Player Matchup

Set
Set
Afraidable
Set
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 21L
1,792 Elo+
Party 2
Cerberus
Cerberus
BoG celliwlg
Cerberus
Level 123
God Stats
53W - 20L
1,763 SR
Queue Stats
334W - 182L
1,755 Elo+
Party 2
Gilgamesh
Gilgamesh
Hrrcules
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,967 Elo+
Party 2
Anhur
Anhur
Nyht
Anhur
Level 159
God Stats
5W - 0L
1,720 SR
Queue Stats
46W - 6L
1,919 Elo+
Party 2
He Bo
He Bo
YAfraidable
He Bo
Level 7
God Stats
13W - 3L
1,994 SR
Queue Stats
100W - 39L
2,008 Elo+
Party 2
Team Averages
Level 64
1,695 SR
1,888 Elo+

VS

Team Averages
Level 29
1,455 SR
1,460 Elo+
Kukulkan
Kukulkan
AJDMpt
Kukulkan
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
15W - 14L
1,449 Elo+
Solo
Yemoja
Yemoja
Bouifyoudont
Yemoja
Level 87
God Stats
43W - 59L
1,428 SR
Queue Stats
880W - 893L
1,436 Elo+
Party 1
Loki
Loki
Bourbondo
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 1
Ullr
Ullr
Layzen-
Ullr
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 28L
1,285 Elo+
Solo
Xing Tian
Xing Tian
saulglezzz
Xing Tian
Level 21
God Stats
1W - 2L
1,544 SR
Queue Stats
30W - 29L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 3
11,597
682
16,979
12,642
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
BoG celliwlg
Cerberus
14
1 / 6 / 14
8,932
525
8,578
15,576
9,984
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Hrrcules
Gilgamesh
15
1 / 4 / 1
8,512
501
3,558
12,031
4,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
Nyht
Anhur
17
7 / 4 / 5
10,433
614
11,004
13,681
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 6 / 6
9,241
544
8,338
11,553
3,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJDMpt
Kukulkan
13
4 / 7 / 6
8,432
496
11,168
11,263
4,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
3 / 6 / 7
8,652
509
8,681
14,384
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
13
4 / 7 / 1
8,003
471
6,213
15,216
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Layzen-
Ullr
14
4 / 6 / 0
8,765
516
6,742
12,199
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
saulglezzz
Xing Tian
16
5 / 2 / 0
9,585
564
11,614
11,745
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
28
Kills
20
20
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJDMpt
Kukulkan
4
7
6
1
W
12
0
3
13.5
W
Cerberus
BoG celliwlg
Cerberus
1
6
14
1.33
L
Yemoja
3
6
7
1.08
L
Loki
4
7
1
0.64
W
Gilgamesh
Hrrcules
Gilgamesh
1
4
1
0.38
L
Ullr
Layzen-
Ullr
4
6
0
0.67
W
Anhur
Nyht
Anhur
7
4
5
2.38
W
7
6
6
1.67
L
Xing Tian
saulglezzz
Xing Tian
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
44,418
65,483
Taken
64,807
29,733
Mitigated
35,971
18,531
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJDMpt
Kukulkan
11,168
1,092
0
252
11,263
4,043
418
6,048
5,215
46,594
0
W
16,979
9,923
0
6,055
12,642
6,430
0
4,720
7,832
0
107,164
W
Cerberus
BoG celliwlg
Cerberus
8,578
635
0
2,199
15,576
9,984
71
9,025
6,491
20,339
0
L
Yemoja
8,681
1,125
799
1,594
14,384
12,580
0
4,737
9,647
25,708
0
L
Loki
6,213
1,021
0
3,778
15,216
5,227
582
3,657
11,559
0
42,375
W
Gilgamesh
Hrrcules
Gilgamesh
3,558
781
0
2,907
12,031
4,783
1,116
6,882
4,639
0
44,624
L
Ullr
Layzen-
Ullr
6,742
3,012
0
2,280
12,199
2,897
534
853
11,346
0
54,562
W
Anhur
Nyht
Anhur
11,004
6,943
0
5,039
13,681
4,611
1,940
3,304
10,287
0
69,682
W
8,338
353
0
2,331
11,553
3,925
803
6,782
4,771
44,753
0
L
Xing Tian
saulglezzz
Xing Tian
11,614
1,527
0
2,505
11,745
11,224
370
1,621
10,124
56,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
43,437
530
Minions Killed
426
0
Camps Cleared
0
1,558,659
Distance Traveled
1,341,725
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,432
496
91
5
0
253,402
2
W
Set
11,597
682
191
11
0
381,247
3
W
Cerberus
8,932
525
27
2
0
329,471
1
L
Yemoja
8,652
509
38
2
0
259,183
4
L
Loki
8,003
471
81
5
0
283,665
1
W
Gilgamesh
8,512
501
99
6
0
295,203
2
L
Ullr
8,765
516
103
6
0
248,670
3
W
Anhur
10,433
614
127
7
0
280,532
1
W
He Bo
9,241
544
86
5
0
272,206
0
L
Xing Tian
9,585
564
113
7
0
296,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role