Player Matchup

Baron Samedi
Baron Samedi
C0MIQUEMLEU
Baron Samedi
Level 3
God Stats
2W - 1L
1,737 SR
Queue Stats
4W - 2L
1,577 Elo+
Party 1
Freya
Freya
Jef345
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jogui3k
Bacchus
Level 96
God Stats
1W - 1L
1,486 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
saizou21dois
Ne Zha
Level 18
God Stats
5W - 0L
1,941 SR
Queue Stats
14W - 6L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
vansjs
Hou Yi
Level 26
God Stats
7W - 7L
1,450 SR
Queue Stats
287W - 290L
1,481 Elo+
Solo
Team Averages
Level 34
1,623 SR
1,533 Elo+

VS

Team Averages
Level 8
1,507 SR
1,415 Elo+
Scylla
Scylla
BRASILEIRINHOOO
Scylla
Level 16
God Stats
10W - 10L
1,537 SR
Queue Stats
26W - 16L
1,589 Elo+
Solo
Olorun
Olorun
Bajdeh
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,238 Elo+
Party 2
Fenrir
Fenrir
Urussai
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Vanguard4Falcon
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,247 Elo+
Solo
Neith
Neith
souzapix
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C0MIQUEMLEU
Baron Samedi
16
2 / 1 / 10
10,303
937
3,243
6,509
3,006
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Jef345
Freya
16
2 / 0 / 7
10,432
948
3,360
4,783
2,172
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Jogui3k
Bacchus
18
4 / 0 / 14
10,886
990
13,319
13,499
20,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
19
10 / 0 / 9
12,699
1,154
18,078
6,190
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
vansjs
Hou Yi
17
5 / 2 / 11
11,207
1,019
14,990
9,438
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,007
910
13,813
15,712
6,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Bajdeh
Olorun
16
0 / 5 / 3
9,741
886
5,018
11,835
5,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Urussai
Fenrir
14
0 / 3 / 0
8,796
800
4,448
11,966
6,114
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 6 / 2
9,362
851
7,536
11,837
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
souzapix
Neith
15
2 / 2 / 0
9,651
877
3,973
7,166
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
23
Kills
3
3
Deaths
23
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Olorun
Bajdeh
Olorun
0
5
3
0.3
W
Baron Samedi
C0MIQUEMLEU
Baron Samedi
2
1
10
7
W
Freya
Jef345
Freya
2
0
7
5.5
W
Bacchus
Jogui3k
Bacchus
4
0
14
11
L
Fenrir
Urussai
Fenrir
0
3
0
0
L
0
6
2
0.17
W
Ne Zha
10
0
9
14.5
L
Neith
souzapix
Neith
2
2
0
1
W
Hou Yi
vansjs
Hou Yi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
34,788
40,419
Taken
58,516
33,378
Mitigated
25,382
6,898
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,813
1,162
0
0
15,712
6,175
0
2,977
12,735
44,227
0
L
Olorun
Bajdeh
Olorun
5,018
1,138
1,620
2,220
11,835
5,236
0
5,838
5,997
29,248
0
W
Baron Samedi
C0MIQUEMLEU
Baron Samedi
3,243
403
499
370
6,509
3,006
0
2,591
3,918
14,468
0
W
Freya
Jef345
Freya
3,360
1,003
0
1,173
4,783
2,172
0
3,288
1,495
31,756
0
W
Bacchus
Jogui3k
Bacchus
13,319
1,352
0
0
13,499
20,737
0
4,029
9,470
17,939
0
L
Fenrir
Urussai
Fenrir
4,448
1,353
0
102
11,966
6,114
0
3,623
8,343
84
11,232
L
7,536
2,484
0
0
11,837
4,956
0
4,155
7,682
0
18,574
W
Ne Zha
18,078
3,108
0
2,812
6,190
3,496
0
2,397
3,793
0
44,503
L
Neith
souzapix
Neith
3,973
1,958
0
640
7,166
2,901
0
3,329
3,837
0
17,908
W
Hou Yi
vansjs
Hou Yi
14,990
7,239
573
1,471
9,438
3,967
0
6,526
2,912
0
31,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
47,557
217
Minions Killed
191
7
Camps Cleared
4
1,062,609
Distance Traveled
939,948
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,007
910
64
6
3
188,062
1
L
Olorun
9,741
886
61
6
0
202,382
0
W
Baron Samedi
10,303
937
32
3
1
198,214
0
W
Freya
10,432
948
83
8
1
188,616
1
W
Bacchus
10,886
990
3
0
0
241,731
1
L
Fenrir
8,796
800
16
1
0
192,877
1
L
Hou Yi
9,362
851
25
2
1
189,333
1
W
Ne Zha
12,699
1,154
58
5
4
245,307
0
L
Neith
9,651
877
25
2
0
167,294
0
W
Hou Yi
11,207
1,019
41
4
1
188,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role