Player Matchup

He Bo
He Bo
Dozaya_94
He Bo
Level 27
God Stats
7W - 9L
1,384 SR
Queue Stats
503W - 489L
1,388 Elo+
Solo
Janus
Janus
HHeaven95--
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
HHeaven971
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
WORTH--MAADAA
Gilgamesh
Level 27
God Stats
8W - 7L
1,667 SR
Queue Stats
126W - 145L
1,323 Elo+
Party 1
Tiamat
Tiamat
jeroni190Mr
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,156 Elo+
Solo
Team Averages
Level 23
1,510 SR
1,337 Elo+

VS

Team Averages
Level 26
1,572 SR
1,354 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
M_myers106
Neith
Level 28
God Stats
3W - 4L
1,432 SR
Queue Stats
107W - 102L
1,366 Elo+
Solo
Hades
Hades
Mynce
Hades
Level 28
God Stats
5W - 0L
1,848 SR
Queue Stats
36W - 22L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Vegito4274
Danzaburou
Level 24
God Stats
39W - 30L
1,375 SR
Queue Stats
43W - 34L
1,279 Elo+
Solo
Susano
Susano
hugoloco84
Susano
Level 20
God Stats
2W - 4L
1,705 SR
Queue Stats
16W - 34L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dozaya_94
He Bo
11
2 / 3 / 2
6,599
508
4,842
7,141
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 3
6,809
524
5,013
6,705
1,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HHeaven971
Jormungandr
9
0 / 5 / 1
5,500
423
2,869
8,265
4,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
WORTH--MAADAA
Gilgamesh
10
3 / 7 / 0
6,393
492
3,368
10,931
5,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
9
1 / 5 / 0
5,870
452
2,905
9,564
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 4
7,016
540
4,675
8,530
4,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
10
1 / 2 / 3
6,276
483
3,362
5,813
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Mynce
Hades
12
11 / 3 / 1
7,630
587
8,303
6,193
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Vegito4274
Danzaburou
13
3 / 2 / 7
7,776
598
5,946
7,545
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
hugoloco84
Susano
11
4 / 1 / 5
6,729
518
4,799
5,934
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
23
25
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
4
6
L
He Bo
Dozaya_94
He Bo
2
3
2
1
L
3
5
3
0.9
L
Jormungandr
HHeaven971
Jormungandr
0
5
1
0.1
W
Neith
1
2
3
1.25
W
Hades
Mynce
Hades
11
3
1
3.83
W
Danzaburou
Vegito4274
Danzaburou
3
2
7
3.25
L
Gilgamesh
WORTH--MAADAA
Gilgamesh
3
7
0
0.43
W
Susano
hugoloco84
Susano
4
1
5
6.5
L
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
27,085
42,606
Taken
34,015
17,840
Mitigated
13,810
6,224
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,675
470
0
1,790
8,530
4,716
180
3,617
4,863
0
28,366
L
He Bo
Dozaya_94
He Bo
4,842
329
0
1,530
7,141
2,058
0
2,015
5,126
27,176
0
L
5,013
879
0
345
6,705
1,723
208
2,013
4,692
22,118
0
L
Jormungandr
HHeaven971
Jormungandr
2,869
682
180
354
8,265
4,375
442
681
7,584
22,285
0
W
Neith
3,362
1,376
0
1,028
5,813
2,019
1,500
3,250
2,499
0
27,980
W
Hades
Mynce
Hades
8,303
663
126
1,899
6,193
2,808
280
3,424
2,624
28,009
0
W
Danzaburou
Vegito4274
Danzaburou
5,946
2,908
0
2,486
7,545
2,536
1,596
1,746
5,761
0
45,459
L
Gilgamesh
WORTH--MAADAA
Gilgamesh
3,368
686
0
651
10,931
5,461
0
0
10,931
0
32,160
W
Susano
hugoloco84
Susano
4,799
944
0
93
5,934
1,731
298
3,159
2,639
0
17,224
L
Tiamat
2,905
709
0
3,164
9,564
4,223
0
3,594
5,970
18,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
35,427
241
Minions Killed
284
0
Camps Cleared
0
1,071,773
Distance Traveled
1,223,033
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,016
540
62
5
0
264,484
1
L
He Bo
6,599
508
67
5
0
242,885
3
L
Janus
6,809
524
35
3
0
212,745
0
L
Jormungandr
5,500
423
44
3
0
226,315
1
W
Neith
6,276
483
50
4
0
238,130
0
W
Hades
7,630
587
44
3
0
242,301
1
W
Danzaburou
7,776
598
85
7
0
202,346
0
L
Gilgamesh
6,393
492
61
5
0
191,914
0
W
Susano
6,729
518
43
3
0
275,772
0
L
Tiamat
5,870
452
34
3
0
197,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role