Player Matchup

Serqet
Serqet
BitSubset645771
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,168 Elo+
Solo
Anhur
Anhur
Nocturnal-Nova-
Anhur
Level 19
God Stats
0W - 3L
1,294 SR
Queue Stats
0W - 3L
1,041 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Quikpuff
Cu Chulainn
Level 29
God Stats
19W - 30L
1,439 SR
Queue Stats
432W - 490L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
TheBiiirdMan
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,116 Elo+
Party 2
Neith
Neith
allaboutbeer247
Neith
Level 13
God Stats
3W - 5L
1,273 SR
Queue Stats
12W - 19L
1,175 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,169 Elo+

VS

Team Averages
Level 19
1,518 SR
1,333 Elo+
Discordia
Discordia
Ahs_bestie
Discordia
Level 15
God Stats
3W - 0L
1,662 SR
Queue Stats
94W - 81L
1,295 Elo+
Solo
Neith
Neith
JMO1835
Neith
Level 27
God Stats
10W - 6L
1,497 SR
Queue Stats
60W - 78L
1,228 Elo+
Solo
Hercules
Hercules
JustMove5
Hercules
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
enorm_bob
Arachne
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
134W - 157L
1,304 Elo+
Party 1
Hel
Hel
gia_thegiant
Hel
Level 28
God Stats
17W - 18L
1,432 SR
Queue Stats
108W - 152L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,862
314
492
8,177
2,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 3 / 3
13,929
557
10,734
16,175
6,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Quikpuff
Cu Chulainn
18
9 / 7 / 1
12,771
511
29,963
40,207
30,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TheBiiirdMan
Sun Wukong
16
3 / 4 / 3
10,756
430
7,698
22,476
21,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 4
11,706
468
11,751
18,134
7,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ahs_bestie
Discordia
17
5 / 5 / 6
11,718
469
17,848
10,543
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JMO1835
Neith
20
4 / 4 / 2
13,169
527
13,753
18,655
7,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JustMove5
Hercules
17
2 / 5 / 5
11,472
459
11,281
21,133
25,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
enorm_bob
Arachne
19
14 / 5 / 1
13,513
541
26,450
23,205
13,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 10
10,730
429
3,161
12,784
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
20
Kills
27
27
Deaths
20
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ahs_bestie
Discordia
5
5
6
1.6
L
0
7
0
0
W
Neith
JMO1835
Neith
4
4
2
1.25
W
Hercules
JustMove5
Hercules
2
5
5
0.9
L
5
3
3
2.17
L
Cu Chulainn
Quikpuff
Cu Chulainn
9
7
1
1.36
L
Sun Wukong
TheBiiirdMan
Sun Wukong
3
4
3
1.13
L
3
6
4
0.83
W
Arachne
enorm_bob
Arachne
14
5
1
2.9
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,638
Damage
72,493
105,169
Taken
86,320
69,101
Mitigated
56,771
16,774
Healing
37,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ahs_bestie
Discordia
17,848
3,094
0
250
10,543
4,398
871
0
10,445
64,658
0
L
492
307
0
153
8,177
2,504
0
1,960
5,955
0
10,761
W
Neith
JMO1835
Neith
13,753
9,290
0
4,214
18,655
7,506
7,598
0
18,655
0
93,501
W
Hercules
JustMove5
Hercules
11,281
3,413
0
6,900
21,133
25,170
237
0
21,005
0
50,676
L
10,734
4,141
0
799
16,175
6,972
3,539
439
15,736
157
132,173
L
Cu Chulainn
Quikpuff
Cu Chulainn
29,963
14,559
0
7,998
40,207
30,802
0
9,522
29,337
0
78,731
L
Sun Wukong
TheBiiirdMan
Sun Wukong
7,698
2,517
0
527
22,476
21,195
1,672
4,514
17,534
0
53,353
L
11,751
4,624
249
7,048
18,134
7,628
4,313
3,375
14,339
0
58,532
W
Arachne
enorm_bob
Arachne
26,450
21,240
0
4,230
23,205
13,107
2,973
33
22,620
0
78,184
W
3,161
434
13,061
8,836
12,784
6,590
1,734
0
12,607
15,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,024
Gold Earned
60,602
494
Minions Killed
469
0
Camps Cleared
0
1,943,454
Distance Traveled
2,242,718
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,718
469
90
4
0
458,842
0
L
Serqet
7,862
314
19
1
0
255,399
0
W
Neith
13,169
527
174
7
0
366,276
0
W
Hercules
11,472
459
87
3
0
441,665
3
L
Anhur
13,929
557
208
8
0
417,256
3
L
Cu Chulainn
12,771
511
91
4
0
439,787
0
L
Sun Wukong
10,756
430
84
3
0
457,050
0
L
Neith
11,706
468
92
4
0
373,962
2
W
Arachne
13,513
541
94
4
0
506,071
0
W
Hel
10,730
429
24
1
0
469,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role