Player Matchup

Hercules
Hercules
DeadCall
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,307 Elo+
Solo
Merlin
Merlin
GG DELRIUS17
Merlin
Level 29
God Stats
19W - 15L
1,571 SR
Queue Stats
81W - 65L
1,435 Elo+
Solo
Loki
Loki
Jcorsello1809
Loki
Level 21
God Stats
13W - 12L
1,467 SR
Queue Stats
147W - 173L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WhiskeryVirus77
Ah Muzen Cab
Level 29
God Stats
35W - 38L
1,394 SR
Queue Stats
95W - 135L
1,248 Elo+
Solo
Thor
Thor
halfsackMONKEY
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,369 Elo+

VS

Team Averages
Level 14
1,459 SR
1,382 Elo+
Fafnir
Fafnir
DavidMMJ
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GlowGang Gaming
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GoWithTheFro12
Guan Yu
Level 13
God Stats
0W - 2L
1,296 SR
Queue Stats
19W - 13L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
MarsDaPanda
Baba Yaga
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 100L
1,141 Elo+
Solo
Osiris
Osiris
shattersworth
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadCall
Hercules
15
3 / 6 / 11
10,627
425
7,752
19,778
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
19
11 / 3 / 5
13,750
550
24,949
12,673
5,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 4 / 6
13,039
522
17,655
15,557
6,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
WhiskeryVirus77
Ah Muzen Cab
18
8 / 3 / 4
12,169
487
13,805
22,029
8,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 12 / 7
11,340
454
5,045
16,625
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DavidMMJ
Fafnir
8
0 / 5 / 5
8,437
337
2,717
7,932
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
GlowGang Gaming
Baron Samedi
12
3 / 14 / 5
8,994
360
5,691
13,928
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 1 / 7
13,120
525
14,243
29,044
21,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
MarsDaPanda
Baba Yaga
14
0 / 9 / 13
8,946
358
7,599
17,235
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

19
9 / 8 / 7
12,721
509
15,342
23,433
19,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
37
Kills
23
28
Deaths
37
33
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DavidMMJ
Fafnir
0
5
5
0.5
W
Hercules
DeadCall
Hercules
3
6
11
1.42
W
Merlin
11
3
5
4.5
L
Baron Samedi
GlowGang Gaming
Baron Samedi
3
14
5
0.39
L
11
1
7
14.5
W
13
4
6
4
L
Baba Yaga
MarsDaPanda
Baba Yaga
0
9
13
0.72
W
Ah Muzen Cab
WhiskeryVirus77
Ah Muzen Cab
8
3
4
3.33
W
2
12
7
0.46
L
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,206
Damage
45,592
86,662
Taken
91,572
47,390
Mitigated
58,994
32,325
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DavidMMJ
Fafnir
2,717
615
0
1,684
7,932
5,867
0
170
7,582
12,681
0
W
Hercules
DeadCall
Hercules
7,752
2,410
69
7,154
19,778
20,404
1,652
3,987
15,773
0
26,871
W
Merlin
24,949
2,680
1,312
4,474
12,673
5,542
7,637
3,389
9,054
100,029
0
L
Baron Samedi
GlowGang Gaming
Baron Samedi
5,691
1,637
296
688
13,928
4,983
402
5,443
8,425
27,406
0
L
14,243
3,951
685
4,815
29,044
21,820
0
8,377
20,397
0
64,422
W
17,655
6,377
559
4,196
15,557
6,546
706
2,548
12,949
0
61,822
L
Baba Yaga
MarsDaPanda
Baba Yaga
7,599
483
0
2,308
17,235
6,336
360
4,460
12,633
21,848
0
W
Ah Muzen Cab
WhiskeryVirus77
Ah Muzen Cab
13,805
5,880
0
11,944
22,029
8,894
3,884
4,035
17,910
0
99,725
W
5,045
1,870
0
2,617
16,625
6,004
857
2,147
14,336
0
55,865
L
15,342
5,975
0
120
23,433
19,988
0
6,499
16,634
3,595
72,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,925
Gold Earned
52,218
483
Minions Killed
317
0
Camps Cleared
0
2,092,460
Distance Traveled
1,703,201
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,437
337
22
1
0
192,090
2
W
Hercules
10,627
425
36
1
0
387,640
0
W
Merlin
13,750
550
163
7
0
407,310
0
L
Baron Samedi
8,994
360
45
2
0
243,322
4
L
Guan Yu
13,120
525
100
4
0
434,664
0
W
Loki
13,039
522
82
3
0
465,035
5
L
Baba Yaga
8,946
358
22
1
0
364,786
0
W
Ah Muzen Cab
12,169
487
123
5
0
446,437
0
W
Thor
11,340
454
79
3
0
386,038
6
L
Osiris
12,721
509
128
5
0
468,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role