Player Matchup

Gilgamesh
Gilgamesh
Axsith
Gilgamesh
Level 141
God Stats
50W - 48L
1,648 SR
Queue Stats
659W - 726L
1,630 Elo+
Solo
Janus
Janus
Geoplast
Janus
Level 157
God Stats
6W - 4L
1,599 SR
Queue Stats
316W - 323L
1,605 Elo+
Solo
Hachiman
Hachiman
grimlock1101
Hachiman
Level 147
God Stats
5W - 4L
1,681 SR
Queue Stats
502W - 612L
1,557 Elo+
Solo
Team Averages
Level 148
1,643 SR
1,597 Elo+

VS

Team Averages
Level 111
1,648 SR
1,597 Elo+
Neith
Neith
DingyDuck
Neith
Level 145
God Stats
182W - 206L
1,548 SR
Queue Stats
214W - 235L
1,564 Elo+
Solo
Khepri
Khepri
Downknee8064
Khepri
Level 62
God Stats
20W - 14L
1,671 SR
Queue Stats
128W - 125L
1,532 Elo+
Solo
Chang'e
Chang'e
SapphicClaire
Chang'e
Level 127
God Stats
7W - 1L
1,725 SR
Queue Stats
156W - 142L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axsith
Gilgamesh
9
0 / 4 / 0
5,761
576
3,008
8,318
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Geoplast
Janus
9
0 / 2 / 0
5,936
594
3,771
4,680
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
grimlock1101
Hachiman
9
0 / 3 / 0
6,168
617
4,870
6,623
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DingyDuck
Neith
11
2 / 0 / 6
7,392
739
7,434
4,405
1,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
2 / 0 / 5
7,232
723
3,129
4,941
2,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
11
5 / 0 / 3
7,703
770
6,481
6,987
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Axsith
Gilgamesh
0
4
0
0
W
Neith
DingyDuck
Neith
2
0
6
5
W
Khepri
2
0
5
4.5
L
Janus
Geoplast
Janus
0
2
0
0
W
Chang'e
5
0
3
6.5
L
Hachiman
grimlock1101
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,649
Damage
17,044
19,621
Taken
16,333
7,326
Mitigated
6,779
2,688
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Axsith
Gilgamesh
3,008
828
0
1,513
8,318
4,034
0
4,749
3,355
0
10,350
W
Neith
DingyDuck
Neith
7,434
1,257
0
919
4,405
1,557
805
763
3,564
0
31,705
W
Khepri
3,129
360
0
0
4,941
2,854
324
1,116
3,609
14,834
0
L
Janus
Geoplast
Janus
3,771
259
0
904
4,680
1,223
0
1,600
3,004
23,563
0
W
Chang'e
6,481
762
1,548
5,244
6,987
2,368
88
1,368
5,377
29,775
0
L
Hachiman
grimlock1101
Hachiman
4,870
2,750
0
271
6,623
2,069
0
2,901
3,580
0
27,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
22,327
118
Minions Killed
136
0
Camps Cleared
0
546,236
Distance Traveled
546,470
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,761
576
19
2
0
178,360
1
W
Neith
7,392
739
66
7
0
151,405
4
W
Khepri
7,232
723
12
1
0
201,955
2
L
Janus
5,936
594
50
5
0
199,483
2
W
Chang'e
7,703
770
58
6
0
193,110
4
L
Hachiman
6,168
617
49
5
0
168,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role