Player Matchup

Chiron
Chiron
BlessMySin
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IceCracker21
Ra
Level 16
God Stats
4W - 5L
1,368 SR
Queue Stats
13W - 10L
1,453 Elo+
Party 1
Fenrir
Fenrir
Kyannu
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,447 Elo+
Solo
Neith
Neith
Sixty Nein LOL
Neith
Level 12
God Stats
30W - 29L
1,545 SR
Queue Stats
84W - 84L
1,417 Elo+
Party 1
Chaac
Chaac
SoulOfDauntless
Chaac
Level 143
God Stats
2W - 1L
1,588 SR
Queue Stats
62W - 71L
1,511 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,465 Elo+

VS

Team Averages
Level 25
1,464 SR
1,529 Elo+
He Bo
He Bo
DaddyDill
He Bo
Level 29
God Stats
1W - 4L
1,215 SR
Queue Stats
240W - 229L
1,554 Elo+
Solo
Cerberus
Cerberus
Deathrhino67
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,504 Elo+
Solo
Pele
Pele
EchoSix2449
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Neryloth
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,547 Elo+
Party 2
Izanami
Izanami
Norecane
Izanami
Level 27
God Stats
24W - 16L
1,605 SR
Queue Stats
220W - 222L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlessMySin
Chiron
17
6 / 2 / 10
11,451
1,041
28,313
10,500
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 8
10,491
954
8,963
6,825
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kyannu
Fenrir
16
2 / 4 / 11
10,139
922
4,133
10,317
5,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 2 / 11
10,491
954
8,128
10,563
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 10
11,562
1,051
11,952
16,068
20,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

218

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaddyDill
He Bo
16
2 / 3 / 7
10,261
933
11,812
11,964
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Deathrhino67
Cerberus
16
2 / 3 / 8
10,090
917
10,176
15,534
18,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 5 / 5
11,107
1,010
10,452
15,071
6,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Neryloth
Danzaburou
16
0 / 4 / 7
9,248
841
5,153
11,720
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Norecane
Izanami
16
2 / 4 / 8
10,619
965
12,418
10,189
4,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
19
Kills
11
11
Deaths
19
50
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
BlessMySin
Chiron
6
2
10
5.5
L
He Bo
DaddyDill
He Bo
2
3
7
1.83
L
Cerberus
Deathrhino67
Cerberus
2
3
8
2
L
5
5
5
1.5
W
4
2
8
4
W
Fenrir
Kyannu
Fenrir
2
4
11
1.88
L
Danzaburou
Neryloth
Danzaburou
0
4
7
0.88
L
Izanami
Norecane
Izanami
2
4
8
1.5
W
2
2
11
3.75
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,489
Damage
50,011
54,273
Taken
64,478
38,901
Mitigated
41,268
15,096
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BlessMySin
Chiron
28,313
14,639
1,153
2,058
10,500
4,017
0
4,141
6,359
0
54,000
L
He Bo
DaddyDill
He Bo
11,812
397
0
0
11,964
6,718
0
1,527
10,233
31,680
0
L
Cerberus
Deathrhino67
Cerberus
10,176
750
246
3,202
15,534
18,780
0
2,724
12,588
22,041
0
L
10,452
1,921
0
438
15,071
6,416
0
2,430
12,399
0
26,997
W
8,963
785
2,167
2,318
6,825
4,406
0
4,252
2,573
21,917
0
W
Fenrir
Kyannu
Fenrir
4,133
614
0
26
10,317
5,238
0
4,300
6,017
0
6,151
L
Danzaburou
Neryloth
Danzaburou
5,153
1,075
0
395
11,720
5,214
0
761
10,851
0
15,068
L
Izanami
Norecane
Izanami
12,418
9,048
0
110
10,189
4,140
0
659
9,444
0
42,020
W
8,128
4,680
0
1,494
10,563
4,322
0
4,556
6,007
0
36,746
W
11,952
1,757
0
5,880
16,068
20,918
0
4,739
11,329
0
33,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
51,325
215
Minions Killed
223
12
Camps Cleared
6
1,044,511
Distance Traveled
1,045,209
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,451
1,041
56
5
4
220,597
4
L
He Bo
10,261
933
48
4
2
215,603
0
L
Cerberus
10,090
917
30
3
2
208,047
0
L
Pele
11,107
1,010
41
4
0
220,673
0
W
Ra
10,491
954
34
3
1
183,197
3
W
Fenrir
10,139
922
1
0
0
211,493
1
L
Danzaburou
9,248
841
21
2
1
206,047
0
L
Izanami
10,619
965
83
8
1
194,839
0
W
Neith
10,491
954
76
7
1
208,408
0
W
Chaac
11,562
1,051
48
4
6
220,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role