Player Matchup

Neith
Neith
SpiffingDino
Neith
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 37L
1,625 Elo+
Party 2
King Arthur
King Arthur
TH3TERMINATOR77
King Arthur
Level 41
God Stats
3W - 3L
1,217 SR
Queue Stats
164W - 132L
1,542 Elo+
Party 2
Mercury
Mercury
TheDapperDino
Mercury
Level 26
God Stats
7W - 9L
1,488 SR
Queue Stats
105W - 77L
1,568 Elo+
Party 2
Ymir
Ymir
Thomeos
Ymir
Level 15
God Stats
7W - 3L
1,853 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 2
Olorun
Olorun
affe1201
Olorun
Level 7
God Stats
8W - 4L
1,953 SR
Queue Stats
24W - 18L
1,816 Elo+
Party 2
Team Averages
Level 27
1,602 SR
1,644 Elo+

VS

Team Averages
Level 16
1,586 SR
1,442 Elo+
Fafnir
Fafnir
Flouwy
Fafnir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 1
Neith
Neith
Pavior
Neith
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 1
Anubis
Anubis
THCM1
Anubis
Level 20
God Stats
138W - 97L
1,625 SR
Queue Stats
152W - 132L
1,533 Elo+
Solo
Chaac
Chaac
theviperHD1221
Chaac
Level 26
God Stats
7W - 4L
1,946 SR
Queue Stats
44W - 45L
1,479 Elo+
Solo
Pele
Pele
xXIconoclastXx
Pele
Level 27
God Stats
2W - 2L
1,529 SR
Queue Stats
52W - 39L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 2
6,692
608
4,584
4,346
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
TH3TERMINATOR77
King Arthur
12
9 / 2 / 1
7,770
706
11,051
9,874
7,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
10
3 / 2 / 9
6,497
591
4,701
6,925
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Thomeos
Ymir
9
3 / 2 / 6
5,540
504
2,914
4,840
3,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
affe1201
Olorun
9
2 / 2 / 11
6,213
565
5,750
4,498
1,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Flouwy
Fafnir
6
0 / 6 / 3
4,960
451
1,715
6,936
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Pavior
Neith
7
0 / 7 / 2
4,913
447
4,915
7,463
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
THCM1
Anubis
9
3 / 3 / 3
5,968
543
1,779
6,253
2,696
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
5,515
501
4,437
10,142
5,143
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 3 / 3
7,434
676
6,465
9,190
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
10
10
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Flouwy
Fafnir
0
6
3
0.25
L
Neith
Pavior
Neith
0
7
2
0.14
W
6
2
2
3.5
W
King Arthur
TH3TERMINATOR77
King Arthur
9
2
1
4.75
L
Anubis
THCM1
Anubis
3
3
3
1.5
W
Mercury
3
2
9
3.75
W
Ymir
Thomeos
Ymir
3
2
6
3
W
Olorun
affe1201
Olorun
2
2
11
3.75
L
1
4
0
0.25
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
19,311
30,483
Taken
39,984
16,437
Mitigated
16,935
6,784
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Flouwy
Fafnir
1,715
930
0
773
6,936
4,304
0
2,121
4,815
6,717
0
L
Neith
Pavior
Neith
4,915
3,064
0
680
7,463
2,076
0
2,275
5,188
0
20,898
W
4,584
2,224
0
1,170
4,346
1,251
3,141
770
3,576
0
33,098
W
King Arthur
TH3TERMINATOR77
King Arthur
11,051
2,969
0
2,885
9,874
7,906
262
339
9,535
0
42,850
L
Anubis
THCM1
Anubis
1,779
353
0
2,432
6,253
2,696
0
1,498
4,755
25,669
0
W
Mercury
4,701
2,214
0
188
6,925
2,205
1,520
469
6,456
0
28,851
W
Ymir
Thomeos
Ymir
2,914
215
0
1,190
4,840
3,606
781
835
4,005
7,146
0
W
Olorun
affe1201
Olorun
5,750
2,860
108
1,243
4,498
1,469
1,610
1,081
3,417
22,708
0
L
4,437
1,218
0
2,642
10,142
5,143
355
0
10,142
0
27,619
L
6,465
2,064
0
2,006
9,190
2,716
0
2,770
6,420
0
27,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
28,790
251
Minions Killed
197
0
Camps Cleared
0
1,081,388
Distance Traveled
1,056,403
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,960
451
12
1
0
226,839
0
L
Neith
4,913
447
36
3
0
199,218
0
W
Neith
6,692
608
71
6
0
204,990
3
W
King Arthur
7,770
706
74
7
0
212,527
1
L
Anubis
5,968
543
46
4
0
155,004
0
W
Mercury
6,497
591
65
6
0
246,406
0
W
Ymir
5,540
504
7
1
0
217,617
2
W
Olorun
6,213
565
34
3
0
199,848
1
L
Chaac
5,515
501
49
4
0
205,490
1
L
Pele
7,434
676
54
5
0
269,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role