Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kakau_Marz
Kukulkan
Level 16
God Stats
21W - 25L
1,636 SR
Queue Stats
134W - 124L
1,534 Elo+
Solo
Zeus
Zeus
N1NJAxTR1X
Zeus
Level 6
God Stats
2W - 2L
1,324 SR
Queue Stats
5W - 6L
1,273 Elo+
Solo
Tiamat
Tiamat
PackersFan2299
Tiamat
Level 27
God Stats
7W - 8L
1,368 SR
Queue Stats
160W - 161L
1,548 Elo+
Solo
Hachiman
Hachiman
Rival Fear
Hachiman
Level 14
God Stats
40W - 32L
1,590 SR
Queue Stats
40W - 33L
1,516 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,474 Elo+

VS

Team Averages
Level 12
1,526 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Adescilentz
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo
Pele
Pele
CronaxRagnarok
Pele
Level 4
God Stats
2W - 1L
1,177 SR
Queue Stats
5W - 8L
1,252 Elo+
Solo
Arachne
Arachne
Neena_Nator8
Arachne
Level 28
God Stats
2W - 1L
1,780 SR
Queue Stats
144W - 152L
1,559 Elo+
Solo
Ra
Ra
daemonking23
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 84L
1,669 Elo+
Solo
Neith
Neith
rodriggo04
Neith
Level 14
God Stats
4W - 5L
1,675 SR
Queue Stats
41W - 37L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 5 / 15
9,565
957
12,354
15,241
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Kakau_Marz
Kukulkan
16
4 / 0 / 13
9,473
947
8,027
4,854
2,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 12
10,652
1,065
11,460
4,020
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 11
9,390
939
6,455
4,843
3,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Rival Fear
Hachiman
16
4 / 1 / 12
10,074
1,007
10,122
7,535
2,883
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

290

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adescilentz
Baron Samedi
12
0 / 3 / 2
7,737
774
1,695
3,062
1,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 10 / 2
8,081
808
3,945
11,374
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
Neena_Nator8
Arachne
15
4 / 3 / 1
9,627
963
7,481
12,718
4,390
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 5
9,444
944
11,027
13,034
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
1 / 4 / 5
9,468
947
9,336
13,967
5,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
21
Kills
6
6
Deaths
21
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
5
15
2.1
L
Baron Samedi
Adescilentz
Baron Samedi
0
3
2
0.33
L
0
10
2
0.1
W
Kukulkan
Kakau_Marz
Kukulkan
4
0
13
10.5
W
7
0
12
13
L
Arachne
Neena_Nator8
Arachne
4
3
1
1.5
W
3
0
11
8.5
W
Hachiman
Rival Fear
Hachiman
4
1
12
10
L
1
1
5
3.5
L
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
33,484
36,493
Taken
54,155
19,223
Mitigated
19,566
9,811
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,354
381
647
3,633
15,241
9,349
0
6,796
8,445
16,325
0
L
Baron Samedi
Adescilentz
Baron Samedi
1,695
701
272
92
3,062
1,000
0
2,676
242
2,369
0
L
3,945
936
0
406
11,374
3,385
0
7,523
3,729
0
6,133
W
Kukulkan
Kakau_Marz
Kukulkan
8,027
755
842
1,429
4,854
2,075
0
1,968
2,886
17,947
0
W
11,460
519
0
340
4,020
1,335
0
247
3,773
42,826
0
L
Arachne
Neena_Nator8
Arachne
7,481
4,820
0
1,326
12,718
4,390
0
9,587
3,041
0
12,388
W
6,455
917
0
2,122
4,843
3,581
0
1,418
3,425
33,411
0
W
Hachiman
Rival Fear
Hachiman
10,122
6,744
408
390
7,535
2,883
0
2,293
5,242
0
20,631
L
11,027
699
913
1,104
13,034
5,563
0
7,055
5,709
53,788
0
L
Neith
9,336
2,926
0
929
13,967
5,228
0
10,587
3,138
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,154
Gold Earned
44,357
203
Minions Killed
175
3
Camps Cleared
4
897,490
Distance Traveled
690,061
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,565
957
13
1
1
177,816
0
L
Baron Samedi
7,737
774
2
0
0
51,371
0
L
Pele
8,081
808
5
1
0
60,735
0
W
Kukulkan
9,473
947
29
3
0
201,937
0
W
Zeus
10,652
1,065
84
8
1
174,599
0
L
Arachne
9,627
963
6
1
1
210,407
0
W
Tiamat
9,390
939
45
5
0
187,282
0
W
Hachiman
10,074
1,007
32
3
1
155,856
1
L
Ra
9,444
944
102
10
1
203,272
0
L
Neith
9,468
947
60
6
2
164,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role