Player Matchup

Thor
Thor
Aegolism
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,631 Elo+
Solo
Hera
Hera
MosesWho
Hera
Level 28
God Stats
7W - 7L
1,565 SR
Queue Stats
103W - 97L
1,554 Elo+
Solo
Bastet
Bastet
MuninDLS
Bastet
Level 17
God Stats
1W - 2L
1,315 SR
Queue Stats
121W - 114L
1,505 Elo+
Solo
Skadi
Skadi
Sabel21210
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
Shawnbean
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 2
Team Averages
Level 15
1,476 SR
1,582 Elo+

VS

Team Averages
Level 19
1,680 SR
1,585 Elo+
Ares
Ares
Angrychickensoup
Ares
Level 4
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ducklin23
Gilgamesh
Level 35
God Stats
2W - 1L
1,859 SR
Queue Stats
20W - 13L
1,682 Elo+
Party 1
Artemis
Artemis
GPALessThanKDA
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sweatyx420
Thanatos
Level 17
God Stats
6W - 5L
1,774 SR
Queue Stats
24W - 36L
1,396 Elo+
Solo
Scylla
Scylla
Wingstrocity
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 1 / 0
8,856
492
2,325
8,875
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
16
6 / 2 / 2
9,761
542
6,218
6,524
2,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
MuninDLS
Bastet
12
4 / 4 / 6
8,034
446
9,692
11,824
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
13
6 / 7 / 6
8,867
493
6,649
9,894
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Shawnbean
Jormungandr
13
8 / 5 / 6
8,891
494
9,341
10,398
7,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 5
7,017
390
4,378
16,299
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Ducklin23
Gilgamesh
17
4 / 0 / 3
10,367
576
11,681
9,899
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 7 / 0
9,317
518
6,795
12,013
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Sweatyx420
Thanatos
15
7 / 3 / 2
9,434
524
4,972
11,427
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
3 / 4 / 2
9,705
539
5,249
8,088
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
26
Kills
18
19
Deaths
26
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
2
1
0
2
W
0
12
5
0.21
W
Gilgamesh
Ducklin23
Gilgamesh
4
0
3
5.5
W
4
7
0
0.57
L
Hera
6
2
2
3.5
L
Bastet
MuninDLS
Bastet
4
4
6
1.75
L
Skadi
6
7
6
1.29
L
Jormungandr
Shawnbean
Jormungandr
8
5
6
2.2
W
Thanatos
Sweatyx420
Thanatos
7
3
2
2.67
W
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
33,075
47,515
Taken
57,726
21,265
Mitigated
32,510
6,609
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,325
417
0
1,466
8,875
3,368
0
23
8,432
0
51,121
W
4,378
1,256
0
482
16,299
12,835
307
2,446
13,853
12,887
0
W
Gilgamesh
Ducklin23
Gilgamesh
11,681
2,803
117
3,051
9,899
8,847
423
1,693
8,206
0
65,860
W
6,795
3,240
0
1,862
12,013
4,184
1,288
6,371
5,642
0
54,178
L
Hera
6,218
1,069
0
2,207
6,524
2,561
357
966
5,448
66,262
0
L
Bastet
MuninDLS
Bastet
9,692
4,207
0
1,926
11,824
4,091
0
2,988
8,736
0
35,290
L
Skadi
6,649
3,083
0
0
9,894
4,107
1,414
2,236
7,550
0
30,868
L
Jormungandr
Shawnbean
Jormungandr
9,341
2,921
228
782
10,398
7,138
462
3,168
7,092
40,495
0
W
Thanatos
Sweatyx420
Thanatos
4,972
910
0
9,471
11,427
4,001
59
2,825
8,602
0
43,399
W
Scylla
5,249
772
0
1,235
8,088
2,643
0
2,224
5,864
61,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
45,840
424
Minions Killed
463
0
Camps Cleared
0
1,682,524
Distance Traveled
1,654,591
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,856
492
108
6
0
322,916
1
W
Ares
7,017
390
15
1
0
304,793
1
W
Gilgamesh
10,367
576
128
7
0
328,436
3
W
Artemis
9,317
518
109
6
0
290,000
2
L
Hera
9,761
542
142
8
0
358,378
4
L
Bastet
8,034
446
71
4
0
387,066
4
L
Skadi
8,867
493
48
3
0
279,656
2
L
Jormungandr
8,891
494
55
3
0
334,508
1
W
Thanatos
9,434
524
87
5
0
417,356
4
W
Scylla
9,705
539
124
7
0
314,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role