Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
KijowyBanan
Olorun
Level 11
God Stats
0W - 3L
1,158 SR
Queue Stats
41W - 39L
1,183 Elo+
Party 3
Hou Yi
Hou Yi
MadPApi
Hou Yi
Level 6
God Stats
2W - 9L
1,330 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 3
Kali
Kali
iGromek
Kali
Level 29
God Stats
6W - 2L
1,890 SR
Queue Stats
48W - 54L
1,443 Elo+
Party 4
Guan Yu
Guan Yu
xSyNTheTiCcx
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,319 Elo+
Party 3
Team Averages
Level 18
1,476 SR
1,358 Elo+

VS

Team Averages
Level 33
1,500 SR
1,379 Elo+
Thor
Thor
Dunnoreally
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 2
Yemoja
Yemoja
LittleWhiteTuTu
Yemoja
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 2
Chiron
Chiron
Scooberino
Chiron
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 240L
1,506 Elo+
Party 1
Baba Yaga
Baba Yaga
UKindaCuteBigBro
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 40L
1,654 Elo+
Party 1
Heimdallr
Heimdallr
fgftry123
Heimdallr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 220L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 4 / 1
5,319
484
3,818
7,564
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
8
0 / 3 / 0
4,736
431
2,461
5,415
1,754
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
MadPApi
Hou Yi
7
1 / 3 / 1
4,785
435
3,705
5,747
1,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
iGromek
Kali
8
0 / 2 / 1
5,058
460
2,174
7,951
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
xSyNTheTiCcx
Guan Yu
9
0 / 0 / 0
4,998
454
1,736
5,204
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,738
613
3,911
7,482
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 2 / 4
5,148
468
1,663
4,589
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Scooberino
Chiron
10
2 / 0 / 5
6,050
550
7,150
7,291
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
12
3 / 0 / 1
7,027
639
7,434
5,539
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
fgftry123
Heimdallr
10
0 / 0 / 1
5,775
525
2,841
3,830
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
1
0.38
W
6
0
0
6
L
Olorun
0
3
0
0
W
1
2
4
1.5
L
Hou Yi
MadPApi
Hou Yi
1
3
1
0.5
W
Chiron
Scooberino
Chiron
2
0
5
4.5
W
Baba Yaga
3
0
1
3.5
W
Heimdallr
fgftry123
Heimdallr
0
0
1
0.5
L
Kali
iGromek
Kali
0
2
1
0.25
L
Guan Yu
xSyNTheTiCcx
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
22,999
31,881
Taken
28,731
11,573
Mitigated
9,421
7,069
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,818
107
0
1,035
7,564
3,278
0
1,124
6,440
23,736
0
W
3,911
921
0
3,508
7,482
2,291
0
881
6,571
0
34,335
L
Olorun
2,461
1,124
99
1,023
5,415
1,754
0
3,778
1,317
20,703
0
W
1,663
348
1,742
1,327
4,589
1,616
0
2,045
2,544
7,668
0
L
Hou Yi
MadPApi
Hou Yi
3,705
1,728
0
1,270
5,747
1,291
0
1,201
4,512
0
14,862
W
Chiron
Scooberino
Chiron
7,150
3,770
299
3,027
7,291
2,133
421
2,301
4,990
0
39,821
W
Baba Yaga
7,434
935
0
2,946
5,539
1,711
0
1,052
4,457
43,897
0
W
Heimdallr
fgftry123
Heimdallr
2,841
964
0
1,513
3,830
1,670
1,379
0
3,680
0
26,445
L
Kali
iGromek
Kali
2,174
998
0
2,342
7,951
2,847
0
1,639
6,200
0
26,487
L
Guan Yu
xSyNTheTiCcx
Guan Yu
1,736
288
160
1,140
5,204
2,403
0
879
3,895
0
10,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
30,738
215
Minions Killed
284
0
Camps Cleared
0
1,039,843
Distance Traveled
1,005,200
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,319
484
54
5
0
194,332
2
W
Thor
6,738
613
67
6
0
227,742
0
L
Olorun
4,736
431
38
3
0
204,541
0
W
Yemoja
5,148
468
15
1
0
188,242
5
L
Hou Yi
4,785
435
27
2
0
183,702
2
W
Chiron
6,050
550
67
6
0
189,983
1
W
Baba Yaga
7,027
639
92
8
0
227,901
0
W
Heimdallr
5,775
525
43
4
0
171,332
3
L
Kali
5,058
460
61
6
0
217,255
2
L
Guan Yu
4,998
454
35
3
0
240,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role