
224,491
0
W
Neith
12,354
824
79
5
0
255,861
3
L
Ah Puch
11,342
756
77
5
0
238,792
1
W
Khepri
10,429
695
10
1
0
276,027
1
L
Kumbhakarna
10,113
674
22
1
0
243,469
0
W
Terra
11,487
766
14
1
0
265,110
3
L
Skadi
10,371
691
33
2
0
186,061
0
W
Thor
10,016
668
14
1
0
225,619
0
W
The Morrigan
12,650
843
70
5
0
236,490
1
L
Da Ji
10,419
695
14
1
0
189,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role