Player Matchup

Gilgamesh
Gilgamesh
Almighty_Yaire7
Gilgamesh
Level 93
God Stats
9W - 9L
1,287 SR
Queue Stats
20W - 23L
1,324 Elo+
Solo
Fenrir
Fenrir
Shad_Davi
Fenrir
Level 66
God Stats
14W - 21L
1,397 SR
Queue Stats
229W - 265L
1,388 Elo+
Solo
Khepri
Khepri
Sir Shwifty
Khepri
Level 67
God Stats
39W - 38L
1,476 SR
Queue Stats
102W - 111L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lilBangin
Ah Muzen Cab
Level 64
God Stats
9W - 5L
1,500 SR
Queue Stats
642W - 609L
1,395 Elo+
Solo
Danzaburou
Danzaburou
zoldlovag
Danzaburou
Level 101
God Stats
7W - 4L
1,588 SR
Queue Stats
93W - 103L
1,383 Elo+
Solo
Team Averages
Level 78
1,450 SR
1,370 Elo+

VS

Team Averages
Level 75
1,420 SR
1,346 Elo+
Arachne
Arachne
CjErizo
Arachne
Level 88
God Stats
126W - 69L
1,645 SR
Queue Stats
396W - 417L
1,392 Elo+
Solo
Yemoja
Yemoja
FlameWolf05
Yemoja
Level 84
God Stats
6W - 4L
1,478 SR
Queue Stats
331W - 348L
1,388 Elo+
Solo
Chiron
Chiron
HellCentaur
Chiron
Level 66
God Stats
17W - 43L
1,298 SR
Queue Stats
208W - 361L
1,316 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LueTheDonWon
Cu Chulainn
Level 67
God Stats
3W - 9L
1,329 SR
Queue Stats
216W - 376L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
VerHussler
Nu Wa
Level 69
God Stats
27W - 43L
1,349 SR
Queue Stats
230W - 408L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Almighty_Yaire7
Gilgamesh
14
5 / 0 / 2
8,647
576
11,829
12,983
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Shad_Davi
Fenrir
15
8 / 2 / 3
9,090
606
7,016
10,165
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
12
0 / 1 / 8
7,775
518
4,162
14,191
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
lilBangin
Ah Muzen Cab
12
2 / 2 / 3
7,237
482
8,640
11,374
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
zoldlovag
Danzaburou
14
6 / 0 / 3
9,012
601
7,416
7,724
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CjErizo
Arachne
12
3 / 5 / 0
7,704
514
5,382
12,282
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
10
0 / 3 / 4
6,609
441
7,487
11,450
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
10
0 / 4 / 2
6,480
432
5,302
10,848
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
LueTheDonWon
Cu Chulainn
13
0 / 5 / 0
7,775
518
6,821
16,627
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
12
2 / 4 / 0
7,486
499
6,010
7,080
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
5
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Almighty_Yaire7
Gilgamesh
5
0
2
6
L
Arachne
CjErizo
Arachne
3
5
0
0.6
L
Yemoja
0
3
4
0.67
L
Chiron
0
4
2
0.25
L
Cu Chulainn
LueTheDonWon
Cu Chulainn
0
5
0
0
W
Fenrir
Shad_Davi
Fenrir
8
2
3
4.75
W
Khepri
0
1
8
4
L
Nu Wa
2
4
0
0.5
W
Ah Muzen Cab
lilBangin
Ah Muzen Cab
2
2
3
1.75
W
Danzaburou
zoldlovag
Danzaburou
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,063
Damage
31,002
56,437
Taken
58,287
31,214
Mitigated
30,061
19,485
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Almighty_Yaire7
Gilgamesh
11,829
3,955
0
4,160
12,983
9,740
500
1,645
10,678
0
50,753
L
Arachne
CjErizo
Arachne
5,382
2,835
318
4,936
12,282
5,777
0
281
11,821
0
41,943
L
Yemoja
7,487
890
584
1,304
11,450
7,320
0
2,418
9,032
25,434
0
L
Chiron
5,302
3,494
1,163
3,142
10,848
3,347
0
1,463
9,385
0
36,080
L
Cu Chulainn
LueTheDonWon
Cu Chulainn
6,821
2,166
0
5,012
16,627
11,401
414
0
16,177
229
51,285
W
Fenrir
Shad_Davi
Fenrir
7,016
1,113
0
1,818
10,165
4,291
608
1,989
8,086
0
56,409
W
Khepri
4,162
354
565
4,598
14,191
10,260
0
3,278
10,913
25,243
0
L
Nu Wa
6,010
2,362
0
1,278
7,080
2,216
455
0
7,050
35,333
0
W
Ah Muzen Cab
lilBangin
Ah Muzen Cab
8,640
4,408
423
6,221
11,374
4,012
0
3,400
7,974
0
46,827
W
Danzaburou
zoldlovag
Danzaburou
7,416
2,305
0
1,700
7,724
2,911
390
3,384
4,340
0
56,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
36,054
427
Minions Killed
355
0
Camps Cleared
0
1,499,396
Distance Traveled
1,391,784
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,647
576
84
6
0
297,288
4
L
Arachne
7,704
514
80
5
0
322,658
5
L
Yemoja
6,609
441
34
2
0
266,359
4
L
Chiron
6,480
432
69
5
0
285,848
1
L
Cu Chulainn
7,775
518
99
7
0
262,389
0
W
Fenrir
9,090
606
96
6
0
308,350
3
W
Khepri
7,775
518
50
3
0
333,037
5
L
Nu Wa
7,486
499
73
5
0
254,530
1
W
Ah Muzen Cab
7,237
482
79
5
0
280,906
0
W
Danzaburou
9,012
601
118
8
0
279,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role