Player Matchup

Fafnir
Fafnir
Alec2532
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,472 Elo+
Solo
Chang'e
Chang'e
Fishytrishy5
Chang'e
Level 22
God Stats
9W - 9L
1,471 SR
Queue Stats
196W - 251L
1,242 Elo+
Party 1
Cupid
Cupid
Mothyjones
Cupid
Level 14
God Stats
3W - 7L
1,503 SR
Queue Stats
33W - 36L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
XcrazycoopeX
Gilgamesh
Level 17
God Stats
7W - 5L
1,551 SR
Queue Stats
14W - 30L
1,189 Elo+
Party 1
Bakasura
Bakasura
terminatorJJ16
Bakasura
Level 18
God Stats
13W - 7L
1,747 SR
Queue Stats
209W - 232L
1,311 Elo+
Party 1
Team Averages
Level 20
1,554 SR
1,316 Elo+

VS

Team Averages
Level 15
1,430 SR
1,244 Elo+
Gilgamesh
Gilgamesh
El_famosoDiablo
Gilgamesh
Level 7
God Stats
5W - 7L
1,376 SR
Queue Stats
6W - 9L
1,251 Elo+
Party 2
Apollo
Apollo
TRC_GuerraL2R2
Apollo
Level 12
God Stats
2W - 4L
1,602 SR
Queue Stats
46W - 76L
1,153 Elo+
Party 3
Susano
Susano
jojo57340
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,216 Elo+
Party 2
Tsukuyomi
Tsukuyomi
math-FaZe
Tsukuyomi
Level 6
God Stats
5W - 5L
1,484 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 2
Khepri
Khepri
xXpetuca12Xx
Khepri
Level 28
God Stats
2W - 5L
1,190 SR
Queue Stats
363W - 423L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alec2532
Fafnir
15
2 / 4 / 6
10,630
506
8,046
17,641
22,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Fishytrishy5
Chang'e
17
13 / 8 / 2
12,854
612
15,468
18,093
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
3 / 3 / 8
9,979
475
12,416
12,991
5,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XcrazycoopeX
Gilgamesh
17
4 / 9 / 8
11,736
559
9,575
19,122
11,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
20
4 / 4 / 12
12,789
609
9,957
14,287
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_famosoDiablo
Gilgamesh
16
4 / 10 / 13
9,903
472
13,064
17,894
10,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 3
8,331
397
7,694
13,397
5,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
jojo57340
Susano
16
7 / 8 / 8
10,684
509
9,307
16,631
6,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
math-FaZe
Tsukuyomi
18
13 / 6 / 5
11,854
564
13,694
13,610
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
2 / 3 / 5
7,936
378
6,079
15,776
13,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
61
26
Kills
27
28
Deaths
30
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Alec2532
Fafnir
2
4
6
1.25
L
Gilgamesh
El_famosoDiablo
Gilgamesh
4
10
13
1.05
W
Chang'e
Fishytrishy5
Chang'e
13
8
2
1.75
W
Cupid
3
3
8
2.33
L
1
3
3
0.83
W
Gilgamesh
XcrazycoopeX
Gilgamesh
4
9
8
0.89
L
Susano
jojo57340
Susano
7
8
8
1.38
L
Tsukuyomi
math-FaZe
Tsukuyomi
13
6
5
2.58
W
Bakasura
4
4
12
2.5
L
Khepri
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,462
Damage
49,838
82,134
Taken
77,308
55,700
Mitigated
41,935
22,667
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Alec2532
Fafnir
8,046
1,465
1,292
5,553
17,641
22,375
352
2,373
15,268
38,159
0
L
Gilgamesh
El_famosoDiablo
Gilgamesh
13,064
2,779
0
425
17,894
10,656
918
8,055
8,615
0
38,143
W
Chang'e
Fishytrishy5
Chang'e
15,468
2,384
2,410
4,679
18,093
6,513
1,488
252
17,841
55,642
0
W
Cupid
12,416
5,990
795
2,755
12,991
5,732
1,501
2,884
10,107
0
45,733
L
7,694
4,742
147
330
13,397
5,584
468
4,828
8,555
0
43,802
W
Gilgamesh
XcrazycoopeX
Gilgamesh
9,575
2,610
0
188
19,122
11,551
3,614
327
18,795
0
53,279
L
Susano
jojo57340
Susano
9,307
1,208
0
368
16,631
6,563
0
3,654
12,764
0
53,019
L
Tsukuyomi
math-FaZe
Tsukuyomi
13,694
4,048
0
912
13,610
5,707
1,222
1,102
12,320
0
56,303
W
Bakasura
9,957
5,998
0
4,995
14,287
9,529
2,093
243
14,044
0
94,805
L
Khepri
6,079
196
711
1,088
15,776
13,425
30
4,852
10,499
32,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,988
Gold Earned
48,708
496
Minions Killed
335
0
Camps Cleared
0
1,904,633
Distance Traveled
1,873,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,630
506
44
2
0
361,405
1
L
Gilgamesh
9,903
472
64
3
0
376,047
1
W
Chang'e
12,854
612
81
4
0
369,637
0
W
Cupid
9,979
475
81
4
0
387,192
1
L
Apollo
8,331
397
80
4
0
341,232
0
W
Gilgamesh
11,736
559
98
5
0
363,034
0
L
Susano
10,684
509
86
4
0
387,169
0
L
Tsukuyomi
11,854
564
71
3
0
390,677
1
W
Bakasura
12,789
609
192
9
0
423,365
0
L
Khepri
7,936
378
34
2
0
378,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role