Player Matchup

Mercury
Mercury
Dream0f
Mercury
Level 105
God Stats
2W - 4L
1,165 SR
Queue Stats
160W - 187L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
Failix2508
Danzaburou
Level 95
God Stats
2W - 8L
1,238 SR
Queue Stats
60W - 71L
1,397 Elo+
Party 1
Persephone
Persephone
Grordec
Persephone
Level 119
God Stats
0W - 2L
1,284 SR
Queue Stats
179W - 202L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
Schiggyyy
Kuzenbo
Level 92
God Stats
2W - 4L
1,495 SR
Queue Stats
60W - 71L
1,397 Elo+
Party 1
Skadi
Skadi
aasidegh
Skadi
Level 27
God Stats
11W - 12L
1,541 SR
Queue Stats
35W - 49L
1,336 Elo+
Party 2
Team Averages
Level 88
1,345 SR
1,377 Elo+

VS

Team Averages
Level 72
1,520 SR
1,455 Elo+
Nox
Nox
GeorginhoCZ
Nox
Level 104
God Stats
1W - 0L
1,791 SR
Queue Stats
102W - 64L
1,472 Elo+
Party 3
Neith
Neith
Julen08
Neith
Level 53
God Stats
6W - 2L
1,573 SR
Queue Stats
53W - 43L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
dracoxelite
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
honzulka
Kali
Level 67
God Stats
1W - 2L
1,234 SR
Queue Stats
31W - 18L
1,387 Elo+
Party 3
Ymir
Ymir
therd12
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dream0f
Mercury
15
1 / 5 / 2
9,192
438
5,305
16,931
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Failix2508
Danzaburou
16
3 / 3 / 4
11,054
526
9,784
12,246
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Grordec
Persephone
14
1 / 6 / 0
9,280
442
9,248
11,483
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Schiggyyy
Kuzenbo
13
3 / 4 / 2
9,632
459
7,135
12,260
13,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
aasidegh
Skadi
13
0 / 4 / 2
8,746
416
2,451
9,819
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 4
11,539
549
10,225
8,169
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Julen08
Neith
16
2 / 3 / 6
10,090
480
10,966
11,755
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
dracoxelite
Gilgamesh
17
1 / 2 / 1
10,556
503
7,284
8,185
4,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
18
9 / 3 / 4
12,044
574
11,612
16,793
8,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
therd12
Ymir
15
4 / 2 / 5
9,058
431
5,366
10,407
6,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
22
22
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dream0f
Mercury
1
5
2
0.4
L
Danzaburou
Failix2508
Danzaburou
3
3
4
1.67
W
6
0
4
8
L
Persephone
Grordec
Persephone
1
6
0
0.17
W
Neith
Julen08
Neith
2
3
6
1.67
L
Kuzenbo
Schiggyyy
Kuzenbo
3
4
2
1
L
Skadi
aasidegh
Skadi
0
4
2
0.25
W
Gilgamesh
dracoxelite
Gilgamesh
1
2
1
0.75
W
Kali
9
3
4
3.67
W
Ymir
therd12
Ymir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,923
Damage
45,453
62,739
Taken
55,309
31,941
Mitigated
27,496
13,089
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dream0f
Mercury
5,305
1,986
0
4,122
16,931
5,959
0
2,955
13,976
0
55,637
L
Danzaburou
Failix2508
Danzaburou
9,784
4,115
0
4,722
12,246
5,497
784
3,040
9,206
0
69,762
W
10,225
634
0
1,570
8,169
3,215
0
4,532
3,351
77,046
0
L
Persephone
Grordec
Persephone
9,248
315
0
2,517
11,483
2,786
306
6,358
5,119
51,864
0
W
Neith
Julen08
Neith
10,966
5,958
0
6,081
11,755
4,383
758
3,779
7,972
0
76,958
L
Kuzenbo
Schiggyyy
Kuzenbo
7,135
1,809
0
1,425
12,260
13,966
0
3,187
9,073
19,410
0
L
Skadi
aasidegh
Skadi
2,451
921
0
303
9,819
3,733
0
47
9,772
0
44,131
W
Gilgamesh
dracoxelite
Gilgamesh
7,284
1,594
0
547
8,185
4,633
1,079
1,477
6,660
0
68,441
W
Kali
11,612
6,508
0
7,759
16,793
8,360
2,188
1,328
15,321
0
84,868
W
Ymir
therd12
Ymir
5,366
958
0
371
10,407
6,905
122
4,709
5,622
17,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
53,287
482
Minions Killed
595
0
Camps Cleared
0
1,844,642
Distance Traveled
2,002,283
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,192
438
101
5
0
435,215
8
L
Danzaburou
11,054
526
148
7
0
342,711
2
W
Nox
11,539
549
153
7
0
389,533
4
L
Persephone
9,280
442
109
5
0
370,073
2
W
Neith
10,090
480
134
6
0
340,697
4
L
Kuzenbo
9,632
459
24
1
0
354,797
8
L
Skadi
8,746
416
100
5
0
341,846
13
W
Gilgamesh
10,556
503
139
7
0
425,760
6
W
Kali
12,044
574
151
7
0
444,685
0
W
Ymir
9,058
431
18
1
0
401,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role